mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
fbfec8e63e
svn-id: r35956
159 lines
3.7 KiB
C++
159 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_VIRTUAL_KEYBOARD_GUI_H
|
|
#define COMMON_VIRTUAL_KEYBOARD_GUI_H
|
|
|
|
#ifdef ENABLE_VKEYBD
|
|
|
|
#include "backends/vkeybd/virtual-keyboard.h"
|
|
#include "common/scummsys.h"
|
|
#include "common/rect.h"
|
|
#include "common/system.h"
|
|
#include "graphics/fontman.h"
|
|
#include "graphics/surface.h"
|
|
|
|
namespace Common {
|
|
|
|
/**
|
|
* Class to handle the drawing of the virtual keyboard to the overlay, and the
|
|
* execution of the keyboard's main loop.
|
|
* This includes the blitting of the appropriate bitmap in the correct location,
|
|
* as well as the drawing of the virtual keyboard display.
|
|
*/
|
|
class VirtualKeyboardGUI {
|
|
|
|
public:
|
|
|
|
VirtualKeyboardGUI(VirtualKeyboard *kbd);
|
|
~VirtualKeyboardGUI();
|
|
|
|
/**
|
|
* Updates the GUI when the Mode of the keyboard is changes
|
|
*/
|
|
void initMode(VirtualKeyboard::Mode *mode);
|
|
|
|
/**
|
|
* Starts the drawing of the keyboard, and runs the main event loop.
|
|
*/
|
|
void run();
|
|
|
|
/**
|
|
* Interrupts the event loop and resets the overlay to its initial state.
|
|
*/
|
|
void close();
|
|
|
|
bool isDisplaying() { return _displaying; }
|
|
|
|
/**
|
|
* Reset the class to an initial state
|
|
*/
|
|
void reset();
|
|
|
|
/**
|
|
* Activates drag mode. Takes the keyboard-relative coordinates of the
|
|
* cursor as an argument.
|
|
*/
|
|
void startDrag(int16 x, int16 y);
|
|
|
|
/**
|
|
* Deactivates drag mode
|
|
* */
|
|
void endDrag();
|
|
|
|
/**
|
|
* Checks for a screen change in the backend and re-inits the virtual
|
|
* keyboard if it has.
|
|
*/
|
|
void checkScreenChanged();
|
|
|
|
/**
|
|
* Sets the GUI's internal screen size variables
|
|
*/
|
|
void initSize(int16 w, int16 h);
|
|
|
|
private:
|
|
|
|
OSystem *_system;
|
|
|
|
VirtualKeyboard *_kbd;
|
|
Rect _kbdBound;
|
|
Graphics::Surface *_kbdSurface;
|
|
OverlayColor _kbdTransparentColor;
|
|
|
|
Point _dragPoint;
|
|
bool _drag;
|
|
static const int SNAP_WIDTH = 10;
|
|
|
|
Graphics::Surface _overlayBackup;
|
|
Rect _dirtyRect;
|
|
|
|
bool _displayEnabled;
|
|
Graphics::Surface _dispSurface;
|
|
const Graphics::Font *_dispFont;
|
|
int16 _dispX, _dispY;
|
|
uint _dispI;
|
|
OverlayColor _dispForeColor, _dispBackColor;
|
|
|
|
int _lastScreenChanged;
|
|
int16 _screenW, _screenH;
|
|
|
|
bool _displaying;
|
|
bool _firstRun;
|
|
|
|
void setupDisplayArea(Rect& r, OverlayColor forecolor);
|
|
void move(int16 x, int16 y);
|
|
void moveToDefaultPosition();
|
|
void screenChanged();
|
|
void mainLoop();
|
|
void extendDirtyRect(const Rect &r);
|
|
void resetDirtyRect();
|
|
void redraw();
|
|
void forceRedraw();
|
|
void updateDisplay();
|
|
bool fontIsSuitable(const Graphics::Font *font, const Rect& rect);
|
|
uint calculateEndIndex(const String& str, uint startIndex);
|
|
|
|
bool _drawCaret;
|
|
int16 _caretX;
|
|
static const int kCaretBlinkTime = 500;
|
|
void animateCaret();
|
|
|
|
static const int kCursorAnimateDelay = 250;
|
|
int _cursorAnimateCounter;
|
|
int _cursorAnimateTimer;
|
|
byte _cursor[2048];
|
|
void setupCursor();
|
|
void removeCursor();
|
|
void animateCursor();
|
|
|
|
};
|
|
|
|
} // end of namespace Common
|
|
|
|
#endif // #ifdef ENABLE_VKEYBD
|
|
|
|
#endif // #ifndef COMMON_VIRTUAL_KEYBOARD_GUI_H
|