mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-17 15:18:11 +00:00
172 lines
4.4 KiB
C++
172 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/events.h"
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#include "dreamweb/dreamweb.h"
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namespace DreamWeb {
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void DreamWebEngine::mouseCall(uint16 *x, uint16 *y, uint16 *state) {
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processEvents();
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Common::Point pos = _eventMan->getMousePos();
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*x = CLIP<int16>(pos.x, 15, 298);
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*y = CLIP<int16>(pos.y, 15, 184);
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unsigned newState = _eventMan->getButtonState();
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*state = (newState == _oldMouseState ? 0 : newState);
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_oldMouseState = newState;
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}
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void DreamWebEngine::readMouse() {
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_oldButton = _mouseButton;
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_mouseButton = readMouseState();
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}
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uint16 DreamWebEngine::readMouseState() {
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_oldX = _mouseX;
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_oldY = _mouseY;
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uint16 x, y, state;
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mouseCall(&x, &y, &state);
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_mouseX = x;
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_mouseY = y;
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return state;
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}
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void DreamWebEngine::dumpPointer() {
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dumpBlink();
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multiDump(_delHereX, _delHereY, _delXS, _delYS);
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if ((_oldPointerX != _delHereX) || (_oldPointerY != _delHereY))
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multiDump(_oldPointerX, _oldPointerY, _pointerXS, _pointerYS);
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}
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void DreamWebEngine::showPointer() {
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showBlink();
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uint16 x = _mouseX;
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_oldPointerX = _mouseX;
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uint16 y = _mouseY;
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_oldPointerY = _mouseY;
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if (_pickUp == 1) {
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const GraphicsFile *frames;
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if (_objectType != kExObjectType)
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frames = &_freeFrames;
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else
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frames = &_exFrames;
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const Frame *frame = &frames->_frames[(3 * _itemFrame + 1)];
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uint8 width = MAX<uint8>(frame->width, 12);
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uint8 height = MAX<uint8>(frame->height, 12);
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_pointerXS = width;
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_pointerYS = height;
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uint16 xMin = (x >= width / 2) ? x - width / 2 : 0;
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uint16 yMin = (y >= height / 2) ? y - height / 2 : 0;
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_oldPointerX = xMin;
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_oldPointerY = yMin;
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multiGet(_pointerBack, xMin, yMin, width, height);
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showFrame(*frames, x, y, 3 * _itemFrame + 1, 128);
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showFrame(_icons1, x, y, 3, 128);
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} else {
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const Frame *frame = &_icons1._frames[_pointerFrame + 20];
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uint8 width = MAX<uint8>(frame->width, 12);
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uint8 height = MAX<uint8>(frame->height, 12);
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_pointerXS = width;
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_pointerYS = height;
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multiGet(_pointerBack, x, y, width, height);
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showFrame(_icons1, x, y, _pointerFrame + 20, 0);
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}
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}
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void DreamWebEngine::delPointer() {
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if (_oldPointerX == 0xffff)
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return;
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_delHereX = _oldPointerX;
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_delHereY = _oldPointerY;
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_delXS = _pointerXS;
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_delYS = _pointerYS;
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multiPut(_pointerBack, _delHereX, _delHereY, _pointerXS, _pointerYS);
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}
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void DreamWebEngine::animPointer() {
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if (_pointerMode == 2) {
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_pointerFrame = 0;
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if ((_realLocation == 14) && (_commandType == 211))
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_pointerFrame = 5;
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return;
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} else if (_pointerMode == 3) {
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if (_pointerSpeed != 0) {
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--_pointerSpeed;
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} else {
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_pointerSpeed = 5;
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++_pointerCount;
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if (_pointerCount == 16)
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_pointerCount = 0;
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}
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_pointerFrame = (_pointerCount <= 8) ? 1 : 2;
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return;
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}
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if (_vars._watchingTime != 0) {
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_pointerFrame = 11;
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return;
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}
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_pointerFrame = 0;
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if (_inMapArea == 0)
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return;
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if (_pointerFirstPath == 0)
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return;
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uint8 flag, flagEx;
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getFlagUnderP(&flag, &flagEx);
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if (flag < 2)
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return;
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if (flag >= 128)
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return;
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if (flag & 4) {
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_pointerFrame = 3;
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return;
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}
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if (flag & 16) {
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_pointerFrame = 4;
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return;
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}
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if (flag & 2) {
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_pointerFrame = 5;
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return;
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}
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if (flag & 8) {
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_pointerFrame = 6;
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return;
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}
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_pointerFrame = 8;
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}
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void DreamWebEngine::checkCoords(const RectWithCallback *rectWithCallbacks) {
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if (_newLocation != 0xff)
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return;
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const RectWithCallback *r;
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for (r = rectWithCallbacks; r->_xMin != 0xffff; ++r) {
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if (r->contains(_mouseX, _mouseY)) {
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(this->*(r->_callback))();
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return;
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}
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}
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}
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} // End of namespace DreamWeb
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