scummvm/engines/sludge/thumbnail.cpp

142 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/savefile.h"
#include "common/system.h"
#include "image/png.h"
#include "sludge/errors.h"
#include "sludge/graphics.h"
#include "sludge/imgloader.h"
#include "sludge/newfatal.h"
#include "sludge/version.h"
namespace Sludge {
bool GraphicsManager::setThumbnailSize(int thumbWidth, int thumbHeight) {
if (checkSizeValide(thumbWidth, thumbHeight))
{
_thumbWidth = thumbWidth;
_thumbHeight = thumbHeight;
return true;
}
return false;
}
bool GraphicsManager::saveThumbnail(Common::WriteStream *stream) {
stream->writeUint32LE(_thumbWidth);
stream->writeUint32LE(_thumbHeight);
if (_thumbWidth && _thumbHeight) {
if (!freeze())
return false;
if(!Image::writePNG(*stream, _renderSurface))
return false;
unfreeze(true);
}
stream->writeByte('!');
return true;
}
void GraphicsManager::showThumbnail(const Common::String &filename, int atX, int atY) {
Common::InSaveFile *fp = g_system->getSavefileManager()->openForLoading(filename);
if (fp == nullptr)
return;
bool headerBad = false;
if (fp->readByte() != 'S')
headerBad = true;
if (fp->readByte() != 'L')
headerBad = true;
if (fp->readByte() != 'U')
headerBad = true;
if (fp->readByte() != 'D')
headerBad = true;
if (fp->readByte() != 'S')
headerBad = true;
if (fp->readByte() != 'A')
headerBad = true;
if (headerBad) {
fatal(ERROR_GAME_LOAD_NO, filename);
return;
}
char c = fp->readByte();
while ((c = fp->readByte()))
;
int majVersion = fp->readByte();
int minVersion = fp->readByte();
int ssgVersion = VERSION(majVersion, minVersion);
if (ssgVersion >= VERSION(1, 4)) {
int fileWidth = fp->readUint32LE();
int fileHeight = fp->readUint32LE();
Graphics::ManagedSurface thumbnail;
if (!ImgLoader::loadPNGImage(fp, thumbnail.surfacePtr()))
return;
delete fp;
fp = nullptr;
if (atX < 0) {
fileWidth += atX;
atX = 0;
}
if (atY < 0) {
fileHeight += atY;
atY = 0;
}
if (fileWidth + atX > (int)_sceneWidth)
fileWidth = _sceneWidth - atX;
if (fileHeight + atY > (int)_sceneHeight)
fileHeight = _sceneHeight - atY;
thumbnail.blendBlitTo(_backdropSurface, atX, atY, Graphics::FLIP_NONE, nullptr, MS_ARGB((uint)255, (uint)255, (uint)255, (uint)255), fileWidth, fileHeight);
thumbnail.free();
}
}
bool GraphicsManager::skipThumbnail(Common::SeekableReadStream *stream) {
_thumbWidth = stream->readUint32LE();
_thumbHeight = stream->readUint32LE();
// Load image
Graphics::Surface tmp;
if (_thumbWidth & _thumbHeight) {
if (!ImgLoader::loadPNGImage(stream, &tmp))
return false;
else
tmp.free();
}
// Check flag
return (stream->readByte() == '!');
return true;
}
} // End of namespace Sludge