mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
63c09d5a40
svn-id: r31193
66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef LURE_MEMORY_H
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#define LURE_MEMORY_H
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#include "common/system.h"
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#include "common/str.h"
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namespace Lure {
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class MemoryBlock {
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private:
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byte *_data;
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uint32 _size;
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public:
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MemoryBlock(uint32 size);
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MemoryBlock(MemoryBlock *src);
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~MemoryBlock();
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byte *data() { return _data; }
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uint32 size() { return _size; }
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void empty();
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void setBytes(int c, size_t startIndex, size_t num);
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void copyFrom(MemoryBlock *src);
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void copyFrom(MemoryBlock *src, uint32 srcPos, uint32 destPos, uint32 srcLen);
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void copyFrom(const byte *src, uint32 srcPos, uint32 destPos, uint32 srcLen);
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void reallocate(uint32 size);
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};
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class Memory {
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public:
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static MemoryBlock *allocate(uint32 size);
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static MemoryBlock *duplicate(MemoryBlock *src);
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static uint8 *alloc(uint32 size);
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static void dealloc(void *block);
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};
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} // end of namspace Lure
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#endif
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