scummvm/common/achievements.cpp

444 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/achievements.h"
#include "common/debug.h"
#include "common/stream.h"
#include "common/system.h"
#include "common/translation.h"
#include "common/unzip.h"
namespace Common {
DECLARE_SINGLETON(AchievementsManager);
AchievementsManager::AchievementsManager() {
_iniFile = nullptr;
unsetActiveDomain();
}
AchievementsManager::~AchievementsManager() {
}
bool AchievementsManager::setActiveDomain(const AchievementsInfo &info) {
if (info.appId.empty()) {
unsetActiveDomain();
return false;
}
const char* platform = info.platform == STEAM_ACHIEVEMENTS ? "steam" :
info.platform == GALAXY_ACHIEVEMENTS ? "galaxy" :
"achman";
String iniFileName = String::format("%s-%s.dat", platform, info.appId.c_str());
if (_iniFileName == iniFileName) {
return true;
}
if (isReady()) {
unsetActiveDomain();
}
debug("AchievementsManager::setActiveDomain(): '%s'", iniFileName.c_str());
_iniFileName = iniFileName;
_iniFile = new Common::INIFile();
_iniFile->loadFromSaveFile(_iniFileName); // missing file is OK
loadAchievementsData(platform, info.appId.c_str());
for (uint32 i = 0; i < _stats.size(); i++) {
if (!(_iniFile->hasKey(_stats[i].id, "statistics"))) {
_iniFile->setKey(_stats[i].id, "statistics", _stats[i].start);
}
}
setSpecialString("platform", platform);
setSpecialString("gameId", info.appId);
return true;
}
String AchievementsManager::getCurrentLang() const {
#ifdef USE_TRANSLATION
String uiLang = TransMan.getCurrentLanguage().c_str();
if (_achievements.contains(uiLang)) {
return uiLang;
}
#endif
return "en";
}
bool AchievementsManager::loadAchievementsData(const char *platform, const char *appId) {
Archive *cfgZip = Common::makeZipArchive("achievements.dat");
if (!cfgZip) {
warning("achievements.dat is not found. Achievements messages are unavailable");
return false;
}
SeekableReadStream *verStream = cfgZip->createReadStreamForMember("VERSION");
if (!verStream) {
delete cfgZip;
warning("VERSION file is not found in achievements.dat. Achievements messages are unavailable");
return false;
}
String version = verStream->readLine();
delete verStream;
if (version != "1") {
delete cfgZip;
warning("Incompatible VERSION file in achievements.dat. Achievements messages are unavailable");
return false;
}
String cfgFileName = String::format("%s-%s.ini", platform, appId);
SeekableReadStream *stream = cfgZip->createReadStreamForMember(cfgFileName);
if (!stream) {
delete cfgZip;
warning("%s is not found in achievements.dat. Achievements messages are unavailable", cfgFileName.c_str());
return false;
}
INIFile cfgFile;
if (!cfgFile.loadFromStream(*stream)) {
delete stream;
delete cfgZip;
warning("%s is corrupted in achievements.dat. Achievements messages are unavailable", cfgFileName.c_str());
return false;
}
_achievements.clear();
INIFile::SectionList sections = cfgFile.getSections();
for (Common::INIFile::SectionList::const_iterator section = sections.begin(); section != sections.end(); ++section) {
if (!(section->name.hasPrefix("achievements:"))) {
continue;
}
String lang = section->name.substr(13); //strlen("achievements:")
for (int i = 0; i < 256; i++) {
String prefix = String::format("item_%d", i);
String id = section->getKey(prefix + "_id") ? section->getKey(prefix + "_id")->value : "";
String title = section->getKey(prefix + "_title") ? section->getKey(prefix + "_title")->value : "";
String comment = section->getKey(prefix + "_comment") ? section->getKey(prefix + "_comment")->value : "";
String hidden = section->getKey(prefix + "_hidden") ? section->getKey(prefix + "_hidden")->value : "";
if (id.empty()) {
break;
} else {
AchievementDescription desc = { id, title, comment, !hidden.empty() };
_achievements[lang].push_back(desc);
}
}
}
_stats.clear();
for (int i = 0; i < 256; i++) {
String prefix = String::format("item_%d", i);
String id, comment, start;
cfgFile.getKey(prefix + "_id", "stats:en", id);
cfgFile.getKey(prefix + "_comment", "stats:en", comment);
cfgFile.getKey(prefix + "_start", "stats:en", start);
if (id.empty()) {
break;
} else {
StatDescription desc = {id, comment, start};
_stats.push_back(desc);
}
}
delete stream;
delete cfgZip;
return true;
}
bool AchievementsManager::unsetActiveDomain() {
debug("AchievementsManager::unsetActiveDomain()");
_iniFileName = "";
delete _iniFile;
_iniFile = nullptr;
_achievements.clear();
_stats.clear();
return true;
}
bool AchievementsManager::setAchievement(const String &id) {
if (!isReady()) {
warning("AchievementsManager::setAchievement('%s'): AchMan not ready, did you forget to call setActiveDomain()?", id.c_str());
return false;
}
if (isAchieved(id)) {
return true;
}
const String &lang = getCurrentLang();
String displayedMessage = id;
if (_achievements.contains(lang)) {
for (uint32 i = 0; i < _achievements[lang].size(); i++) {
if (_achievements[lang][i].id == id) {
displayedMessage = _achievements[lang][i].title;
break;
}
}
}
debug("AchievementsManager::setAchievement('%s'): '%s'", id.c_str(), displayedMessage.c_str());
_iniFile->setKey(id, "achievements", "true");
_iniFile->saveToSaveFile(_iniFileName);
if (!displayedMessage.empty() && g_system) {
U32String msg;
msg = Common::U32String::format("%S\n%S",
_("Achievement unlocked!").c_str(),
Common::U32String(displayedMessage).c_str()
);
g_system->displayMessageOnOSD(msg);
}
return true;
}
bool AchievementsManager::isAchieved(const String &id) const {
if (!isReady()) {
return false;
}
return _iniFile->hasKey(id, "achievements");
}
bool AchievementsManager::clearAchievement(const String &id) {
if (!isReady()) {
return false;
}
_iniFile->removeKey(id, "achievements");
_iniFile->saveToSaveFile(_iniFileName);
return true;
}
bool AchievementsManager::setStatFloatEx(const String &id, float value, const String &section) const {
if (!isReady()) {
return false;
}
String tmp = Common::String::format("%8.8f", value);
_iniFile->setKey(id, section, tmp);
_iniFile->saveToSaveFile(_iniFileName);
return 0;
}
float AchievementsManager::getStatFloatEx(const String &id, const String &section) const {
if (!isReady()) {
return 0.0;
}
String tmp;
_iniFile->getKey(id, section, tmp);
return (float)atof(tmp.c_str());
}
bool AchievementsManager::setStatFloat(const String &id, float value) {
return setStatFloatEx(id, value, "statistics");
}
float AchievementsManager::getStatFloat(const String &id) const {
return getStatFloatEx(id, "statistics");
}
bool AchievementsManager::updateAverageRateStatFloat(const String &id, float count, float times) {
if (!isReady()) {
return false;
}
float old_count = getStatFloatEx(id + "_count", "rates");
float old_times = getStatFloatEx(id + "_times", "rates");
setStatFloatEx(id + "_count", old_count + count, "rates");
setStatFloatEx(id + "_times", old_times + times, "rates");
return 0;
}
float AchievementsManager::getAverageRateStatFloat(const String &id) const {
if (!isReady()) {
return 0.0;
}
float count = getStatFloatEx(id + "_count", "rates");
float times = getStatFloatEx(id + "_times", "rates");
return (times != 0) ? (count / times) : 0.0;
}
bool AchievementsManager::setStatInt(String const &id, int value) {
if (!isReady()) {
return false;
}
String tmp = Common::String::format("%d", value);
_iniFile->setKey(id, "statistics", tmp);
_iniFile->saveToSaveFile(_iniFileName);
return 0;
}
int AchievementsManager::getStatInt(String const &id) const {
if (!isReady()) {
return 0;
}
String tmp;
_iniFile->getKey(id, "statistics", tmp);
return (int)atol(tmp.c_str());
}
const String AchievementsManager::getStatRaw(String const &id) const {
if (!isReady()) {
return "";
}
String tmp;
_iniFile->getKey(id, "statistics", tmp);
return tmp;
}
bool AchievementsManager::setSpecialString(String const &id, String const &value) {
if (!isReady()) {
return false;
}
_iniFile->setKey(id, "special", value);
_iniFile->saveToSaveFile(_iniFileName);
return 0;
}
bool AchievementsManager::resetAllAchievements() {
if (!isReady()) {
return false;
}
_iniFile->removeSection("achievements");
_iniFile->saveToSaveFile(_iniFileName);
return 0;
}
bool AchievementsManager::resetAllStats() {
if (!isReady()) {
return false;
}
_iniFile->removeSection("statistics");
_iniFile->removeSection("rates");
_iniFile->saveToSaveFile(_iniFileName);
return 0;
}
uint16 AchievementsManager::getAchievementCount() const {
if (!isReady()) {
return 0;
}
const String &lang = getCurrentLang();
if (!_achievements.contains(lang)) {
return 0;
}
return _achievements[lang].size();
}
const AchievementDescription *AchievementsManager::getAchievementDescription(uint16 index) const {
if (!isReady()) {
return nullptr;
}
const String &lang = getCurrentLang();
if (!_achievements.contains(lang)) {
return nullptr;
}
if (index >= _achievements[lang].size()) {
return nullptr;
}
return &(_achievements[lang][index]);
}
uint16 AchievementsManager::getStatCount() const {
if (!isReady()) {
return 0;
}
return _stats.size();
}
const StatDescription *AchievementsManager::getStatDescription(uint16 index) const {
if (!isReady()) {
return nullptr;
}
if (index >= _stats.size()) {
return nullptr;
}
return &(_stats[index]);
}
} // End of namespace Common