scummvm/engines/cruise
Johannes Schickel 6c049f6b29 Silence unsued variables warnings.
svn-id: r41827
2009-06-24 17:01:01 +00:00
..
actor.cpp
actor.h
background.cpp
background.h
backgroundIncrust.cpp
backgroundIncrust.h
cell.cpp
cell.h
cruise_main.cpp Changed .SPL (sound effect) loading to load the Adlib version of sound effects - sound effects now work 2009-06-21 11:42:45 +00:00
cruise_main.h
cruise.cpp
cruise.h
ctp.cpp
ctp.h
dataLoader.cpp Bugfixes to pre-loading and handling of resources such as sound files 2009-06-21 05:13:29 +00:00
dataLoader.h Bugfixes to pre-loading and handling of resources such as sound files 2009-06-21 05:13:29 +00:00
debugger.cpp
debugger.h
decompiler.cpp
delphine-unpack.cpp
detection.cpp
font.cpp
font.h
function.cpp Silence unsued variables warnings. 2009-06-24 17:01:01 +00:00
function.h
gfxModule.cpp
gfxModule.h
linker.cpp
linker.h
mainDraw.cpp
mainDraw.h
menu.cpp
menu.h
module.mk
mouse.cpp
mouse.h
object.cpp
object.h
overlay.cpp
overlay.h
perso.cpp
perso.h
polys.cpp
polys.h
saveload.cpp Added proper saving of music state to savegames so music resumes when a savegame is loaded. 2009-06-20 08:15:01 +00:00
saveload.h
script.cpp
script.h
sound.cpp Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine) 2009-06-23 01:01:16 +00:00
sound.h Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine) 2009-06-23 01:01:16 +00:00
stack.cpp
stack.h
staticres.cpp
staticres.h
various.cpp
various.h
vars.cpp
vars.h
volume.cpp Changed many file reads and manual conversions from endian format to instead use file readSint16BE/readSint32BE calls 2009-06-20 12:02:08 +00:00
volume.h