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5322606abe
Otherwise the movie position is zero which leads the comparison with the
stored opcode position to always be false.
Fixes #10426, a regression from cf1171d4d9
.
333 lines
7.2 KiB
C++
333 lines
7.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mohawk/riven_video.h"
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#include "mohawk/cursors.h"
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#include "mohawk/resource.h"
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#include "mohawk/riven.h"
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#include "mohawk/riven_graphics.h"
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#include "mohawk/riven_scripts.h"
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#include "mohawk/riven_stack.h"
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#include "common/system.h"
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#include "graphics/surface.h"
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#include "video/qt_decoder.h"
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namespace Mohawk {
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RivenVideo::RivenVideo(MohawkEngine_Riven *vm, uint16 code) :
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_vm(vm),
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_id(0),
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_slot(code),
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_x(0),
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_y(0),
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_loop(false),
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_enabled(false),
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_video(nullptr),
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_playing(false) {
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}
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RivenVideo::~RivenVideo() {
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delete _video;
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}
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void RivenVideo::load(uint16 id) {
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if (id == _id && _video) {
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return;
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}
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close();
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_id = id;
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_video = new Video::QuickTimeDecoder();
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_video->setSoundType(Audio::Mixer::kSFXSoundType);
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_video->setChunkBeginOffset(_vm->getResourceOffset(ID_TMOV, id));
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_video->loadStream(_vm->getResource(ID_TMOV, id));
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}
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void RivenVideo::close() {
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stop();
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delete _video;
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_video = nullptr;
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}
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bool RivenVideo::endOfVideo() const {
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return !_video || _video->endOfVideo();
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}
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int RivenVideo::getCurFrame() const {
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assert(_video);
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return _video->getCurFrame();
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}
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uint32 RivenVideo::getFrameCount() const {
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assert(_video);
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return _video->getFrameCount();
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}
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uint32 RivenVideo::getTime() const {
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assert(_video);
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return _video->getTime();
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}
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uint32 RivenVideo::getDuration() const {
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assert(_video);
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return _video->getDuration().msecs();
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}
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void RivenVideo::seek(uint32 time) {
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assert(_video);
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if (time == 0) {
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// Fast path
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_video->rewind();
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} else {
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_video->seek(Audio::Timestamp(0, time, 600));
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}
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}
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void RivenVideo::pause(bool isPaused) {
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if (_video) {
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_video->pauseVideo(isPaused);
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}
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}
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void RivenVideo::stop() {
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if (_video) {
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_video->stop();
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}
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_playing = false;
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}
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bool RivenVideo::isPlaying() const {
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return _playing;
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}
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void RivenVideo::setVolume(int volume) {
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assert(_video);
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_video->setVolume(CLIP(volume, 0, 255));
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}
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RivenVideoManager::RivenVideoManager(MohawkEngine_Riven *vm) : _vm(vm) {
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}
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RivenVideoManager::~RivenVideoManager() {
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removeVideos();
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}
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void RivenVideoManager::pauseVideos() {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++)
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(*it)->pause(true);
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}
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void RivenVideoManager::resumeVideos() {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++)
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(*it)->pause(false);
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}
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void RivenVideoManager::closeVideos() {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++) {
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(*it)->close();
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}
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}
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void RivenVideoManager::removeVideos() {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++) {
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delete *it;
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}
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_videos.clear();
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}
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void RivenVideoManager::updateMovies() {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++) {
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RivenVideo *video = *it;
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// Check of the video has reached the end
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if (video->endOfVideo()) {
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if (video->isPlaying() && video->isLooping()) {
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// Seek back if looping
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video->seek(0);
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} else {
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continue;
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}
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}
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// Check if we need to draw a frame
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if (video->needsUpdate()) {
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video->drawNextFrame();
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}
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}
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}
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void RivenVideo::drawNextFrame() {
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const Graphics::Surface *frame = _video->decodeNextFrame();
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if (!frame || !isEnabled()) {
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return;
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}
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Graphics::Surface *convertedFrame = nullptr;
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Graphics::PixelFormat pixelFormat = g_system->getScreenFormat();
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if (frame->format != pixelFormat) {
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// Convert to the current screen format
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convertedFrame = frame->convertTo(pixelFormat, _video->getPalette());
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frame = convertedFrame;
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}
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g_system->copyRectToScreen(frame->getPixels(), frame->pitch,
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_x, _y, _video->getWidth(), _video->getHeight());
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// Delete 8bpp conversion surface
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if (convertedFrame) {
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convertedFrame->free();
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delete convertedFrame;
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}
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}
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bool RivenVideo::needsUpdate() const {
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return _video && _video->isPlaying() && !_video->isPaused() && _video->needsUpdate();
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}
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void RivenVideo::playBlocking(int32 endTime) {
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_vm->_cursor->hideCursor();
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if (!_playing) {
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play();
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}
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// Sanity check
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if (isLooping())
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error("Called playBlocking() on a looping video");
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bool playTillEnd;
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if (endTime == -1) {
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playTillEnd = true;
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} else {
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playTillEnd = false;
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_video->setEndTime(Audio::Timestamp(0, endTime, 600));
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}
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if (playTillEnd) {
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enable();
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}
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bool continuePlaying = true;
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while (!endOfVideo() && !_vm->hasGameEnded() && continuePlaying) {
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// Draw a frame
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_vm->doFrame();
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// Handle skipping
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if (playTillEnd && _vm->getStack()->keyGetAction() == kKeyActionSkip) {
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continuePlaying = false;
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// Seek to the last frame
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_video->seek(_video->getDuration().addMsecs(-1));
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_vm->getStack()->mouseForceUp();
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_vm->getStack()->keyResetAction();
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}
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}
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// Execute the stored opcode
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uint16 storedOpcodeMovieSlot = _vm->_scriptMan->getStoredMovieOpcodeSlot();
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uint32 storedOpcodeTime = _vm->_scriptMan->getStoredMovieOpcodeTime();
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if (_slot == storedOpcodeMovieSlot && getTime() >= storedOpcodeTime) { // CHECKME: Suspicious use of time units
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_vm->_scriptMan->runStoredMovieOpcode();
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}
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if (playTillEnd) {
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disable();
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stop();
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seek(0);
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}
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_vm->_cursor->showCursor();
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}
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void RivenVideo::play() {
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if (!_video) {
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load(_id);
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}
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if (_video->endOfVideo()) {
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_video->rewind();
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}
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_video->start();
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_playing = true;
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}
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void RivenVideo::enable() {
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_enabled = true;
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}
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void RivenVideo::disable() {
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if (needsUpdate()) {
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drawNextFrame();
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}
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if (_video) {
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Common::Rect targetRect = Common::Rect(_video->getWidth(), _video->getHeight());
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targetRect.translate(_x, _y);
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_vm->_gfx->copySystemRectToScreen(targetRect);
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}
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_enabled = false;
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}
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void RivenVideoManager::disableAllMovies() {
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debug(2, "Disabling all movies");
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++)
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(*it)->disable();
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}
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RivenVideo *RivenVideoManager::openSlot(uint16 slot) {
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// If this video is already playing, return that handle
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RivenVideo *oldHandle = getSlot(slot);
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if (oldHandle)
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return oldHandle;
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// Create the video
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RivenVideo *video = new RivenVideo(_vm, slot);
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// Add it to the video list
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_videos.push_back(video);
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return video;
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}
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RivenVideo *RivenVideoManager::getSlot(uint16 slot) {
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for (VideoList::iterator it = _videos.begin(); it != _videos.end(); it++)
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if ((*it)->getSlot() == slot)
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return *it;
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return nullptr;
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}
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} // End of namespace Mohawk
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