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https://github.com/libretro/scummvm.git
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ab096190e6
In Out of Order, you could not walk/talk to "Urban Leopard".
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SLUDGE_OBJTYPES_H
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#define SLUDGE_OBJTYPES_H
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namespace Sludge {
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class SludgeEngine;
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struct Combination {
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int withObj, funcNum;
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};
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struct ObjectType {
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Common::String screenName;
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int objectNum;
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byte r, g, b;
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int numCom;
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int speechGap, walkSpeed, wrapSpeech, spinSpeed;
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uint16 flags;
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Combination *allCombis;
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};
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typedef Common::List<ObjectType *> ObjectTypeList;
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class ObjectManager {
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public:
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ObjectManager(SludgeEngine *vm) : _vm(vm) { init(); }
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~ObjectManager();
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bool init();
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void kill();
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ObjectType *findObjectType(int i, bool skipLoad = false);
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ObjectType *loadObjectType(int i);
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int getCombinationFunction(int a, int b);
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void removeObjectType(ObjectType *oT);
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void saveObjectRef(ObjectType *r, Common::WriteStream *stream);
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ObjectType *loadObjectRef(Common::SeekableReadStream *stream);
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private:
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ObjectTypeList _allObjectTypes;
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SludgeEngine *_vm;
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};
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} // End of namespace Sludge
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#endif
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