mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 03:10:22 +00:00
236 lines
5.7 KiB
C++
236 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/gfx/edit_control.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CEditControl, CGameObject)
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ON_MESSAGE(EditControlMsg)
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ON_MESSAGE(MouseWheelMsg)
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END_MESSAGE_MAP()
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CEditControl::CEditControl() : CGameObject(), _showCursor(false), _fontNumber(0), _fieldD4(2),
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_textR(0), _textG(0), _textB(0), _fieldF0(0), _isPassword(false) {
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}
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void CEditControl::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_showCursor, indent);
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file->writeNumberLine(_editLeft, indent);
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file->writeNumberLine(_editBottom, indent);
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file->writeNumberLine(_editHeight, indent);
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file->writeNumberLine(_maxTextChars, indent);
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file->writeNumberLine(_fontNumber, indent);
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file->writeNumberLine(_fieldD4, indent);
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file->writeNumberLine(_textR, indent);
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file->writeNumberLine(_textG, indent);
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file->writeNumberLine(_textB, indent);
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file->writeQuotedLine(_text, indent);
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file->writeNumberLine(_fieldF0, indent);
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file->writeNumberLine(_isPassword, indent);
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CGameObject::save(file, indent);
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}
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void CEditControl::load(SimpleFile *file) {
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file->readNumber();
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_showCursor = file->readNumber();
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_editLeft = file->readNumber();
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_editBottom = file->readNumber();
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_editHeight = file->readNumber();
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_maxTextChars = file->readNumber();
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_fontNumber = file->readNumber();
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_fieldD4 = file->readNumber();
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_textR = file->readNumber();
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_textG = file->readNumber();
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_textB = file->readNumber();
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_text = file->readString();
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_fieldF0 = file->readNumber();
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_isPassword = file->readNumber();
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CGameObject::load(file);
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}
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bool CEditControl::EditControlMsg(CEditControlMsg *msg) {
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switch (msg->_mode) {
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case EDIT_INIT: {
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// WORKAROUND: Fix original bug where MissiveOMat username & password
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// text weren't initialised after the first time you use the MissiveOMat
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_editHeight = _bounds.height();
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_editBottom = _bounds.bottom;
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_editLeft = _bounds.left + _bounds.width() / 2;
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_maxTextChars = msg->_param;
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setTextFontNumber(_fontNumber);
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_BORDERS;
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ctlMsg._param = _fieldD4;
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ctlMsg.execute(this);
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ctlMsg._mode = EDIT_SET_COLOR;
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ctlMsg._textR = _textR;
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ctlMsg._textG = _textG;
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ctlMsg._textB = _textB;
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ctlMsg.execute(this);
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break;
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}
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case EDIT_CLEAR: {
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_text = "";
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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break;
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}
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case EDIT_SET_TEXT: {
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_text = msg->_text;
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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break;
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}
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case EDIT_GET_TEXT:
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msg->_text = _text;
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break;
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case EDIT_LENGTH:
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msg->_param = _text.size();
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break;
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case EDIT_MAX_LENGTH:
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_maxTextChars = msg->_param;
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break;
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case EDIT_KEYPRESS:
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if (msg->_param == 8 && !_text.empty()) {
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_text = _text.left(_text.size() - 1);
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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} else if (msg->_param == 13) {
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msg->_param = 1000;
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} else if (msg->_param >= 32 && msg->_param < 127
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&& _text.size() < _maxTextChars) {
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char c = (char)msg->_param;
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_text += c;
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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}
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break;
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case EDIT_SET_FONT:
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setTextFontNumber(msg->_param);
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break;
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case EDIT_SHOW_CURSOR:
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if (!_showCursor) {
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_showCursor = true;
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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}
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break;
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case EDIT_HIDE_CURSOR:
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if (_showCursor) {
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_showCursor = false;
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getTextCursor()->hide();
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}
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break;
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case EDIT_BORDERS: {
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setTextHasBorders((msg->_param & 1) != 0);
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if (msg->_param & 4)
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_fieldF0 = 1;
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else if (msg->_param & 8)
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_fieldF0 = 2;
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else
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_fieldF0 = 0;
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_isPassword = (msg->_param & 0x10) != 0;
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CEditControlMsg ctlMsg;
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ctlMsg._mode = EDIT_RENDER;
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ctlMsg.execute(this);
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break;
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}
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case EDIT_SET_COLOR:
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setTextColor(msg->_textR, msg->_textG, msg->_textB);
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break;
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case EDIT_SHOW:
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setVisible(true);
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break;
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case EDIT_HIDE:
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setVisible(false);
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break;
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case EDIT_RENDER: {
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makeDirty();
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CString str = _isPassword ? CString('*', _text.size()) : _text;
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setText(str);
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int textWidth = getTextWidth();
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if (_fieldF0 == 2) {
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_bounds.left = _editLeft - textWidth / 2;
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_bounds.setWidth(textWidth + 16);
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setTextBounds();
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makeDirty();
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}
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if (_showCursor) {
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CTextCursor *textCursor = getTextCursor();
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textCursor->show();
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textCursor->setPos(Point(_bounds.left + textWidth + 1, _bounds.top + 3));
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textCursor->setSize(Point(2, _editHeight - 6));
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textCursor->setColor(0xff, 0xff, 0xff);
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textCursor->clearBounds();
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}
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break;
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}
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default:
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break;
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}
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return true;
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}
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bool CEditControl::MouseWheelMsg(CMouseWheelMsg *msg) {
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if (_name != "MissiveOMat Welcome")
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return false;
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if (msg->_wheelUp)
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scrollTextUp();
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else
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scrollTextDown();
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return true;
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}
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} // End of namespace Titanic
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