scummvm/engines/sludge/zbuffer.cpp

233 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "image/png.h"
#include "sludge/fileset.h"
#include "sludge/graphics.h"
#include "sludge/newfatal.h"
#include "sludge/sludge.h"
#include "sludge/zbuffer.h"
#include "graphics/managed_surface.h"
namespace Sludge {
void GraphicsManager::killZBuffer() {
if (_zBuffer->tex) {
delete[] _zBuffer->tex;
_zBuffer->tex = nullptr;
}
_zBuffer->numPanels = 0;
_zBuffer->originalNum = -1;
}
void GraphicsManager::sortZPal(int *oldpal, int *newpal, int size) {
int i, tmp;
for (i = 0; i < size; i++) {
newpal[i] = i;
}
if (size < 2)
return;
for (i = 1; i < size; i++) {
if (oldpal[newpal[i]] < oldpal[newpal[i - 1]]) {
tmp = newpal[i];
newpal[i] = newpal[i - 1];
newpal[i - 1] = tmp;
i = 0;
}
}
}
bool GraphicsManager::setZBuffer(int num) {
// if the backdrop has not been set yet
// set zbuffer later
if (!_backdropSurface.getPixels()) {
_zBuffer->originalNum = num;
return true;
}
debug (kSludgeDebugGraphics, "Setting zBuffer");
uint32 stillToGo = 0;
int yPalette[16], sorted[16], sortback[16];
killZBuffer();
setResourceForFatal(num);
_zBuffer->originalNum = num;
uint fsize = g_sludge->_resMan->openFileFromNum(num);
if (!fsize)
return false;
Common::SeekableReadStream *readStream = g_sludge->_resMan->getData();
g_sludge->_resMan->dumpFile(num, "zbuffer%04d.zbu");
if (readStream->readByte() != 'S')
return fatal("Not a Z-buffer file");
if (readStream->readByte() != 'z')
return fatal("Not a Z-buffer file");
if (readStream->readByte() != 'b')
return fatal("Not a Z-buffer file");
switch (readStream->readByte()) {
case 0:
_zBuffer->width = 640;
_zBuffer->height = 480;
break;
case 1:
_zBuffer->width = readStream->readUint16BE();
_zBuffer->height = readStream->readUint16BE();
break;
default:
return fatal("Extended Z-buffer format not supported in this version of the SLUDGE engine");
}
if (_zBuffer->width != _sceneWidth || _zBuffer->height != _sceneHeight) {
Common::String tmp = Common::String::format("Z-w: %d Z-h:%d w: %d, h:%d", _zBuffer->width, _zBuffer->height, _sceneWidth, _sceneHeight);
return fatal("Z-buffer width and height don't match scene width and height", tmp);
}
_zBuffer->numPanels = readStream->readByte();
debugC(2, kSludgeDebugZBuffer, "Loading zBuffer : %i panels", _zBuffer->numPanels);
for (int y = 0; y < _zBuffer->numPanels; y++) {
yPalette[y] = readStream->readUint16BE();
}
sortZPal(yPalette, sorted, _zBuffer->numPanels);
for (int y = 0; y < _zBuffer->numPanels; y++) {
_zBuffer->panel[y] = yPalette[sorted[y]];
sortback[sorted[y]] = y;
debugC(2, kSludgeDebugZBuffer, "Y-value : %i", _zBuffer->panel[y]);
}
int picWidth = _sceneWidth;
int picHeight = _sceneHeight;
_zBuffer->tex = nullptr;
_zBuffer->tex = new uint8[picHeight * picWidth];
int n = 0;
for (uint y = 0; y < _sceneHeight; y++) {
for (uint x = 0; x < _sceneWidth; x++) {
if (stillToGo == 0) {
n = readStream->readByte();
stillToGo = n >> 4;
if (stillToGo == 15)
stillToGo = readStream->readUint16BE() + 16l;
else
stillToGo++;
n &= 15;
}
_zBuffer->tex[y*picWidth + x] = sortback[n];
stillToGo--;
}
}
g_sludge->_resMan->finishAccess();
setResourceForFatal(-1);
return true;
}
void GraphicsManager::fillZBuffer(uint8 d) {
memset(_zBufferSurface, d, _winHeight * _winWidth);
}
void GraphicsManager::drawSpriteToZBuffer(int x, int y, uint8 depth, const Graphics::Surface &surface) {
for (uint y1 = 0; y1 < (uint)surface.h; y1++) {
for (uint x1 = 0; x1 < (uint)surface.w; x1++) {
if (x1 + x >= _sceneWidth || y1 + y >= _sceneHeight) {
continue;
}
byte *target = (byte *)_renderSurface.getBasePtr(x1 + x, y1 + y);
const byte *source = (const byte *)surface.getBasePtr(x1, y1);
if (depth > _zBufferSurface[(y1 + y) * _winWidth + (x1 + x)]) {
if (source[0] == 0xff) {
// Completely opaque, so copy RGB values over
target[0] = 0xff;
target[1] = source[1];
target[2] = source[2];
target[3] = source[3];
}
}
}
}
}
void GraphicsManager::drawZBuffer(int x, int y, bool upsidedown) {
if (!_zBuffer->numPanels || !_zBuffer->tex)
return;
fillZBuffer(0);
int w = MIN<uint>(_zBuffer->width, _winWidth + x);
int h = MIN<uint>(_zBuffer->height, _winHeight + y);
for (int y1 = y; y1 < h; y1++) {
for (int x1 = x; x1 < w; x1++) {
uint8 z = 0;
if (upsidedown) {
z = (_zBuffer->tex[(_zBuffer->height - y1) * _zBuffer->width + x1] + 1) * 2;
} else {
z = (_zBuffer->tex[y1 * _zBuffer->width + x1] + 1) * 2;
}
if ( z > _zBufferSurface[(y1 - y) * _winWidth + (x1 - x)])
_zBufferSurface[(y1 - y) * _winWidth + (x1 - x)] = z;
}
}
}
void GraphicsManager::saveZBuffer(Common::WriteStream *stream) {
if (_zBuffer->numPanels > 0) {
stream->writeByte(1);
stream->writeUint16BE(_zBuffer->originalNum);
} else {
stream->writeByte(0);
}
}
bool GraphicsManager::loadZBuffer(Common::SeekableReadStream *stream) {
if (stream->readByte()) {
if (!setZBuffer(stream->readUint16BE()))
return false;
}
return true;
}
} // End of namespace Sludge