scummvm/engines/sludge/newfatal.h
2021-12-26 18:48:43 +01:00

70 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SLUDGE_NEWFATAL_H
#define SLUDGE_NEWFATAL_H
#include "common/str.h"
#include "common/singleton.h"
namespace Sludge {
class FatalMsgManager : public Common::Singleton<Sludge::FatalMsgManager>{
public:
FatalMsgManager();
~FatalMsgManager() override;
void reset();
bool hasFatal();
int fatal(const Common::String &str);
void setFatalInfo(const Common::String &userFunc, const Common::String &BIF);
void setResourceForFatal(int n);
private:
Common::String _fatalMessage;
Common::String _fatalInfo;
int _resourceForFatal;
};
inline bool hasFatal() {
return FatalMsgManager::instance().hasFatal();
}
inline int fatal(const Common::String &str) {
return FatalMsgManager::instance().fatal(str);
}
inline void setFatalInfo(const Common::String &userFunc, const Common::String &BIF) {
FatalMsgManager::instance().setFatalInfo(userFunc, BIF);
}
inline void setResourceForFatal(int n) {
FatalMsgManager::instance().setResourceForFatal(n);
}
int checkNew(const void *mem);
int fatal(const Common::String &str1, const Common::String &str2);
} // End of namespace Sludge
#endif