scummvm/gui/InterfaceManager.cpp
Vicent Marti f1173f52a2 Changes to rendering pipeline. WIP.
svn-id: r32837
2008-06-29 12:08:53 +00:00

389 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/util.h"
#include "graphics/surface.h"
#include "graphics/colormasks.h"
#include "common/system.h"
#include "common/events.h"
#include "common/config-manager.h"
#include "gui/InterfaceManager.h"
#include "graphics/VectorRenderer.h"
DECLARE_SINGLETON(GUI::InterfaceManager);
namespace GUI {
using namespace Graphics;
const char *InterfaceManager::kDrawDataStrings[] = {
"mainmenu_bg",
"special_bg",
"plain_bg",
"default_bg",
"button_idle",
"button_hover",
"surface",
"slider_full",
"slider_empty",
"checkbox_enabled",
"checkbox_disabled",
"tab",
"scrollbar_base",
"scrollbar_top",
"scrollbar_bottom",
"scrollbar_handle",
"popup",
"caret",
"separator"
};
InterfaceManager::InterfaceManager() :
_vectorRenderer(0), _system(0), _graphicsMode(kGfxDisabled),
_screen(0), _bytesPerPixel(0), _initOk(false), _themeOk(false),
_needThemeLoad(false), _enabled(false) {
_system = g_system;
_parser = new ThemeParser();
for (int i = 0; i < kDrawDataMAX; ++i) {
_widgets[i] = 0;
}
_graphicsMode = kGfxAntialias16bit; // default GFX mode
// TODO: load this from a config file
}
template<typename PixelType>
void InterfaceManager::screenInit() {
freeScreen();
_screen = new Surface;
_screen->create(_system->getOverlayWidth(), _system->getOverlayHeight(), sizeof(PixelType));
_system->clearOverlay();
}
void InterfaceManager::setGraphicsMode(Graphics_Mode mode) {
// FIXME: reload theme everytime we change resolution...
// what if we change the renderer too?
// ...We may need to reload it to re-cache the widget
// surfaces
if (_system->getOverlayWidth() != _screen->w ||
_system->getOverlayHeight() != _screen->h)
_needThemeLoad = true;
switch (mode) {
case kGfxStandard16bit:
case kGfxAntialias16bit:
_bytesPerPixel = sizeof(uint16);
screenInit<uint16>();
break;
default:
return;
}
freeRenderer();
_vectorRenderer = createRenderer(mode);
_vectorRenderer->setSurface(_screen);
}
void InterfaceManager::addDrawStep(Common::String &drawDataId, Graphics::DrawStep *step) {
DrawData id = getDrawDataId(drawDataId);
assert(_widgets[id] != 0);
_widgets[id]->_steps.push_back(step);
}
bool InterfaceManager::addDrawData(DrawData data_id, bool cached) {
assert(data_id >= 0 && data_id < kDrawDataMAX);
if (_widgets[data_id] != 0)
return false;
_widgets[data_id] = new WidgetDrawData;
_widgets[data_id]->_cached = cached;
return true;
}
bool InterfaceManager::loadTheme(Common::String themeName) {
unloadTheme();
if (!loadThemeXML(themeName)) {
warning("Could not parse custom theme '%s'.\nFalling back to default theme", themeName.c_str());
if (!loadDefaultXML()) // if we can't load the embeded theme, this is a complete failure
error("Could not load default embeded theme");
}
for (int i = 0; i < kDrawDataMAX; ++i) {
if (_widgets[i] == 0) {
#ifdef REQUIRE_ALL_DD_SETS
warning("Error when parsing custom theme '%s': Missing data assets.", themeName.c_str());
return false;
#endif
} else if (_widgets[i]->_cached) {
// draw the cached widget to the cache surface
}
}
_needThemeLoad = false;
_themeOk = true;
return true;
}
bool InterfaceManager::loadThemeXML(Common::String themeName) {
assert(_parser);
if (ConfMan.hasKey("themepath"))
Common::File::addDefaultDirectory(ConfMan.get("themepath"));
#ifdef DATA_PATH
Common::File::addDefaultDirectoryRecursive(DATA_PATH);
#endif
if (ConfMan.hasKey("extrapath"))
Common::File::addDefaultDirectoryRecursive(ConfMan.get("extrapath"));
if (!parser()->loadFile(themeName + ".xml"))
return false;
return parser()->parse();
}
void InterfaceManager::init() {
if (!_screen || _system->getOverlayWidth() != _screen->w ||
_system->getOverlayHeight() != _screen->h )
setGraphicsMode(_graphicsMode);
if (needThemeReload())
loadTheme();
_initOk = true;
}
bool InterfaceManager::isWidgetCached(DrawData type, const Common::Rect &r) {
return _widgets[type] && _widgets[type]->_cached &&
_widgets[type]->_surfaceCache->w == r.width() &&
_widgets[type]->_surfaceCache->h == r.height();
}
void InterfaceManager::drawCached(DrawData type, const Common::Rect &r) {
assert(_widgets[type]->_surfaceCache->bytesPerPixel == _screen->bytesPerPixel);
_vectorRenderer->blitSurface(_widgets[type]->_surfaceCache, r);
}
void InterfaceManager::drawDD(DrawData type, const Common::Rect &r) {
if (isWidgetCached(type, r)) {
drawCached(type, r);
} else {
for (uint i = 0; i < _widgets[type]->_steps.size(); ++i)
_vectorRenderer->drawStep(r, *_widgets[type]->_steps[i]);
}
}
void InterfaceManager::drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, uint16 hints) {
if (!ready())
return;
if (state == kStateEnabled)
drawDD(kDDButtonIdle, r);
else if (state == kStateHighlight)
drawDD(kDDButtonHover, r);
// TODO: Add text drawing.
addDirtyRect(r);
}
void InterfaceManager::drawLineSeparator(const Common::Rect &r, WidgetStateInfo state) {
if (!ready())
return;
drawDD(kDDSeparator, r);
addDirtyRect(r);
}
void InterfaceManager::drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state) {
if (!ready())
return;
drawDD(checked ? kDDCheckboxEnabled : kDDCheckboxDisabled, r);
Common::Rect r2 = r;
r2.left += 16; // TODO: add variable for checkbox text offset.
// TODO: text drawing
// getFont()->drawString(&_screen, str, r2.left, r2.top, r2.width(), getColor(state), Graphics::kTextAlignLeft, 0, false);
addDirtyRect(r);
}
void InterfaceManager::drawSlider(const Common::Rect &r, int width, WidgetStateInfo state) {
if (!ready())
return;
drawDD(kDDSliderEmpty, r);
Common::Rect r2 = r;
r2.setWidth(MIN((int16)width, r.width()));
drawDD(kDDSliderFull, r2);
addDirtyRect(r);
}
void InterfaceManager::drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState sb_state, WidgetStateInfo state) {
if (!ready())
return;
}
void InterfaceManager::redrawDialogStack() {
_vectorRenderer->clearSurface();
for (int i = 0; i < _dialogStack.size(); ++i)
_dialogStack[i]->draw();
}
int InterfaceManager::runGUI() {
init();
if (!ready())
return 0;
Common::EventManager *eventMan = _system->getEventManager();
Dialog *activeDialog = getTopDialog();
Dialog *lastDialog = 0;
if (!activeDialog)
return 0;
bool didSaveState = false;
bool stackChange = true;
int button;
uint32 time;
_system->showOverlay();
while (activeDialog) { // draw!!
stackChange = (activeDialog != lastDialog);
lastDialog = activeDialog;
if (stackChange || needRedraw())
redrawDialogStack();
if (!_dirtyScreen.empty()) {
for (uint i = 0; i < _dirtyScreen.size(); ++i)
_vectorRenderer->copyFrame(_system, _dirtyScreen[i]);
_system->updateScreen();
_dirtyScreen.clear();
}
Common::Event event;
while (eventMan->pollEvent(event)) {
activeDialog->handleTickle();
Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y);
switch (event.type) {
case Common::EVENT_KEYDOWN:
activeDialog->handleKeyDown(event.kbd);
break;
case Common::EVENT_KEYUP:
activeDialog->handleKeyUp(event.kbd);
break;
case Common::EVENT_MOUSEMOVE:
activeDialog->handleMouseMoved(mouse.x, mouse.y, 0);
break;
case Common::EVENT_LBUTTONDOWN:
case Common::EVENT_RBUTTONDOWN:
button = (event.type == Common::EVENT_LBUTTONDOWN ? 1 : 2);
time = _system->getMillis();
if (_lastClick.count && (time < _lastClick.time + kDoubleClickDelay)
&& ABS(_lastClick.x - event.mouse.x) < 3
&& ABS(_lastClick.y - event.mouse.y) < 3) {
_lastClick.count++;
} else {
_lastClick.x = event.mouse.x;
_lastClick.y = event.mouse.y;
_lastClick.count = 1;
}
_lastClick.time = time;
activeDialog->handleMouseDown(mouse.x, mouse.y, button, _lastClick.count);
break;
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONUP:
button = (event.type == Common::EVENT_LBUTTONUP ? 1 : 2);
activeDialog->handleMouseUp(mouse.x, mouse.y, button, _lastClick.count);
break;
case Common::EVENT_WHEELUP:
activeDialog->handleMouseWheel(mouse.x, mouse.y, -1);
break;
case Common::EVENT_WHEELDOWN:
activeDialog->handleMouseWheel(mouse.x, mouse.y, 1);
break;
case Common::EVENT_QUIT:
_system->quit();
return 1;
case Common::EVENT_SCREEN_CHANGED:
screenChange();
break;
default:
break;
}
}
activeDialog = getTopDialog();
_system->delayMillis(10);
}
_system->hideOverlay();
return 1;
}
} // end of namespace GUI.