mirror of
https://github.com/libretro/scummvm.git
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233 lines
5.9 KiB
C++
233 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "image/png.h"
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#include "sludge/fileset.h"
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#include "sludge/graphics.h"
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#include "sludge/newfatal.h"
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#include "sludge/sludge.h"
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#include "sludge/zbuffer.h"
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#include "graphics/managed_surface.h"
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namespace Sludge {
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void GraphicsManager::killZBuffer() {
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if (_zBuffer->tex) {
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delete[] _zBuffer->tex;
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_zBuffer->tex = nullptr;
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}
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_zBuffer->numPanels = 0;
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_zBuffer->originalNum = -1;
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}
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void GraphicsManager::sortZPal(int *oldpal, int *newpal, int size) {
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int i, tmp;
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for (i = 0; i < size; i++) {
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newpal[i] = i;
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}
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if (size < 2)
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return;
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for (i = 1; i < size; i++) {
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if (oldpal[newpal[i]] < oldpal[newpal[i - 1]]) {
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tmp = newpal[i];
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newpal[i] = newpal[i - 1];
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newpal[i - 1] = tmp;
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i = 0;
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}
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}
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}
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bool GraphicsManager::setZBuffer(int num) {
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// if the backdrop has not been set yet
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// set zbuffer later
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if (!_backdropSurface.getPixels()) {
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_zBuffer->originalNum = num;
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return true;
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}
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debug (kSludgeDebugGraphics, "Setting zBuffer");
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uint32 stillToGo = 0;
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int yPalette[16], sorted[16], sortback[16];
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killZBuffer();
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setResourceForFatal(num);
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_zBuffer->originalNum = num;
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uint fsize = g_sludge->_resMan->openFileFromNum(num);
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if (!fsize)
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return false;
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Common::SeekableReadStream *readStream = g_sludge->_resMan->getData();
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g_sludge->_resMan->dumpFile(num, "zbuffer%04d.zbu");
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if (readStream->readByte() != 'S')
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return fatal("Not a Z-buffer file");
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if (readStream->readByte() != 'z')
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return fatal("Not a Z-buffer file");
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if (readStream->readByte() != 'b')
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return fatal("Not a Z-buffer file");
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switch (readStream->readByte()) {
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case 0:
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_zBuffer->width = 640;
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_zBuffer->height = 480;
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break;
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case 1:
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_zBuffer->width = readStream->readUint16BE();
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_zBuffer->height = readStream->readUint16BE();
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break;
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default:
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return fatal("Extended Z-buffer format not supported in this version of the SLUDGE engine");
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}
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if (_zBuffer->width != _sceneWidth || _zBuffer->height != _sceneHeight) {
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Common::String tmp = Common::String::format("Z-w: %d Z-h:%d w: %d, h:%d", _zBuffer->width, _zBuffer->height, _sceneWidth, _sceneHeight);
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return fatal("Z-buffer width and height don't match scene width and height", tmp);
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}
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_zBuffer->numPanels = readStream->readByte();
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debugC(2, kSludgeDebugZBuffer, "Loading zBuffer : %i panels", _zBuffer->numPanels);
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for (int y = 0; y < _zBuffer->numPanels; y++) {
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yPalette[y] = readStream->readUint16BE();
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}
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sortZPal(yPalette, sorted, _zBuffer->numPanels);
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for (int y = 0; y < _zBuffer->numPanels; y++) {
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_zBuffer->panel[y] = yPalette[sorted[y]];
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sortback[sorted[y]] = y;
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debugC(2, kSludgeDebugZBuffer, "Y-value : %i", _zBuffer->panel[y]);
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}
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int picWidth = _sceneWidth;
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int picHeight = _sceneHeight;
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_zBuffer->tex = nullptr;
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_zBuffer->tex = new uint8[picHeight * picWidth];
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int n = 0;
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for (uint y = 0; y < _sceneHeight; y++) {
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for (uint x = 0; x < _sceneWidth; x++) {
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if (stillToGo == 0) {
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n = readStream->readByte();
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stillToGo = n >> 4;
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if (stillToGo == 15)
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stillToGo = readStream->readUint16BE() + 16l;
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else
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stillToGo++;
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n &= 15;
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}
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_zBuffer->tex[y*picWidth + x] = sortback[n];
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stillToGo--;
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}
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}
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g_sludge->_resMan->finishAccess();
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setResourceForFatal(-1);
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return true;
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}
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void GraphicsManager::fillZBuffer(uint8 d) {
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memset(_zBufferSurface, d, _winHeight * _winWidth);
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}
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void GraphicsManager::drawSpriteToZBuffer(int x, int y, uint8 depth, const Graphics::Surface &surface) {
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for (uint y1 = 0; y1 < (uint)surface.h; y1++) {
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for (uint x1 = 0; x1 < (uint)surface.w; x1++) {
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if (x1 + x >= _sceneWidth || y1 + y >= _sceneHeight) {
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continue;
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}
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byte *target = (byte *)_renderSurface.getBasePtr(x1 + x, y1 + y);
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const byte *source = (const byte *)surface.getBasePtr(x1, y1);
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if (depth > _zBufferSurface[(y1 + y) * _winWidth + (x1 + x)]) {
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if (source[0] == 0xff) {
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// Completely opaque, so copy RGB values over
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target[0] = 0xff;
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target[1] = source[1];
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target[2] = source[2];
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target[3] = source[3];
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}
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}
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}
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}
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}
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void GraphicsManager::drawZBuffer(int x, int y, bool upsidedown) {
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if (!_zBuffer->numPanels || !_zBuffer->tex)
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return;
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fillZBuffer(0);
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int w = MIN<uint>(_zBuffer->width, _winWidth + x);
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int h = MIN<uint>(_zBuffer->height, _winHeight + y);
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for (int y1 = y; y1 < h; y1++) {
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for (int x1 = x; x1 < w; x1++) {
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uint8 z = 0;
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if (upsidedown) {
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z = (_zBuffer->tex[(_zBuffer->height - y1) * _zBuffer->width + x1] + 1) * 2;
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} else {
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z = (_zBuffer->tex[y1 * _zBuffer->width + x1] + 1) * 2;
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}
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if ( z > _zBufferSurface[(y1 - y) * _winWidth + (x1 - x)])
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_zBufferSurface[(y1 - y) * _winWidth + (x1 - x)] = z;
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}
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}
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}
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void GraphicsManager::saveZBuffer(Common::WriteStream *stream) {
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if (_zBuffer->numPanels > 0) {
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stream->writeByte(1);
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stream->writeUint16BE(_zBuffer->originalNum);
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} else {
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stream->writeByte(0);
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}
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}
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bool GraphicsManager::loadZBuffer(Common::SeekableReadStream *stream) {
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if (stream->readByte()) {
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if (!setZBuffer(stream->readUint16BE()))
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return false;
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}
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return true;
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}
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} // End of namespace Sludge
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