Thierry Crozat e3d7606188 MACOSX: Detect system preferred language when starting bundle
This reimplement getSystemLanguage() for MacOS X because
setlocale() only works if the application is started from the terminal.
Instead we use CFBundleCopyPreferredLocalizationsFromArray() which
requires the translations to be listed in the bundle plist file (this had
already been committed). This fixes bug #3394080.
2011-10-03 23:53:22 +01:00

169 lines
5.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#ifdef MACOSX
#include "backends/platform/sdl/macosx/macosx.h"
#include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h"
#include "backends/platform/sdl/macosx/appmenu_osx.h"
#include "backends/updates/macosx/macosx-updates.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/fs.h"
#include "common/translation.h"
#include "ApplicationServices/ApplicationServices.h" // for LSOpenFSRef
#include "CoreFoundation/CoreFoundation.h" // for CF* stuff
#include "CoreServices/CoreServices.h" // for FSPathMakeRef
OSystem_MacOSX::OSystem_MacOSX()
:
OSystem_POSIX("Library/Preferences/ScummVM Preferences") {
}
void OSystem_MacOSX::initBackend() {
// Create the mixer manager
if (_mixer == 0) {
_mixerManager = new DoubleBufferSDLMixerManager();
// Setup and start mixer
_mixerManager->init();
}
#ifdef USE_TRANSLATION
// We need to initialize the translataion manager here for the following
// call to replaceApplicationMenuItems() work correctly
TransMan.setLanguage(ConfMan.get("gui_language").c_str());
#endif // USE_TRANSLATION
// Replace the SDL generated menu items with our own translated ones on Mac OS X
replaceApplicationMenuItems();
#ifdef USE_SPARKLE
// Initialize updates manager
_updateManager = new MacOSXUpdateManager();
#endif
// Invoke parent implementation of this method
OSystem_POSIX::initBackend();
}
void OSystem_MacOSX::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// Invoke parent implementation of this method
OSystem_POSIX::addSysArchivesToSearchSet(s, priority);
// Get URL of the Resource directory of the .app bundle
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
if (fileUrl) {
// Try to convert the URL to an absolute path
UInt8 buf[MAXPATHLEN];
if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
// Success: Add it to the search path
Common::String bundlePath((const char *)buf);
s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
}
CFRelease(fileUrl);
}
}
void OSystem_MacOSX::setupIcon() {
// Don't set icon on OS X, as we use a nicer external icon there.
}
bool OSystem_MacOSX::hasFeature(Feature f) {
if (f == kFeatureDisplayLogFile)
return true;
return OSystem_POSIX::hasFeature(f);
}
bool OSystem_MacOSX::displayLogFile() {
// Use LaunchServices to open the log file, if possible.
if (_logFilePath.empty())
return false;
FSRef ref;
OSStatus err;
err = FSPathMakeRef((const UInt8 *)_logFilePath.c_str(), &ref, NULL);
if (err == noErr) {
err = LSOpenFSRef(&ref, NULL);
}
return err != noErr;
}
Common::String OSystem_MacOSX::getSystemLanguage() const {
#if defined(USE_DETECTLANG) && defined(USE_TRANSLATION)
CFArrayRef availableLocalizations = CFBundleCopyBundleLocalizations(CFBundleGetMainBundle());
if (availableLocalizations) {
CFArrayRef preferredLocalizations = CFBundleCopyPreferredLocalizationsFromArray(availableLocalizations);
CFRelease(availableLocalizations);
if (preferredLocalizations) {
CFIndex localizationsSize = CFArrayGetCount(preferredLocalizations);
// Since we have a list of sorted preferred localization, I would like here to
// check that they are supported by the TranslationManager and take the first
// one that is supported. The listed localizations are taken from the Bundle
// plist file, so they should all be supported, unless the plist file is not
// synchronized with the translations.dat file. So this is not really a big
// issue. And because getSystemLanguage() is called from the constructor of
// TranslationManager (therefore before the instance pointer is set), calling
// TransMan here results in an infinite loop and creation of a lot of TransMan
// instances.
/*
for (CFIndex i = 0 ; i < localizationsSize ; ++i) {
CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, i);
char buffer[10];
CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
int32 languageId = TransMan.findMatchingLanguage(buffer);
if (languageId != -1) {
CFRelease(preferredLocalizations);
return TransMan.getLangById(languageId);
}
}
*/
if (localizationsSize > 0) {
CFStringRef language = (CFStringRef)CFArrayGetValueAtIndex(preferredLocalizations, 0);
char buffer[10];
CFStringGetCString(language, buffer, 50, kCFStringEncodingASCII);
CFRelease(preferredLocalizations);
return buffer;
}
CFRelease(preferredLocalizations);
}
}
// Falback to POSIX implementation
return OSystem_POSIX::getSystemLanguage();
#else // USE_DETECTLANG
return OSystem_POSIX::getSystemLanguage();
#endif // USE_DETECTLANG
}
#endif