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8f8185f035
resource manager. All new code! All new bugs! svn-id: r13603
91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
/* Copyright (C) 1994-2004 Revolution Software Ltd
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#ifndef RESMAN_H
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#define RESMAN_H
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namespace Sword2 {
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#define MAX_res_files 20
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class Sword2Engine;
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struct Resource {
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byte *ptr;
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uint32 size;
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uint32 refCount;
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uint32 refTime;
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};
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class ResourceManager {
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public:
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ResourceManager(Sword2Engine *vm); // read in the config file
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~ResourceManager(void);
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byte *openResource(uint32 res, bool dump = false);
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void closeResource(uint32 res);
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bool checkValid(uint32 res);
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uint32 fetchLen(uint32 res);
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void expelOldResources(void);
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void passTime(void);
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// Prompts the user for the specified CD.
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void getCd(int cd);
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int whichCd() {
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return _curCd;
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}
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void remove(int res);
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// ----console commands
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void printConsoleClusters(void);
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void examine(int res);
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void kill(int res);
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void killAll(bool wantInfo);
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void killAllObjects(bool wantInfo);
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void removeAll(void);
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Resource *_resList;
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private:
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Sword2Engine *_vm;
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int _curCd;
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uint32 _totalResFiles;
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uint32 _totalClusters;
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uint32 _resTime;
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// Gode generated res-id to res number/rel number conversion table
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uint16 *_resConvTable;
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char _resourceFiles[MAX_res_files][20];
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uint8 _cdTab[MAX_res_files]; // Location of each cluster.
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};
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} // End of namespace Sword2
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#endif
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