..
anim.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
anim.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
cdrom.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
cdrom.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
dataio.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
dataio.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
draw.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
draw.h
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
driver_vga.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
driver_vga.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
game.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
game.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
global.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
global.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
gob.cpp
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
2006-02-18 11:15:37 +00:00
gob.h
Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified
2006-02-17 08:44:16 +00:00
goblin.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
goblin.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
init.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
init.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
inter_v1.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
inter_v2.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
inter.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
inter.h
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
map.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
map.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
module.mk
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
2006-02-12 00:16:31 +00:00
mult.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
mult.h
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
music.cpp
Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified
2006-02-17 08:44:16 +00:00
music.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
pack.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
pack.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
palanim.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
palanim.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
parse_v1.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
parse_v2.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
parse.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
parse.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
scenery.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
scenery.h
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
sound.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
sound.h
Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified
2006-02-17 08:44:16 +00:00
timer.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
timer.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
util.cpp
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
util.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00
video.cpp
Updating more opcodes for Gob2
2006-02-16 20:25:59 +00:00
video.h
Moved engines to the new engines/ directory
2006-02-11 22:45:04 +00:00