scummvm/engines
2009-06-07 02:18:38 +00:00
..
agi Added CoCo3 version of SQ1 2009-06-06 18:22:43 +00:00
agos Disable load from the launcher button for AGOS and Gob games with use of GUI options 2009-06-06 17:59:04 +00:00
cine Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
cruise Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
drascula Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
gob Dropping the v1 parser functions in favour of the extended v2 ones 2009-06-07 01:45:09 +00:00
groovie Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
igor Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
kyra Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 WSA file played fine, it might be unneeded, but better safe than sorry. 2009-06-07 00:58:14 +00:00
lure Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
m4 Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
made Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
parallaction Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
queen Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
saga Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
sci SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr. 2009-06-07 02:18:38 +00:00
scumm Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
sky Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
sword1 Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
sword2 Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
tinsel Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
touche Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
tucker Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
advancedDetector.cpp Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. 2009-06-06 19:47:55 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engine.h Implement feature request #1180217: "GUI: Mute option" 2009-06-06 17:36:06 +00:00
engines.mk Added build rules for SCI32 games 2009-03-30 08:09:02 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00