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agi
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
agos
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
cine
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
cruise
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CRUISE: Slight formatting fix.
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2010-11-21 12:51:49 +00:00 |
draci
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
drascula
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COMMON: Push #include audiocd.h in system.h out to .cpp files
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2010-11-08 23:07:42 +00:00 |
gob
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
groovie
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
hugo
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HUGO: Fix palette issue after restoring a game in H3
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2010-11-30 20:15:02 +00:00 |
kyra
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
lastexpress
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
lure
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COMMON: Simplify DECLARE_SINGLETON macro
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2010-11-16 08:23:13 +00:00 |
m4
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M4: Remove unnecessary reference to file.h
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2010-11-28 23:39:02 +00:00 |
made
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MADE: Fixed bug #3090034 - "RTZ: Keyboard unresponsive", by properly handling keyboard keys
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2010-11-29 10:20:45 +00:00 |
mohawk
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MOHAWK: Split out stoneship opcodes into their own class
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2010-11-30 22:02:03 +00:00 |
parallaction
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
queen
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QUEEN: Correct uninitialised read in Queen Adlib driver found by Valgrind.
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2010-11-21 18:42:00 +00:00 |
saga
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COMMON: Remove default value for endianess in ReadStreamEndian subclasses
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2010-11-23 22:27:20 +00:00 |
sci
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SCI: Added an uninitialized read script workaround for QFG1VGA
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2010-11-30 00:27:36 +00:00 |
scumm
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Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression).
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2010-11-30 07:57:42 +00:00 |
sky
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
sword1
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
sword2
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SWORD2: Reduce dependencies on common/memstream.h
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2010-11-23 22:27:40 +00:00 |
sword25
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SWORD25: Fix warning about uninitialized DijkstraNode::parentIter
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2010-11-28 21:33:27 +00:00 |
teenagent
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
testbed
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
tinsel
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TINSEL: Fix support for file names with a trailing dot
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2010-11-23 22:33:26 +00:00 |
toon
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TOON: Attempt to fix crash when Bricabrac puts on his glasses
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2010-11-28 20:53:57 +00:00 |
touche
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
tucker
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
advancedDetector.cpp
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COMMON: Rename and tweak MD5 functions
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2010-11-07 17:16:59 +00:00 |
advancedDetector.h
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DETECTOR: Get rid of ADGF_KEEPMATCH
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2010-11-07 17:15:27 +00:00 |
dialogs.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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CONFIGURE: Plug in Last Express engine
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2010-10-18 19:18:06 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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ENGINES: Do not include engines/savestate.h from engines/game.h
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2010-11-07 17:15:46 +00:00 |
metaengine.h
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PLUGINS: improved one-at-a-time plugin code
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2010-11-05 13:24:57 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |