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113 lines
3.1 KiB
C++
113 lines
3.1 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ANDROID_TOUCHCONTROLS_H_
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#define ANDROID_TOUCHCONTROLS_H_
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#if defined(__ANDROID__)
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#include "common/events.h"
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#include "backends/graphics3d/android/texture.h"
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class TouchControls {
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public:
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// action type
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enum Action {
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JACTION_DOWN = 0,
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JACTION_MOVE = 1,
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JACTION_UP = 2,
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JACTION_CANCEL = 3
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};
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TouchControls();
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~TouchControls();
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void init(int width, int height);
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void draw();
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void update(Action action, int ptr, int x, int y);
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private:
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int _screen_width, _screen_height;
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enum Function {
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kFunctionNone = -1,
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kFunctionJoystick = 0,
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kFunctionCenter = 1,
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kFunctionRight = 2,
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kFunctionMax = 2
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};
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Function getFunction(int x, int y);
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struct Pointer {
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Pointer() : id(-1), startX(-1), startY(-1), currentX(-1), currentY(-1), function(kFunctionNone), active(false) {}
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void reset() { id = -1; startX = startY = currentX = currentY = -1; function = kFunctionNone; active = false; }
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int id;
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uint16 startX, startY;
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uint16 currentX, currentY;
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Function function;
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bool active;
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};
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enum { kNumPointers = 5 };
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Pointer _pointers[kNumPointers];
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Pointer *getPointerFromId(int ptr, bool createNotFound);
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Pointer *findPointerFromFunction(Function function);
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struct FunctionState {
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FunctionState() : main(Common::KEYCODE_INVALID), modifier(Common::KEYCODE_INVALID) { }
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void reset() { main = Common::KEYCODE_INVALID; modifier = Common::KEYCODE_INVALID; clip = Common::Rect(); }
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Common::KeyCode main;
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Common::KeyCode modifier;
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Common::Rect clip;
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};
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FunctionState _functionStates[kFunctionMax + 1];
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GLESTexture *_arrows_texture;
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void keyDown(Common::KeyCode kc);
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void keyUp(Common::KeyCode kc);
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void keyPress(Common::KeyCode kc);
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/* Functions implementations */
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struct FunctionBehavior {
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void (*touchToState)(int, int, TouchControls::FunctionState &);
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bool keyPressOnRelease;
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float xRatio;
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float yRatio;
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};
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static FunctionBehavior functionBehaviors[TouchControls::kFunctionMax+1];
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static void touchToJoystickState(int dX, int dY, FunctionState &state);
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static void touchToCenterState(int dX, int dY, FunctionState &state);
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static void touchToRightState(int dX, int dY, FunctionState &state);
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};
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#endif
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#endif
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