scummvm/engines/drascula
Thierry Crozat 6393315a8e DRASCULA: Remove delays when showing and hiding the inventory
I don't see any purpose to this delays and they were not present in
the original engine. It works fine without those and the interface
seems more responsive.

This fixes bug #7121 DRASCULA: Delay and freeze when pressing
right mouse click on game

Also move a delay when left clicking to after performing the action.
With the delay between the left click and the action, the mouse
position could have moved when performing the action, resulting
in the wrong action being performed (e.g. activating the wrong verb
or picking the wrong object in the inventory). But removing the
delay altogether causes flickering when picking objects from the
inventory.
2016-04-17 23:41:32 +01:00
..
actors.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
animation.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
console.h DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
converse.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
detection.cpp ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
drascula.cpp DRASCULA: Remove delays when showing and hiding the inventory 2016-04-17 23:41:32 +01:00
drascula.h DRASCULA: Fix typo in variable name 2016-04-11 09:13:05 +01:00
graphics.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
interface.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
module.mk
objects.cpp DRASCULA: Fix axe visibility flag when entering room 31 2016-04-17 22:14:20 +01:00
palette.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
resource.cpp DRASCULA: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
rooms.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00
saveload.cpp DRASCULA: Fix typo in variable name 2016-04-11 09:13:05 +01:00
sound.cpp DRASCULA: Fix noise when playing sound. 2016-04-17 22:17:01 +01:00
talk.cpp DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish version 2016-04-16 18:59:27 +01:00