scummvm/engines/dragons/midimusicplayer.h
Orgad Shaneh cb7c6fb83e DRAGONS: Remove unused private member
Reported by Clang.
2021-03-16 02:44:37 +02:00

55 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DRAGONS_MIDIMUSICPLAYER_H
#define DRAGONS_MIDIMUSICPLAYER_H
#include "audio/midiplayer.h"
#include "vabsound.h"
#include "bigfile.h"
namespace Dragons {
class MidiMusicPlayer : public Audio::MidiPlayer {
private:
uint32 _midiDataSize;
public:
MidiMusicPlayer(BigfileArchive *bigFileArchive);
~MidiMusicPlayer();
void setVolume(int volume) override;
void playSong(Common::SeekableReadStream *seqData);
// The original sets the "sequence timing" to 109 Hz, whatever that
// means. The default is 120.
uint32 getBaseTempo() { return _driver ? (109 * _driver->getBaseTempo()) / 120 : 0; }
void sendToChannel(byte channel, uint32 b) override;
private:
byte *resizeMidiBuffer(uint32 desiredSize);
Common::SeekableReadStream *loadSoundFont(BigfileArchive *bigFileArchive);
};
} // End of namespace Dragons
#endif //DRAGONS_MIDIMUSICPLAYER_H