scummvm/engines/lastexpress/entities/ivo.cpp

826 lines
22 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/entities/ivo.h"
#include "lastexpress/fight/fight.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
Ivo::Ivo(LastExpressEngine *engine) : Entity(engine, kEntityIvo) {
ADD_CALLBACK_FUNCTION(Ivo, reset);
ADD_CALLBACK_FUNCTION(Ivo, draw);
ADD_CALLBACK_FUNCTION(Ivo, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Ivo, updateFromTime);
ADD_CALLBACK_FUNCTION(Ivo, updateFromTicks);
ADD_CALLBACK_FUNCTION(Ivo, updateEntity);
ADD_CALLBACK_FUNCTION(Ivo, callbackActionOnDirection);
ADD_CALLBACK_FUNCTION(Ivo, playSound);
ADD_CALLBACK_FUNCTION(Ivo, callbackActionRestaurantOrSalon);
ADD_CALLBACK_FUNCTION(Ivo, savegame);
ADD_CALLBACK_FUNCTION(Ivo, function11);
ADD_CALLBACK_FUNCTION(Ivo, sitAtTableWithSalko);
ADD_CALLBACK_FUNCTION(Ivo, leaveTableWithSalko);
ADD_CALLBACK_FUNCTION(Ivo, chapter1);
ADD_CALLBACK_FUNCTION(Ivo, chapter1Handler);
ADD_CALLBACK_FUNCTION(Ivo, function16);
ADD_CALLBACK_FUNCTION(Ivo, function17);
ADD_CALLBACK_FUNCTION(Ivo, chapter2);
ADD_CALLBACK_FUNCTION(Ivo, function19);
ADD_CALLBACK_FUNCTION(Ivo, function20);
ADD_CALLBACK_FUNCTION(Ivo, function21);
ADD_CALLBACK_FUNCTION(Ivo, chapter3);
ADD_CALLBACK_FUNCTION(Ivo, chapter3Handler);
ADD_CALLBACK_FUNCTION(Ivo, chapter4);
ADD_CALLBACK_FUNCTION(Ivo, chapter4Handler);
ADD_CALLBACK_FUNCTION(Ivo, function26);
ADD_CALLBACK_FUNCTION(Ivo, function27);
ADD_CALLBACK_FUNCTION(Ivo, function28);
ADD_CALLBACK_FUNCTION(Ivo, function29);
ADD_CALLBACK_FUNCTION(Ivo, chapter5);
ADD_CALLBACK_FUNCTION(Ivo, chapter5Handler);
ADD_CALLBACK_FUNCTION(Ivo, fight);
ADD_CALLBACK_FUNCTION(Ivo, function33);
ADD_CALLBACK_FUNCTION(Ivo, function34);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Ivo, reset)
Entity::reset(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Ivo, draw)
Entity::draw(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(3, Ivo, enterExitCompartment, ObjectIndex)
Entity::enterExitCompartment(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(4, Ivo, updateFromTime, uint32)
Entity::updateFromTime(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(5, Ivo, updateFromTicks, uint32)
Entity::updateFromTicks(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(6, Ivo, updateEntity, CarIndex, EntityPosition)
if (savepoint.action == kActionExcuseMeCath || savepoint.action == kActionExcuseMe) {
getSound()->playSound(kEntityPlayer, "CAT1127A");
return;
}
Entity::updateEntity(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(7, Ivo, callbackActionOnDirection)
Entity::callbackActionOnDirection(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(8, Ivo, playSound)
Entity::playSound(savepoint, true);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(9, Ivo, callbackActionRestaurantOrSalon)
Entity::callbackActionRestaurantOrSalon(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(10, Ivo, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(11, Ivo, function11)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) {
getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192);
setCallback(4);
setup_enterExitCompartment("613Ah", kObjectCompartmentH);
}
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityIvo, "809DS");
if (getEntities()->isInRestaurant(kEntityPlayer))
getEntities()->updateFrame(kEntityIvo);
setCallback(1);
setup_callbackActionOnDirection();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityIvo, kEntitySalko, kAction125242096);
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_2740);
break;
case 2:
if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) {
getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192);
setCallback(3);
setup_enterExitCompartment("613Ah", kObjectCompartmentH);
} else {
getEntities()->drawSequenceLeft(kEntityIvo, "613Hh");
getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true);
}
break;
case 3:
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityIvo);
callbackAction();
break;
case 4:
getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityIvo);
callbackAction();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(12, Ivo, sitAtTableWithSalko)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getEntities()->clearSequences(kEntitySalko);
getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232);
callbackAction();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityIvo, "023A1");
getEntities()->drawSequenceRight(kEntitySalko, "023A2");
getEntities()->drawSequenceRight(kEntityTables2, "023A3");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(13, Ivo, leaveTableWithSalko)
switch (savepoint.action) {
default:
break;
case kActionExitCompartment:
getSavePoints()->push(kEntityIvo, kEntityTables2, kActionDrawTablesWithChairs, "009E");
getEntities()->clearSequences(kEntitySalko);
callbackAction();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityIvo, "023D1");
getEntities()->drawSequenceRight(kEntitySalko, "023D2");
getEntities()->drawSequenceRight(kEntityTables2, "023D3");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(14, Ivo, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_chapter1Handler));
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
getData()->entityPosition = kPosition_4691;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(15, Ivo, chapter1Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
getData()->entityPosition = getEntityData(kEntityMilos)->entityPosition;
getData()->location = getEntityData(kEntityMilos)->location;
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_function11();
break;
case 2:
getSavePoints()->push(kEntityIvo, kEntityMilos, kAction135024800);
setup_function16();
break;
}
break;
case kAction125242096:
setCallback(1);
setup_updateFromTicks(75);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Ivo, function16)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getEntities()->clearSequences(kEntityIvo);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->drawSequenceLeft(kEntityIvo, "613Ch");
getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH);
getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208);
break;
case 2:
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityIvo);
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
}
break;
case kAction122865568:
getData()->location = kLocationOutsideCompartment;
setCallback(1);
setup_enterExitCompartment("613Bh", kObjectCompartmentH);
break;
case kAction123852928:
getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
setCallback(2);
setup_enterExitCompartment("613Dh", kObjectCompartmentH);
break;
case kAction221683008:
getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Ivo, function17)
if (savepoint.action == kActionDefault) {
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getEntities()->clearSequences(kEntityIvo);
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Ivo, chapter2)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTime1777500, params->param1, WRAP_SETUP_FUNCTION(Ivo, setup_function19));
break;
case kActionDefault:
getEntities()->clearSequences(kEntityIvo);
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Ivo, function19)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_enterExitCompartment("613FH", kObjectCompartmentH);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
if (getData()->entityPosition < kPosition_2087)
getData()->entityPosition = kPosition_2088;
setCallback(2);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 2:
getSavePoints()->push(kEntityIvo, kEntitySalko, kAction136184016);
break;
case 3:
getData()->entityPosition = kPosition_1540;
getData()->location = kLocationOutsideCompartment;
setCallback(4);
setup_draw("809US");
break;
case 4:
setCallback(5);
setup_sitAtTableWithSalko();
break;
case 5:
getData()->location = kLocationInsideCompartment;
setup_function20();
break;
}
break;
case kAction102675536:
setCallback(3);
setup_callbackActionRestaurantOrSalon();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Ivo, function20)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime1809000 && params->param1) {
if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->location = kLocationOutsideCompartment;
setCallback(2);
setup_leaveTableWithSalko();
}
}
break;
case kActionDefault:
getSavePoints()->push(kEntityIvo, kEntityServers1, kAction189688608);
getEntities()->drawSequenceLeft(kEntityIvo, "023B");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityIvo, kEntityServers1, kAction101106391);
getEntities()->drawSequenceLeft(kEntityIvo, "023B");
params->param1 = 1;
break;
case 2:
setCallback(3);
setup_function11();
break;
case 3:
getSavePoints()->push(kEntityIvo, kEntityServers1, kAction236237423);
setup_function21();
break;
}
break;
case kAction123712592:
getEntities()->drawSequenceLeft(kEntityIvo, "023C2");
setCallback(1);
setup_updateFromTime(450);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(21, Ivo, function21)
if (savepoint.action == kActionDefault) {
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Ivo, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter3Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityIvo);
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Ivo, chapter3Handler)
if (savepoint.action == kActionDefault)
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Ivo, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter4Handler();
break;
case kActionDefault:
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Ivo, chapter4Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2361600 && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
getData()->location = kLocationOutsideCompartment;
setup_function26();
}
break;
case kActionDefault:
getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232);
getEntities()->drawSequenceLeft(kEntityIvo, "023B");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(26, Ivo, function26)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_leaveTableWithSalko();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_function11();
break;
case 2:
setup_function27();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(27, Ivo, function27)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getData()->location = kLocationOutsideCompartment;
if (getData()->entityPosition < kPosition_2087)
getData()->entityPosition = kPosition_2088;
setCallback(2);
setup_updateEntity(kCarRestaurant, kPosition_850);
break;
case 2:
getEntities()->clearSequences(kEntityIvo);
setup_function28();
break;
case 3:
getEntities()->drawSequenceLeft(kEntityIvo, "613Ch");
getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true);
getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208);
break;
case 4:
getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityIvo);
break;
}
break;
case kAction55996766:
setCallback(1);
setup_enterExitCompartment("613FH", kObjectCompartmentH);
break;
case kAction122865568:
getData()->location = kLocationOutsideCompartment;
setCallback(3);
setup_enterExitCompartment("613Bh", kObjectCompartmentH);
break;
case kAction123852928:
setCallback(4);
setup_enterExitCompartment("613Dh", kObjectCompartmentH);
break;
case kAction221683008:
getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(28, Ivo, function28)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2425500 && !params->param1) {
params->param1 = 1;
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_2740);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("613EH", kObjectCompartmentH);
break;
case 2:
setup_function29();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(29, Ivo, function29)
if (savepoint.action == kActionDefault) {
getEntities()->clearSequences(kEntityIvo);
getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
getData()->entityPosition = kPosition_2740;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRedSleeping;
getData()->inventoryItem = kItemNone;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(30, Ivo, chapter5)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter5Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityIvo);
getData()->entityPosition = kPosition_540;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarBaggageRear;
getData()->inventoryItem = kItemNone;
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(31, Ivo, chapter5Handler)
if (savepoint.action == kActionProceedChapter5)
setup_fight();
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(32, Ivo, fight)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->location = kLocationOutsideCompartment;
getData()->entityPosition = kPosition_540;
getData()->car = kCarBaggageRear;
getData()->inventoryItem = kItemNone;
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventCathIvoFight);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSound()->playSound(kEntityPlayer, "LIB090");
getAction()->playAnimation(kEventCathIvoFight);
setCallback(2);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case 2:
params->param1 = getFight()->setup(kFightIvo);
if (params->param1) {
getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, true);
} else {
getScenes()->loadSceneFromPosition(kCarBaggageRear, 96);
setup_function33();
}
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(33, Ivo, function33)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getState()->time = (TimeValue)(getState()->time + 1800);
setCallback(1);
setup_savegame(kSavegameTypeTime, kTimeNone);
break;
case kActionCallback:
if (getCallback() == 1)
getObjects()->update(kObject94, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
break;
case kAction135800432:
setup_function34();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(34, Ivo, function34)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityIvo);
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress