mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
#ifndef SLUDGE_STATUSBA_H
|
|
#define SLUDGE_STATUSBA_H
|
|
|
|
namespace Sludge {
|
|
|
|
struct StatusBar {
|
|
Common::String text;
|
|
StatusBar *next;
|
|
};
|
|
|
|
struct StatusStuff {
|
|
StatusBar *firstStatusBar;
|
|
uint16 alignStatus;
|
|
int litStatus;
|
|
int statusX, statusY;
|
|
int statusR, statusG, statusB;
|
|
int statusLR, statusLG, statusLB;
|
|
};
|
|
|
|
class StatusBarManager {
|
|
public:
|
|
StatusBarManager(SludgeEngine *sludge);
|
|
|
|
void init();
|
|
void set(Common::String &txt);
|
|
void clear();
|
|
void addStatusBar();
|
|
void killLastStatus();
|
|
void statusBarColour(byte r, byte g, byte b);
|
|
void statusBarLitColour(byte r, byte g, byte b);
|
|
void setLitStatus(int i);
|
|
const Common::String statusBarText();
|
|
void positionStatus(int, int);
|
|
void draw();
|
|
|
|
// Load and save
|
|
bool loadStatusBars(Common::SeekableReadStream *stream);
|
|
void saveStatusBars(Common::WriteStream *stream);
|
|
|
|
// For freezing
|
|
void restoreBarStuff(StatusStuff *here);
|
|
StatusStuff *copyStatusBarStuff(StatusStuff *here);
|
|
|
|
void setAlignStatus(uint16 val) { _nowStatus->alignStatus = val; }
|
|
|
|
private:
|
|
SpritePalette _verbLinePalette;
|
|
SpritePalette _litVerbLinePalette;
|
|
|
|
StatusStuff _mainStatus;
|
|
StatusStuff *_nowStatus;
|
|
|
|
SludgeEngine *_sludge;
|
|
};
|
|
|
|
} // End of namespace Sludge
|
|
|
|
#endif
|