mirror of
https://github.com/libretro/scummvm.git
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98 lines
2.6 KiB
C++
98 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "sludge/errors.h"
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#include "sludge/fileset.h"
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#include "sludge/newfatal.h"
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#include "sludge/sludge.h"
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#include "sludge/sound.h"
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namespace Common {
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DECLARE_SINGLETON(Sludge::FatalMsgManager);
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}
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namespace Sludge {
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int inFatal(const Common::String &str) {
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g_sludge->_soundMan->killSoundStuff();
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error("%s", str.c_str());
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return true;
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}
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FatalMsgManager::FatalMsgManager() {
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reset();
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}
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FatalMsgManager::~FatalMsgManager() {
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}
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void FatalMsgManager::reset() {
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_fatalMessage = "";
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_fatalInfo = "Initialisation error! Something went wrong before we even got started!";
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_resourceForFatal = -1;
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}
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bool FatalMsgManager::hasFatal() {
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if (!_fatalMessage.empty())
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return true;
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return false;
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}
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void FatalMsgManager::setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
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_fatalInfo = "Currently in this sub: " + userFunc + "\nCalling: " + BIF;
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debugC(0, kSludgeDebugFatal, "%s", _fatalInfo.c_str());
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}
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void FatalMsgManager::setResourceForFatal(int n) {
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_resourceForFatal = n;
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}
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int FatalMsgManager::fatal(const Common::String &str1) {
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ResourceManager *resMan = g_sludge->_resMan;
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if (resMan->hasResourceNames() && _resourceForFatal != -1) {
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Common::String r = resMan->resourceNameFromNum(_resourceForFatal);
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Common::String newStr = _fatalInfo + "\nResource: " + r + "\n\n" + str1;
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inFatal(newStr);
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} else {
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Common::String newStr = _fatalInfo + "\n\n" + str1;
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inFatal(newStr);
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}
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return 0;
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}
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int checkNew(const void *mem) {
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if (mem == NULL) {
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inFatal(ERROR_OUT_OF_MEMORY);
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return 0;
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}
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return 1;
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}
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int fatal(const Common::String &str1, const Common::String &str2) {
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Common::String newStr = str1 + " " + str2;
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fatal(newStr);
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return 0;
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}
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} // End of namespace Sludge
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