scummvm/engines/sludge/sludger.h
2021-12-26 18:48:43 +01:00

45 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SLUDGER_H
#define SLUDGER_H
#include "common/file.h"
namespace Sludge {
typedef struct _FILETIME {
uint32 dwLowDateTime;
uint32 dwHighDateTime;
} FILETIME;
bool initSludge(const Common::String &);
void initSludge();
void killSludge();
void displayBase();
void sludgeDisplay();
Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2, const char *er, int &fileVersion);
} // End of namespace Sludge
#endif