mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
a4610df482
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat
217 lines
5.4 KiB
C++
217 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Font management and font drawing header file
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#ifndef SAGA_FONT_H
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#define SAGA_FONT_H
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#include "common/list.h"
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#include "saga/gfx.h"
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namespace Saga {
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#define FONT_SHOWUNDEFINED 1 // Define to draw undefined characters * as ?'s
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// The first defined character (!) is the only one that may
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// have a valid offset of '0'
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#define FONT_FIRSTCHAR 33
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#define FONT_CH_TAB 9
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#define FONT_CH_SPACE 32
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#define FONT_CH_QMARK 63
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// Minimum font header size without font data
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// (6 + 512 + 256 + 256 + 256 )
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#define FONT_DESCSIZE 1286
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#define FONT_CHARCOUNT 256
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#define FONT_CHARMASK 0xFFU
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#define SAGA_FONT_HEADER_LEN 6
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#define TEXT_CENTERLIMIT 50
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#define TEXT_MARGIN 10
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#define TEXT_LINESPACING 2
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enum FontEffectFlags {
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kFontNormal = 0,
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kFontOutline = 1 << 0,
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kFontShadow = 1 << 1,
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kFontBold = 1 << 2,
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kFontCentered = 1 << 3,
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kFontDontmap = 1 << 4
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};
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enum KnownFont {
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kKnownFontSmall,
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kKnownFontMedium,
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kKnownFontBig,
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kKnownFontPause,
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kKnownFontScript,
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kKnownFontVerb
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};
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struct TextListEntry {
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bool display;
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bool useRect;
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Common::Point point;
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Common::Rect rect;
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KnownColor knownColor;
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KnownColor effectKnownColor;
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FontEffectFlags flags;
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KnownFont font;
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const char *text;
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TextListEntry() {
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memset(this, 0, sizeof(*this));
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}
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bool operator==(const TextListEntry &e) const {
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return 0 == memcmp(this, &e, sizeof(*this));
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}
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};
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class TextList: public Common::List<TextListEntry> {
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public:
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TextListEntry *addEntry(const TextListEntry &entry) {
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Common::List<TextListEntry>::push_back(entry);
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return &*--Common::List<TextListEntry>::end();
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}
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};
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struct FontHeader {
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int charHeight;
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int charWidth;
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int rowLength;
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};
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struct FontCharEntry {
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int index;
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int byteWidth;
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int width;
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int flag;
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int tracking;
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};
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struct FontStyle {
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FontHeader header;
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FontCharEntry fontCharEntry[256];
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#ifndef __DS__
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ByteArray font;
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#else
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byte* font;
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#endif
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};
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struct FontData {
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FontStyle normal;
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FontStyle outline;
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};
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class Font {
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public:
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Font(SagaEngine *vm);
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~Font();
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int getStringWidth(KnownFont font, const char *text, size_t count, FontEffectFlags flags) {
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return getStringWidth(knownFont2FontIdx(font), text, count, flags);
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}
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int getHeight(KnownFont font) {
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return getHeight(knownFont2FontIdx(font));
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}
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int getHeight(KnownFont font, const char *text, int width, FontEffectFlags flags) {
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return getHeight(knownFont2FontIdx(font), text, width, flags);
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}
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void textDraw(KnownFont font, const char *string, const Common::Point &point, int color, int effectColor, FontEffectFlags flags) {
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textDraw(knownFont2FontIdx(font), string, point, color, effectColor, flags);
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}
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void textDrawRect(KnownFont font, const char *text, const Common::Rect &rect, int color, int effectColor, FontEffectFlags flags) {
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textDrawRect(knownFont2FontIdx(font), text, rect, color, effectColor, flags);
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}
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void setFontMapping(int mapping) {
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_fontMapping = mapping;
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}
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private:
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enum FontId {
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kSmallFont,
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kMediumFont,
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kBigFont,
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kIHNMUnknown,
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kIHNMFont8,
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kIHNMUnknown2,
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kIHNMMainFont
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};
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Font::FontId knownFont2FontIdx(KnownFont font);
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int translateChar(int charId);
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int getStringWidth(FontId fontId, const char *text, size_t count, FontEffectFlags flags);
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int getHeight(FontId fontId, const char *text, int width, FontEffectFlags flags);
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void textDrawRect(FontId fontId, const char *text, const Common::Rect &rect, int color, int effectColor, FontEffectFlags flags);
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void textDraw(FontId fontId, const char *string, const Common::Point &point, int color, int effectColor, FontEffectFlags flags);
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void loadFont(FontData *font, uint32 fontResourceId);
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void createOutline(FontData *font);
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void draw(FontId fontId, const char *text, size_t count, const Common::Point &point, int color, int effectColor, FontEffectFlags flags);
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void outFont(const FontStyle &drawFont, const char *text, size_t count, const Common::Point &point, int color, FontEffectFlags flags);
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FontData *getFont(FontId fontId) {
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validate(fontId);
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return &_fonts[fontId];
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}
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int getHeight(FontId fontId) {
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return getFont(fontId)->normal.header.charHeight;
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}
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void validate(FontId fontId) {
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if (!valid(fontId)) {
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error("Font::validate: Invalid font id");
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}
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}
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bool valid(FontId fontId) {
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return (uint(fontId) < _fonts.size());
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}
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int getByteLen(int numBits) const {
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int byteLength = numBits / 8;
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if (numBits % 8) {
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byteLength++;
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}
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return byteLength;
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}
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static const int _charMap[128];
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SagaEngine *_vm;
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int _fontMapping;
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Common::Array<FontData> _fonts;
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};
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} // End of namespace Saga
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#endif
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