scummvm/scumm
Eugene Sandulenko e3dc54dd97 Yet another LogicHE opcode.
svn-id: r18089
2005-05-14 01:39:39 +00:00
..
imuse_digi Moved some more stuff to namespace Audio (enough for tonight) 2005-05-11 00:01:44 +00:00
insane Comply with our coding conventions 2005-05-08 21:18:37 +00:00
smush Moved some more stuff to namespace Audio (enough for tonight) 2005-05-11 00:01:44 +00:00
.cvsignore
actor.cpp Avoid HE regressions. 2005-05-12 09:12:30 +00:00
actor.h
akos.cpp
akos.h Add feature flag for HE games with 16bit color. 2005-05-01 14:22:00 +00:00
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp cleanup closestPtOnLine 2005-04-30 22:24:02 +00:00
boxes.h
camera.cpp
charset.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
charset.h
costume.cpp
costume.h
cursor.cpp
debugger.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
debugger.h
dialogs.cpp Simple and crude demo of the 'big' buttons -- the infrastructure for this isn't complete, but at least you can see where we are heading... 2005-05-11 19:32:18 +00:00
dialogs.h Reduce header dependencies 2005-05-11 18:14:23 +00:00
gfx.cpp Merge loop index variables 2005-05-11 19:26:38 +00:00
gfx.h Made Gdi::_transparentColor protected 2005-05-11 13:02:40 +00:00
help.cpp Comply to our coding conventions 2005-05-08 21:49:52 +00:00
help.h
imuse_internal.h Comply to our coding conventions 2005-05-08 21:49:52 +00:00
imuse_player.cpp
imuse.cpp
imuse.h
input.cpp Add additional logic hook in footdemo/funshops. 2005-05-11 10:09:06 +00:00
instrument.cpp
instrument.h
intern.h Implement now spotted Logic opcode in funshops. Now need to find a place 2005-05-11 21:35:19 +00:00
logic_he.cpp Yet another LogicHE opcode. 2005-05-14 01:39:39 +00:00
logic_he.h Implemented last football logic opcode. 2005-05-14 01:28:02 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Last part of patch #1163026 (Thumbnails for ScummEngine) 2005-05-09 00:09:01 +00:00
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp Add missing opcode details 2005-05-07 07:57:59 +00:00
object.h
palette_he.cpp Range checks off by 1. 2005-05-08 10:26:11 +00:00
palette.cpp
player_mod.cpp Moved some more stuff to namespace Audio (enough for tonight) 2005-05-11 00:01:44 +00:00
player_mod.h Moved some more stuff to namespace Audio (enough for tonight) 2005-05-11 00:01:44 +00:00
player_nes.cpp
player_nes.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
player_v2a.cpp
player_v2a.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
player_v3a.cpp
player_v3a.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
resource_v2.cpp
resource_v3.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
resource_v4.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
resource_v7he.cpp HE demos sometimes call music tracks that don't exist. 2005-05-13 08:45:42 +00:00
resource_v7he.h Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
resource.cpp Check if charset is been used, before expiring the resource. 2005-05-13 10:23:56 +00:00
resource.h
room.cpp Made Gdi::_transparentColor protected 2005-05-11 13:02:40 +00:00
saveload.cpp Didn't need to break HE70 saved games after all. 2005-05-13 08:37:12 +00:00
saveload.h Moved (In/Out)SaveFile(Manager) and Timer to namespace Common 2005-05-10 23:17:38 +00:00
script_v2.cpp
script_v5.cpp Moved (In/Out)SaveFile(Manager) and Timer to namespace Common 2005-05-10 23:17:38 +00:00
script_v6.cpp
script_v6he.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
script_v7he.cpp Cases apply to rtRoomImage in He70+ too. 2005-05-13 01:55:07 +00:00
script_v8.cpp Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
script_v72he.cpp Ooops 2005-05-14 01:30:00 +00:00
script_v80he.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
script_v90he.cpp Extra debugs no longer required. 2005-05-11 09:38:01 +00:00
script_v100he.cpp Removed unused variables to prevent warnings. 2005-05-12 13:58:23 +00:00
script.cpp HE60/61 still VAR_NOSUBTITLES. 2005-05-09 02:59:45 +00:00
script.h
scumm-md5.h Add heversions for dutch versions. 2005-05-10 03:03:28 +00:00
scumm.cpp Didn't need to break HE70 saved games after all. 2005-05-13 08:37:12 +00:00
scumm.h Support for football/footdemo logic 2005-05-12 01:21:04 +00:00
sound.cpp HE demos sometimes call music tracks that don't exist. 2005-05-13 08:45:42 +00:00
sound.h HE demos sometimes call music tracks that don't exist. 2005-05-13 08:45:42 +00:00
sprite_he.cpp sprite_he.cpp 2005-05-09 18:47:39 +00:00
sprite_he.h
string.cpp Comply to our coding conventions 2005-05-08 21:49:52 +00:00
thumbnail.cpp Moved (In/Out)SaveFile(Manager) and Timer to namespace Common 2005-05-10 23:17:38 +00:00
usage_bits.cpp
usage_bits.h
util.cpp Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
util.h Moved class File and the MD5 stuff to namespace Common 2005-05-10 22:56:25 +00:00
vars.cpp Implement now spotted Logic opcode in funshops. Now need to find a place 2005-05-11 21:35:19 +00:00
verbs.cpp cleanup 2005-04-30 15:04:16 +00:00
verbs.h
wiz_he.cpp Avoid HE regressions. 2005-05-12 09:12:30 +00:00
wiz_he.h Add missing opcode details 2005-05-07 07:57:59 +00:00