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https://github.com/libretro/scummvm.git
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3f0f7fa08b
Bug fixes. svn-id: r32818
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/system.h"
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#include "gui/InterfaceManager.h"
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namespace GUI {
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bool InterfaceManager::loadDefaultXML() {
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const char *defaultXML =
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/**
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* Default theme description file. Work in progress.
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* Newlines are not necessary, parser ignores them.
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* You may use single quotes (') instead of scaped double quotes.
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* Remember to indent properly the XML so it's easier to read and
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* to maintain!
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*/
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"<render_info>"
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"<palette>"
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"<color name = 'red' rgb = '255, 0, 0' />"
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"<color name = 'green' rgb = '0, 255, 0' />"
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"<color name = 'blue' rgb = '0, 0, 255' />"
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"</palette>"
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"<default fill = 'gradient' fg_color = '255, 255, 255' />"
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"<drawdata id = 'mainmenu_bg' cache = false>"
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"<drawstep func = 'fill' fill = 'gradient' gradient_start = '214, 113, 8' gradient_end = '240, 200, 25' />"
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"</drawdata>"
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"<drawdata id = 'button_idle' cache = false>"
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"<drawstep func = 'roundedsq' radius = '8' fill = 'gradient' gradient_start = '206, 121, 99' gradient_end = '173, 40, 8' size = 'auto' shadow = 3 />"
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"</drawdata>"
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"</render_info>"
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"<layout_info>"
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"</layout_info>";
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if (!parser()->loadBuffer(defaultXML, true))
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return false;
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return parser()->parse();
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}
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}
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