scummvm/engines/cruise/cruise_main.cpp
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00

2007 lines
48 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "common/endian.h"
#include "common/events.h"
#include "common/system.h" // for g_system->getEventManager()
#include "common/textconsole.h"
#include "cruise/cruise.h"
#include "cruise/cruise_main.h"
#include "cruise/cell.h"
#include "cruise/staticres.h"
namespace Cruise {
enum RelationType {RT_REL = 30, RT_MSG = 50};
static int playerDontAskQuit;
unsigned int timer = 0;
gfxEntryStruct* linkedMsgList = NULL;
void MemoryList() {
if (!_vm->_memList.empty()) {
debug("Current list of un-freed memory blocks:");
Common::List<byte *>::iterator i;
for (i = _vm->_memList.begin(); i != _vm->_memList.end(); ++i) {
byte *v = *i;
debug("%s - %d", (const char *)(v - 68), *((int32 *)(v - 72)));
}
}
}
void *MemoryAlloc(uint32 size, bool clearFlag, int32 lineNum, const char *fname) {
byte *result;
if (gDebugLevel > 0) {
// Find the point after the final slash
const char *fnameP = fname + strlen(fname);
while ((fnameP > fname) && (*(fnameP - 1) != '/') && (*(fnameP - 1) != '\\'))
--fnameP;
// Create the new memory block and add it to the memory list
byte *v = (byte *)malloc(size + 64 + 8);
*((int32 *) v) = lineNum;
strncpy((char *)v + 4, fnameP, 63);
*((char *)v + 4 + 63) = '\0';
*((uint32 *) (v + 68)) = 0x41424344;
// Add the block to the memory list
result = v + 64 + 8;
_vm->_memList.push_back(result);
} else
result = (byte *)malloc(size);
if (clearFlag)
memset(result, 0, size);
return result;
}
void MemoryFree(void *v) {
if (!v)
return;
if (gDebugLevel > 0) {
byte *p = (byte *)v;
assert(*((uint32 *) (p - 4)) == 0x41424344);
_vm->_memList.remove(p);
free(p - 8 - 64);
} else
free(v);
}
void drawBlackSolidBoxSmall() {
// gfxModuleData.drawSolidBox(64,100,256,117,0);
drawSolidBox(64, 100, 256, 117, 0);
}
void loadPackedFileToMem(int fileIdx, uint8 *buffer) {
changeCursor(CURSOR_DISK);
_vm->_currentVolumeFile.seek(volumePtrToFileDescriptor[fileIdx].offset, SEEK_SET);
_vm->_currentVolumeFile.read(buffer, volumePtrToFileDescriptor[fileIdx].size);
}
int getNumObjectsByClass(int scriptIdx, int param) {
objDataStruct *ptr2;
int counter;
int i;
if (!overlayTable[scriptIdx].ovlData)
return (0);
ptr2 = overlayTable[scriptIdx].ovlData->arrayObject;
if (!ptr2)
return (0);
if (overlayTable[scriptIdx].ovlData->numObj == 0)
return (0);
counter = 0;
for (i = 0; i < overlayTable[scriptIdx].ovlData->numObj; i++) {
if (ptr2[i]._class == param) {
counter++;
}
}
return (counter);
}
void resetFileEntryRange(int start, int count) {
int i;
for (i = 0; i < count; ++i)
resetFileEntry(start + i);
}
int getProcParam(int overlayIdx, int param2, const char *name) {
int numSymbGlob;
int i;
exportEntryStruct *arraySymbGlob;
char *exportNamePtr;
char exportName[80];
if (!overlayTable[overlayIdx].alreadyLoaded)
return 0;
if (!overlayTable[overlayIdx].ovlData)
return 0;
numSymbGlob = overlayTable[overlayIdx].ovlData->numSymbGlob;
arraySymbGlob = overlayTable[overlayIdx].ovlData->arraySymbGlob;
exportNamePtr = overlayTable[overlayIdx].ovlData->arrayNameSymbGlob;
if (!exportNamePtr)
return 0;
for (i = 0; i < numSymbGlob; i++) {
if (arraySymbGlob[i].var4 == param2) {
strcpy(exportName, arraySymbGlob[i].offsetToName + exportNamePtr);
if (!strcmp(exportName, name)) {
return (arraySymbGlob[i].idx);
}
}
}
return 0;
}
void changeScriptParamInList(int param1, int param2, scriptInstanceStruct *pScriptInstance, int oldFreeze, int newValue) {
pScriptInstance = pScriptInstance->nextScriptPtr;
while (pScriptInstance) {
if ((pScriptInstance->overlayNumber == param1) || (param1 == -1))
if ((pScriptInstance->scriptNumber == param2) || (param2 == -1))
if ((pScriptInstance->freeze == oldFreeze) || (oldFreeze == -1)) {
pScriptInstance->freeze = newValue;
}
pScriptInstance = pScriptInstance->nextScriptPtr;
}
}
void initBigVar3() {
int i;
for (i = 0; i < NUM_FILE_ENTRIES; i++) {
if (filesDatabase[i].subData.ptr) {
MemFree(filesDatabase[i].subData.ptr);
}
filesDatabase[i].subData.ptr = NULL;
filesDatabase[i].subData.ptrMask = NULL;
filesDatabase[i].subData.index = -1;
filesDatabase[i].subData.resourceType = 0;
}
}
void resetPtr2(scriptInstanceStruct *ptr) {
ptr->nextScriptPtr = NULL;
ptr->scriptNumber = -1;
}
void resetActorPtr(actorStruct *ptr) {
actorStruct *p = ptr;
if (p->next) {
p = p->next;
do {
actorStruct *pNext = p->next;
MemFree(p);
p = pNext;
} while (p);
}
ptr->next = NULL;
ptr->prev = NULL;
}
ovlData3Struct *getOvlData3Entry(int32 scriptNumber, int32 param) {
ovlDataStruct *ovlData = overlayTable[scriptNumber].ovlData;
if (!ovlData) {
return NULL;
}
if (param < 0) {
return NULL;
}
if (ovlData->numProc <= param) {
return NULL;
}
if (!ovlData->arrayProc) {
return NULL;
}
return (&ovlData->arrayProc[param]);
}
ovlData3Struct *scriptFunc1Sub2(int32 scriptNumber, int32 param) {
ovlDataStruct *ovlData = overlayTable[scriptNumber].ovlData;
if (!ovlData) {
return NULL;
}
if (param < 0) {
return NULL;
}
if (ovlData->numRel <= param) {
return NULL;
}
if (!ovlData->ptr1) {
return NULL;
}
return &ovlData->ptr1[param];
}
void scriptFunc2(int scriptNumber, scriptInstanceStruct * scriptHandle,
int param, int param2) {
if (scriptHandle->nextScriptPtr) {
if (scriptNumber == scriptHandle->nextScriptPtr->overlayNumber
|| scriptNumber != -1) {
if (param2 == scriptHandle->nextScriptPtr->scriptNumber
|| param2 != -1) {
scriptHandle->nextScriptPtr->sysKey = param;
}
}
}
}
uint8 *getDataFromData3(ovlData3Struct *ptr, int param) {
uint8 *dataPtr;
if (!ptr)
return (NULL);
dataPtr = ptr->dataPtr;
if (!dataPtr)
return (NULL);
switch (param) {
case 0:
return (dataPtr);
case 1:
return (dataPtr + ptr->offsetToSubData3); // strings
case 2:
return (dataPtr + ptr->offsetToSubData2);
case 3:
return (dataPtr + ptr->offsetToImportData); // import data
case 4:
return (dataPtr + ptr->offsetToImportName); // import names
case 5:
return (dataPtr + ptr->offsetToSubData5);
default:
return NULL;
}
}
void printInfoBlackBox(const char *string) {
}
void waitForPlayerInput() {
}
void getFileExtention(const char *name, char *buffer) {
while (*name != '.' && *name) {
name++;
}
strcpy(buffer, name);
}
void removeExtention(const char *name, char *buffer) { // not like in original
char *ptr;
strcpy(buffer, name);
ptr = strchr(buffer, '.');
if (ptr)
*ptr = 0;
}
int lastFileSize;
int loadFileSub1(uint8 **ptr, const char *name, uint8 *ptr2) {
int i;
char buffer[256];
int fileIdx;
int unpackedSize;
uint8 *unpackedBuffer;
for (i = 0; i < 64; i++) {
if (preloadData[i].ptr) {
if (!strcmp(preloadData[i].name, name)) {
error("Unsupported code in loadFIleSub1");
}
}
}
getFileExtention(name, buffer);
if (!strcmp(buffer, ".SPL")) {
removeExtention(name, buffer);
/* if (useH32)
*{
* strcat(buffer, ".H32");
*}
* else
* if (useAdLib)
* { */
strcat(buffer,".ADL");
/* }
* else
* {
* strcatuint8(buffer,".HP");
* } */
} else {
strcpy(buffer, name);
}
fileIdx = findFileInDisks(buffer);
if (fileIdx < 0)
return (-18);
unpackedSize = loadFileVar1 = volumePtrToFileDescriptor[fileIdx].extSize + 2;
unpackedBuffer = (uint8 *)mallocAndZero(unpackedSize);
if (!unpackedBuffer) {
return (-2);
}
lastFileSize = unpackedSize;
if (volumePtrToFileDescriptor[fileIdx].size + 2 != unpackedSize) {
uint8 *pakedBuffer = (uint8 *) mallocAndZero(volumePtrToFileDescriptor[fileIdx].size + 2);
loadPackedFileToMem(fileIdx, pakedBuffer);
uint32 realUnpackedSize = READ_BE_UINT32(pakedBuffer + volumePtrToFileDescriptor[fileIdx].size - 4);
lastFileSize = realUnpackedSize;
delphineUnpack(unpackedBuffer, pakedBuffer, volumePtrToFileDescriptor[fileIdx].size);
MemFree(pakedBuffer);
} else {
loadPackedFileToMem(fileIdx, unpackedBuffer);
}
*ptr = unpackedBuffer;
return (1);
}
void resetFileEntry(int32 entryNumber) {
if (entryNumber >= NUM_FILE_ENTRIES)
return;
if (!filesDatabase[entryNumber].subData.ptr)
return;
MemFree(filesDatabase[entryNumber].subData.ptr);
if (filesDatabase[entryNumber].subData.ptrMask)
MemFree(filesDatabase[entryNumber].subData.ptrMask);
filesDatabase[entryNumber].subData.ptr = NULL;
filesDatabase[entryNumber].subData.ptrMask = NULL;
filesDatabase[entryNumber].widthInColumn = 0;
filesDatabase[entryNumber].width = 0;
filesDatabase[entryNumber].resType = OBJ_TYPE_LINE;
filesDatabase[entryNumber].height = 0;
filesDatabase[entryNumber].subData.index = -1;
filesDatabase[entryNumber].subData.resourceType = 0;
filesDatabase[entryNumber].subData.compression = 0;
filesDatabase[entryNumber].subData.name[0] = 0;
}
uint8 *mainProc14(uint16 overlay, uint16 idx) {
ASSERT(0);
return NULL;
}
void CruiseEngine::initAllData() {
int i;
setupFuncArray();
initOverlayTable();
stateID = 0;
masterScreen = 0;
freeDisk();
soundList[0].frameNum = -1;
soundList[1].frameNum = -1;
soundList[2].frameNum = -1;
soundList[3].frameNum = -1;
menuTable[0] = NULL;
for (i = 0; i < 2000; i++) {
globalVars[i] = 0;
}
for (i = 0; i < 8; i++) {
backgroundTable[i].name[0] = 0;
}
for (i = 0; i < NUM_FILE_ENTRIES; i++) {
filesDatabase[i].subData.ptr = NULL;
filesDatabase[i].subData.ptrMask = NULL;
}
initBigVar3();
resetPtr2(&procHead);
resetPtr2(&relHead);
resetPtr(&cellHead);
resetActorPtr(&actorHead);
resetBackgroundIncrustList(&backgroundIncrustHead);
bootOverlayNumber = loadOverlay("AUTO00");
#ifdef DUMP_SCRIPT
loadOverlay("TITRE");
loadOverlay("TOM");
loadOverlay("XX2");
loadOverlay("SUPER");
loadOverlay("BEBE1");
loadOverlay("BIBLIO");
loadOverlay("BRACAGE");
loadOverlay("CONVERS");
loadOverlay("DAF");
loadOverlay("DAPHNEE");
loadOverlay("DESIRE");
loadOverlay("FAB");
loadOverlay("FABIANI");
loadOverlay("FIN");
loadOverlay("FIN01");
loadOverlay("FINBRAC");
loadOverlay("GEN");
loadOverlay("GENDEB");
loadOverlay("GIFLE");
loadOverlay("HECTOR");
loadOverlay("HECTOR2");
loadOverlay("I00");
loadOverlay("I01");
loadOverlay("I04");
loadOverlay("I06");
loadOverlay("I07");
loadOverlay("INVENT");
loadOverlay("JULIO");
loadOverlay("LOGO");
loadOverlay("MANOIR");
loadOverlay("MISSEL");
loadOverlay("POKER");
loadOverlay("PROJ");
loadOverlay("REB");
loadOverlay("REBECCA");
loadOverlay("ROS");
loadOverlay("ROSE");
loadOverlay("S01");
loadOverlay("S02");
loadOverlay("S03");
loadOverlay("S04");
loadOverlay("S06");
loadOverlay("S07");
loadOverlay("S08");
loadOverlay("S09");
loadOverlay("S10");
loadOverlay("S103");
loadOverlay("S11");
loadOverlay("S113");
loadOverlay("S12");
loadOverlay("S129");
loadOverlay("S131");
loadOverlay("S132");
loadOverlay("S133");
loadOverlay("int16");
loadOverlay("S17");
loadOverlay("S18");
loadOverlay("S19");
loadOverlay("S20");
loadOverlay("S21");
loadOverlay("S22");
loadOverlay("S23");
loadOverlay("S24");
loadOverlay("S25");
loadOverlay("S26");
loadOverlay("S27");
loadOverlay("S29");
loadOverlay("S30");
loadOverlay("S31");
loadOverlay("int32");
loadOverlay("S33");
loadOverlay("S33B");
loadOverlay("S34");
loadOverlay("S35");
loadOverlay("S36");
loadOverlay("S37");
loadOverlay("SHIP");
loadOverlay("SUPER");
loadOverlay("SUZAN");
loadOverlay("SUZAN2");
loadOverlay("TESTA1");
loadOverlay("TESTA2");
//exit(1);
#endif
if (bootOverlayNumber) {
positionInStack = 0;
attacheNewScriptToTail(&procHead, bootOverlayNumber, 0, 20, 0, 0, scriptType_PROC);
scriptFunc2(bootOverlayNumber, &procHead, 1, 0);
}
strcpy(lastOverlay, "AUTO00");
_gameSpeed = GAME_FRAME_DELAY_1;
_speedFlag = false;
return;
}
int removeFinishedScripts(scriptInstanceStruct *ptrHandle) {
scriptInstanceStruct *ptr = ptrHandle->nextScriptPtr; // can't destruct the head
scriptInstanceStruct *oldPtr = ptrHandle;
if (!ptr)
return (0);
do {
if (ptr->scriptNumber == -1) {
oldPtr->nextScriptPtr = ptr->nextScriptPtr;
if (ptr->data)
MemFree(ptr->data);
MemFree(ptr);
ptr = oldPtr->nextScriptPtr;
} else {
oldPtr = ptr;
ptr = ptr->nextScriptPtr;
}
} while (ptr);
return (0);
}
void removeAllScripts(scriptInstanceStruct *ptrHandle) {
scriptInstanceStruct *ptr = ptrHandle->nextScriptPtr; // can't destruct the head
scriptInstanceStruct *oldPtr = ptrHandle;
if (!ptr)
return;
do {
oldPtr->nextScriptPtr = ptr->nextScriptPtr;
if (ptr->data)
MemFree(ptr->data);
MemFree(ptr);
ptr = oldPtr->nextScriptPtr;
} while (ptr);
}
bool testMask(int x, int y, unsigned char* pData, int stride) {
unsigned char* ptr = y * stride + x / 8 + pData;
unsigned char bitToTest = 0x80 >> (x & 7);
if ((*ptr) & bitToTest)
return true;
return false;
}
int buttonDown;
int selectDown = 0;
int menuDown = 0;
int findObject(int mouseX, int mouseY, int *outObjOvl, int *outObjIdx) {
char objectName[80];
cellStruct *currentObject = cellHead.prev;
while (currentObject) {
if (currentObject->overlay > 0 && overlayTable[currentObject->overlay].alreadyLoaded &&
(currentObject->type == OBJ_TYPE_SPRITE || currentObject->type == OBJ_TYPE_MASK ||
currentObject->type == OBJ_TYPE_EXIT || currentObject->type == OBJ_TYPE_VIRTUAL)) {
const char* pObjectName = getObjectName(currentObject->idx, overlayTable[currentObject->overlay].ovlData->arrayNameObj);
strcpy(objectName, pObjectName);
if (strlen(objectName) && (currentObject->freeze == 0)) {
int objIdx = currentObject->idx;
int objOvl = currentObject->overlay;
int linkedObjIdx = currentObject->followObjectIdx;
int linkedObjOvl = currentObject->followObjectOverlayIdx;
objectParamsQuery params;
getMultipleObjectParam(objOvl, objIdx, &params);
int x2 = 0;
int y2 = 0;
int j2 = 0;
if ((objOvl != linkedObjOvl) || (objIdx != linkedObjIdx)) {
objectParamsQuery params2;
getMultipleObjectParam(linkedObjOvl, linkedObjIdx, &params2);
x2 = params2.X;
y2 = params2.Y;
j2 = params2.fileIdx;
}
if (params.state >= 0 && params.fileIdx >= 0) {
if (currentObject->type == OBJ_TYPE_SPRITE || currentObject->type == OBJ_TYPE_MASK || currentObject->type == OBJ_TYPE_EXIT) {
int x = params.X + x2;
int y = params.Y + y2;
int j = params.fileIdx;
if (j >= 0) {
j += j2;
}
if ((filesDatabase[j].subData.resourceType == OBJ_TYPE_POLY) && (filesDatabase[j].subData.ptr)) {
int zoom = params.scale;
int16* dataPtr = (int16*)filesDatabase[j].subData.ptr;
if (*dataPtr == 0) {
int16 offset;
int16 newX;
int16 newY;
dataPtr ++;
offset = (int16)READ_BE_UINT16(dataPtr);
dataPtr++;
newX = (int16)READ_BE_UINT16(dataPtr);
dataPtr++;
newY = (int16)READ_BE_UINT16(dataPtr);
dataPtr++;
offset += j;
if (offset >= 0) {
if (filesDatabase[offset].resType == OBJ_TYPE_LINE &&
filesDatabase[offset].subData.ptr) {
dataPtr = (int16 *)filesDatabase[offset].subData.ptr;
}
}
zoom = -zoom;
x -= newX;
y -= newY;
}
if (dataPtr && findPoly((char*)dataPtr, x, y, zoom, mouseX, mouseY)) {
*outObjOvl = linkedObjOvl;
*outObjIdx = linkedObjIdx;
return (currentObject->type);
}
} else {
// int numBitPlanes = filesDatabase[j].resType;
int nWidth;
int nHeight;
nWidth = filesDatabase[j].width;
nHeight = filesDatabase[j].height;
int offsetX = mouseX - x;
int offsetY = mouseY - y;
if ((offsetX >= 0) && (offsetX < nWidth) && (offsetY >= 0) && (offsetY <= nHeight) && filesDatabase[j].subData.ptr) {
if (testMask(offsetX, offsetY, filesDatabase[j].subData.ptrMask, filesDatabase[j].width / 8)) {
*outObjOvl = linkedObjOvl;
*outObjIdx = linkedObjIdx;
return currentObject->type;
}
}
}
} else if (currentObject->type == OBJ_TYPE_VIRTUAL) {
int x = params.X + x2;
int y = params.Y + y2;
int width = params.fileIdx;
int height = params.scale;
if ((mouseX >= x) && (mouseX <= x + width) && (mouseY >= y) && (mouseY <= y + height)) {
*outObjOvl = linkedObjOvl;
*outObjIdx = linkedObjIdx;
return (currentObject->type);
}
}
}
}
}
currentObject = currentObject->prev;
}
*outObjOvl = 0;
*outObjIdx = 0;
return -1;
}
Common::KeyCode keyboardCode = Common::KEYCODE_INVALID;
void freeStuff2() {
warning("implement freeStuff2");
}
void *allocAndZero(int size) {
void *ptr;
ptr = MemAlloc(size);
memset(ptr, 0, size);
return ptr;
}
void buildInventory(int X, int Y) {
menuStruct *pMenu;
pMenu = createMenu(X, Y, _vm->langString(ID_INVENTORY));
menuTable[1] = pMenu;
if (pMenu == NULL)
return;
int numObjectInInventory = 0;
for (int i = 1; i < numOfLoadedOverlay; i++) {
ovlDataStruct *pOvlData = overlayTable[i].ovlData;
if (overlayTable[i].alreadyLoaded) {
if (overlayTable[i].ovlData->arrayObject) {
for (int j = 0; j < pOvlData->numObj; j++) {
if (getObjectClass(i, j) != 3) {
int16 returnVar;
getSingleObjectParam(i, j, 5, &returnVar);
if (returnVar < -1) {
addSelectableMenuEntry(i, j, pMenu, 1, -1, getObjectName(j, pOvlData->arrayNameObj));
numObjectInInventory++;
}
}
}
}
}
}
if (numObjectInInventory == 0) {
freeMenu(menuTable[1]);
menuTable[1] = NULL;
}
}
int currentMenuElementX;
int currentMenuElementY;
menuElementStruct *currentMenuElement;
menuElementSubStruct *getSelectedEntryInMenu(menuStruct *pMenu) {
menuElementStruct *pMenuElement;
if (pMenu == NULL) {
return NULL;
}
if (pMenu->numElements == 0) {
return NULL;
}
pMenuElement = pMenu->ptrNextElement;
while (pMenuElement) {
if (pMenuElement->selected) {
currentMenuElementX = pMenuElement->x;
currentMenuElementY = pMenuElement->y;
currentMenuElement = pMenuElement;
return pMenuElement->ptrSub;
}
pMenuElement = pMenuElement->next;
}
return NULL;
}
bool createDialog(int objOvl, int objIdx, int x, int y) {
bool found = false;
int testState1 = -1;
int testState2 = -1;
int j;
int16 objectState;
int16 objectState2;
getSingleObjectParam(objOvl, objIdx, 5, &objectState);
menuTable[0] = createMenu(x, y, _vm->langString(ID_SPEAK_ABOUT));
for (j = 1; j < numOfLoadedOverlay; j++) {
if (overlayTable[j].alreadyLoaded) {
int idHeader = overlayTable[j].ovlData->numMsgRelHeader;
for (int i = 0; i < idHeader; i++) {
linkDataStruct* ptrHead = &overlayTable[j].ovlData->arrayMsgRelHeader[i];
int thisOvl = ptrHead->obj1Overlay;
if (!thisOvl) {
thisOvl = j;
}
objDataStruct* pObject = getObjectDataFromOverlay(thisOvl, ptrHead->obj1Number);
getSingleObjectParam(thisOvl, ptrHead->obj1Number, 5, &objectState2);
if (pObject && (pObject->_class == THEME) && (objectState2 < -1)) {
thisOvl = ptrHead->obj2Overlay;
if (!thisOvl) {
thisOvl = j;
}
if ((thisOvl == objOvl) && (ptrHead->obj2Number == objIdx)) {
int verbeOvl = ptrHead->verbOverlay;
int obj1Ovl = ptrHead->obj1Overlay;
int obj2Ovl = ptrHead->obj2Overlay;
if (!verbeOvl) verbeOvl = j;
if (!obj1Ovl) obj1Ovl = j;
if (!obj2Ovl) obj2Ovl = j;
char verbe_name[80];
char obj1_name[80];
char obj2_name[80];
char r_verbe_name[80];
char r_obj1_name[80];
char r_obj2_name[80];
verbe_name[0] = 0;
obj1_name[0] = 0;
obj2_name[0] = 0;
r_verbe_name[0] = 0;
r_obj1_name[0] = 0;
r_obj2_name[0] = 0;
ovlDataStruct *ovl2 = NULL;
ovlDataStruct *ovl3 = NULL;
ovlDataStruct *ovl4 = NULL;
if (verbeOvl > 0)
ovl2 = overlayTable[verbeOvl].ovlData;
if (obj1Ovl > 0)
ovl3 = overlayTable[obj1Ovl].ovlData;
if (obj2Ovl > 0)
ovl4 = overlayTable[obj2Ovl].ovlData;
if ((ovl3) && (ptrHead->obj1Number >= 0)) {
testState1 = ptrHead->obj1OldState;
}
if ((ovl4) && (ptrHead->obj2Number >= 0)) {
testState2 = ptrHead->obj2OldState;
}
if ((ovl4) && (ptrHead->verbNumber >= 0) &&
((testState1 == -1) || (testState1 == objectState2)) &&
((testState2 == -1) || (testState2 == objectState))) {
if (ovl2->nameVerbGlob) {
const char *ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
strcpy(verbe_name, ptr);
if (!strlen(verbe_name))
attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
else if (ovl2->nameVerbGlob) {
found = true;
int color;
if (objectState2 == -2)
color = subColor;
else
color = -1;
ptr = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj);
addSelectableMenuEntry(j, i, menuTable[0], 1, color, ptr);
}
}
}
}
}
}
}
}
return found;
}
bool findRelation(int objOvl, int objIdx, int x, int y) {
bool found = false;
bool first = true;
int testState = -1;
int j;
int16 objectState;
getSingleObjectParam(objOvl, objIdx, 5, &objectState);
for (j = 1; j < numOfLoadedOverlay; j++) {
if (overlayTable[j].alreadyLoaded) {
int idHeader = overlayTable[j].ovlData->numMsgRelHeader;
for (int i = 0; i < idHeader; i++) {
linkDataStruct* ptrHead = &overlayTable[j].ovlData->arrayMsgRelHeader[i];
int thisOvl = ptrHead->obj1Overlay;
if (!thisOvl) {
thisOvl = j;
}
//const char* pName = getObjectName(ptrHead->obj1Number, overlayTable[thisOvl].ovlData->arrayNameObj);
objDataStruct* pObject = getObjectDataFromOverlay(thisOvl, ptrHead->obj1Number);
if ((thisOvl == objOvl) && (objIdx == ptrHead->obj1Number) && pObject && (pObject->_class != THEME)) {
int verbeOvl = ptrHead->verbOverlay;
int obj1Ovl = ptrHead->obj1Overlay;
int obj2Ovl = ptrHead->obj2Overlay;
if (!verbeOvl) verbeOvl = j;
if (!obj1Ovl) obj1Ovl = j;
if (!obj2Ovl) obj2Ovl = j;
char verbe_name[80];
verbe_name[0] = 0;
ovlDataStruct *ovl2 = NULL;
ovlDataStruct *ovl3 = NULL;
ovlDataStruct *ovl4 = NULL;
if (verbeOvl > 0)
ovl2 = overlayTable[verbeOvl].ovlData;
if (obj1Ovl > 0)
ovl3 = overlayTable[obj1Ovl].ovlData;
if (obj2Ovl > 0)
ovl4 = overlayTable[obj2Ovl].ovlData;
if ((ovl3) && (ptrHead->obj1Number >= 0)) {
testState = ptrHead->obj1OldState;
if ((first) && (ovl3->arrayNameObj) && ((testState == -1) || (testState == objectState))) {
const char *ptrName = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj);
menuTable[0] = createMenu(x, y, ptrName);
first = false;
}
}
if ((ovl2) && (ptrHead->verbNumber >= 0)) {
if (ovl2->nameVerbGlob) {
const char *ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
strcpy(verbe_name, ptr);
if ((!first) && ((testState == -1) || (testState == objectState))) {
if (!strlen(verbe_name)) {
if (currentScriptPtr) {
attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
} else {
attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, 0, 0, scriptType_REL);
}
} else if (ovl2->nameVerbGlob) {
found = true;
ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
addSelectableMenuEntry(j, i, menuTable[0], 1, -1, ptr);
}
}
}
}
}
}
}
}
return found;
}
int processInventory() {
if (menuTable[1]) {
menuElementSubStruct *pMenuElementSub = getSelectedEntryInMenu(menuTable[1]);
if (pMenuElementSub) {
int var2 = pMenuElementSub->ovlIdx;
int var4 = pMenuElementSub->header;
freeMenu(menuTable[1]);
menuTable[1] = NULL;
findRelation(var2, var4, currentMenuElementX + 80, currentMenuElementY);
return 1;
} else {
freeMenu(menuTable[1]);
menuTable[1] = NULL;
}
}
return 0;
}
void callSubRelation(menuElementSubStruct *pMenuElement, int nOvl, int nObj) {
if (pMenuElement == NULL)
return;
menuElementSubStruct* pCurrent = pMenuElement;
while (pCurrent != NULL) {
int ovlIdx = pCurrent->ovlIdx;
int header = pCurrent->header;
linkDataStruct* pHeader = &overlayTable[ovlIdx].ovlData->arrayMsgRelHeader[header];
int obj2Ovl = pHeader->obj2Overlay;
if (obj2Ovl == 0) {
obj2Ovl = ovlIdx;
}
if ((obj2Ovl == nOvl) && (pHeader->obj2Number != -1) && (pHeader->obj2Number == nObj)) {
int x = 60;
int y = 60;
objectParamsQuery params;
memset(&params, 0, sizeof(objectParamsQuery)); // to remove warning
if (pHeader->obj2Number >= 0) {
getMultipleObjectParam(obj2Ovl, pHeader->obj2Number, &params);
}
if ((pHeader->obj2OldState == -1) || (params.state == pHeader->obj2OldState)) {
if (pHeader->type == RT_REL) { // REL
if (currentScriptPtr) {
attacheNewScriptToTail(&relHead, ovlIdx, pHeader->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
} else {
attacheNewScriptToTail(&relHead, ovlIdx, pHeader->id, 30, 0, 0, scriptType_REL);
}
if ((narratorOvl > 0) && (pHeader->trackX != -1) && (pHeader->trackY != -1)) {
actorStruct* pTrack = findActor(&actorHead, narratorOvl, narratorIdx, 0);
if (pTrack) {
animationStart = false;
if (pHeader->trackDirection == 9999) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = direction(naratorParams.X, naratorParams.Y, pTrack->x_dest, pTrack->y_dest, 0, 0);
} else if ((pHeader->trackX == 9999) && (pHeader->trackY == 9999)) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = pHeader->trackDirection;
} else {
pTrack->x_dest = pHeader->trackX;
pTrack->y_dest = pHeader->trackY;
pTrack->endDirection = pHeader->trackDirection;
}
pTrack->flag = 1;
autoTrack = true;
userEnabled = 0;
changeScriptParamInList(ovlIdx, pHeader->id, &relHead, 0, 9998);
}
}
} else if (pHeader->type == RT_MSG) {
if (pHeader->obj2Number >= 0) {
if ((pHeader->trackX !=-1) && (pHeader->trackY !=-1) &&
(pHeader->trackX != 9999) && (pHeader->trackY != 9999)) {
x = pHeader->trackX - 100;
y = pHeader->trackY - 150;
} else if (params.scale >= 0) {
x = params.X - 100;
y = params.Y - 40;
}
if (pHeader->obj2NewState != -1) {
objInit(obj2Ovl, pHeader->obj2Number, pHeader->obj2NewState);
}
}
if ((pHeader->obj1Number >= 0) && (pHeader->obj1NewState != -1)) {
int obj1Ovl = pHeader->obj1Overlay;
if (!obj1Ovl) obj1Ovl = ovlIdx;
objInit(obj1Ovl, pHeader->obj1Number, pHeader->obj1NewState);
}
if (currentScriptPtr) {
createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber);
} else {
createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, 0, 0);
}
userWait = 1;
autoOvl = ovlIdx;
autoMsg = pHeader->id;
if ((narratorOvl > 0) && (pHeader->trackX != -1) && (pHeader->trackY != -1)) {
actorStruct *pTrack = findActor(&actorHead, narratorOvl, narratorIdx, 0);
if (pTrack) {
objectParamsQuery naratorParams;
animationStart = false;
if (pHeader->trackDirection == 9999) {
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = direction(naratorParams.X, naratorParams.Y, pHeader->trackX,pHeader->trackY, 0, 0);
} else if ((pHeader->trackX == 9999) && (pHeader->trackY == 9999)) {
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = pHeader->trackDirection;
} else {
pTrack->x_dest = pHeader->trackX;
pTrack->y_dest = pHeader->trackY;
pTrack->endDirection = pHeader->trackDirection;
}
pTrack->flag = 1;
autoTrack = true;
userWait = 0;
userEnabled = 0;
freezeCell(&cellHead, ovlIdx, pHeader->id, 5, -1, 0, 9998);
}
}
}
}
}
pCurrent = pCurrent->pNext;
}
}
int findHighColor() {
int bestColorResult = -1;
int bestColorIdx = -1;
for (unsigned long int i = 0; i < 256; i++) {
int colorResult = (workpal[i*3+0] + workpal[i*3+1] + workpal[i*3+2]) / 256;
if (colorResult > bestColorResult) {
bestColorIdx = i;
bestColorResult = colorResult;
}
}
return bestColorIdx;
}
void callRelation(menuElementSubStruct *pMenuElement, int nObj2) {
if (pMenuElement == NULL)
return;
menuElementSubStruct* pCurrent = pMenuElement;
while (pCurrent != NULL) {
int ovlIdx = pCurrent->ovlIdx;
int header = pCurrent->header;
linkDataStruct* pHeader = &overlayTable[ovlIdx].ovlData->arrayMsgRelHeader[header];
if (pHeader->obj2Number == nObj2) {
// REL
if (pHeader->type == RT_REL) {
if (currentScriptPtr) {
attacheNewScriptToTail(&relHead, ovlIdx, pHeader->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
} else {
attacheNewScriptToTail(&relHead, ovlIdx, pHeader->id, 30, 0, 0, scriptType_REL);
}
if ((narratorOvl > 0) && (pHeader->trackX != -1) && (pHeader->trackY != -1)) {
actorStruct* pTrack = findActor(&actorHead, narratorOvl, narratorIdx, 0);
if (pTrack) {
animationStart = false;
if (pHeader->trackDirection == 9999) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = direction(naratorParams.X, naratorParams.Y, pTrack->x_dest, pTrack->y_dest, 0, 0);
} else if ((pHeader->trackX == 9999) && (pHeader->trackY == 9999)) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = pHeader->trackDirection;
} else {
pTrack->x_dest = pHeader->trackX;
pTrack->y_dest = pHeader->trackY;
pTrack->endDirection = pHeader->trackDirection;
}
pTrack->flag = 1;
autoTrack = true;
userEnabled = 0;
changeScriptParamInList(ovlIdx, pHeader->id, &relHead, 0, 9998);
}
}
} else if (pHeader->type == RT_MSG) { // MSG
int obj1Ovl = pHeader->obj1Overlay;
if (!obj1Ovl)
obj1Ovl = ovlIdx;
int x = 60;
int y = 40;
if (pHeader->obj1Number >= 0) {
objectParamsQuery params;
getMultipleObjectParam(obj1Ovl, pHeader->obj1Number, &params);
if (narratorOvl > 0) {
if ((pHeader->trackX != -1) && (pHeader->trackY != -1) && (pHeader->trackX != 9999) && (pHeader->trackY != 9999)) {
x = pHeader->trackX - 100;
y = pHeader->trackY - 150;
} else {
getMultipleObjectParam(narratorOvl, narratorIdx, &params);
x = params.X - 100;
y = params.Y - 150;
}
} else if (params.scale >= 0) {
x = params.X - 100;
y = params.Y - 40;
}
if (pHeader->obj1NewState != -1) {
objInit(obj1Ovl, pHeader->obj1Number, pHeader->obj1NewState);
}
}
if (currentScriptPtr) {
createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, currentScriptPtr->overlayNumber, currentScriptPtr->scriptNumber);
} else {
createTextObject(&cellHead, ovlIdx, pHeader->id, x, y, 200, findHighColor(), masterScreen, 0, 0);
}
userWait = 1;
autoOvl = ovlIdx;
autoMsg = pHeader->id;
if ((narratorOvl > 0) && (pHeader->trackX != -1) && (pHeader->trackY != -1)) {
actorStruct* pTrack = findActor(&actorHead, narratorOvl, narratorIdx, 0);
if (pTrack) {
animationStart = false;
if (pHeader->trackDirection == 9999) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = direction(naratorParams.X, naratorParams.Y, pTrack->x_dest, pTrack->y_dest, 0, 0);
} else if ((pHeader->trackX == 9999) && (pHeader->trackY == 9999)) {
objectParamsQuery naratorParams;
getMultipleObjectParam(narratorOvl, narratorIdx, &naratorParams);
pTrack->x_dest = naratorParams.X;
pTrack->y_dest = naratorParams.Y;
pTrack->endDirection = pHeader->trackDirection;
} else {
pTrack->x_dest = pHeader->trackX;
pTrack->y_dest = pHeader->trackY;
pTrack->endDirection = pHeader->trackDirection;
}
pTrack->flag = 1;
autoTrack = true;
userWait = 0;
userEnabled = 0;
freezeCell(&cellHead, ovlIdx, pHeader->id, 5, -1, 0, 9998);
}
}
}
} else {
linkedRelation = pMenuElement;
}
pCurrent = pCurrent->pNext;
}
}
void closeAllMenu() {
if (menuTable[0]) {
freeMenu(menuTable[0]);
menuTable[0] = NULL;
}
if (menuTable[1]) {
freeMenu(menuTable[1]);
menuTable[1] = NULL;
}
if (linkedMsgList) {
ASSERT(0);
// freeMsgList(linkedMsgList);
}
linkedMsgList = NULL;
linkedRelation = NULL;
}
bool checkInput(int16 *buttonPtr) {
int16 handle, button;
Common::Point pt;
getMouseStatus(&handle, &pt.x, &button, &pt.y);
if (!button)
buttonDown = 0;
else if (!buttonDown && button) {
*buttonPtr = button;
buttonDown = 1;
}
return false;
}
extern bool manageEvents();
int CruiseEngine::processInput() {
int16 mouseX = 0;
int16 mouseY = 0;
int16 button = 0;
/*if (inputSub1keyboad())
* {
* return 1;
* } */
button = 0;
if (sysKey != -1) {
button = sysKey;
mouseX = sysX;
mouseY = sysY;
sysKey = -1;
} else if (automaticMode == 0) {
getMouseStatus(&main10, &mouseX, &button, &mouseY);
}
if (!button) {
buttonDown = 0;
}
// Check for Exit 'X' key
if (keyboardCode == Common::KEYCODE_x)
return 1;
// Check for Pause 'P' key
if (keyboardCode == Common::KEYCODE_p) {
keyboardCode = Common::KEYCODE_INVALID;
_vm->pauseEngine(true);
mouseOff();
bool pausedButtonDown = false;
while (!_vm->shouldQuit()) {
manageEvents();
getMouseStatus(&main10, &mouseX, &button, &mouseY);
if (button) pausedButtonDown = true;
else if (pausedButtonDown)
// Button released, so exit pause
break;
else if (keyboardCode != Common::KEYCODE_INVALID)
break;
g_system->delayMillis(10);
}
if (keyboardCode == Common::KEYCODE_x)
// Exit the game
return 1;
keyboardCode = Common::KEYCODE_INVALID;
_vm->pauseEngine(false);
mouseOn();
return 0;
}
// Player Menu - test for both buttons or the F10 key
if (((button & CRS_MB_BOTH) == CRS_MB_BOTH) || (keyboardCode == Common::KEYCODE_F10)) {
changeCursor(CURSOR_NORMAL);
keyboardCode = Common::KEYCODE_INVALID;
return (playerMenu(mouseX, mouseY));
}
if (userWait) {
// Check for left mouse button click or Space to end user waiting
if ((keyboardCode == Common::KEYCODE_SPACE) || (button == CRS_MB_LEFT))
userWait = 0;
keyboardCode = Common::KEYCODE_INVALID;
return 0;
}
// Handle any changes in game speed
if (_speedFlag) {
if ((keyboardCode == Common::KEYCODE_KP_PLUS) && (_gameSpeed >= 30)) {
_gameSpeed -= 10;
keyboardCode = Common::KEYCODE_INVALID;
}
if ((keyboardCode == Common::KEYCODE_KP_MINUS) && (_gameSpeed <= 200)) {
_gameSpeed += 10;
keyboardCode = Common::KEYCODE_INVALID;
}
}
if (!userEnabled) {
return 0;
}
if ((currentActiveMenu != -1) && menuTable[currentActiveMenu]) {
updateMenuMouse(mouseX, mouseY, menuTable[currentActiveMenu]);
}
if (dialogueEnabled) {
if (menuDown || selectDown || linkedRelation) {
closeAllMenu();
menuDown = 0;
selectDown = 0;
currentActiveMenu = -1;
changeCursor(CURSOR_NORMAL);
}
if ((menuTable[0] == NULL) && (!buttonDown)) {
int dialogFound = createDialog(dialogueOvl, dialogueObj, xdial, 0);
if (menuTable[0]) {
if (dialogFound) {
currentActiveMenu = 0;
} else {
freeMenu(menuTable[0]);
menuTable[0] = NULL;
currentActiveMenu = -1;
}
} else {
menuDown = 0;
}
} else {
if ((button & CRS_MB_LEFT) && (buttonDown == 0)) {
if (menuTable[0]) {
callRelation(getSelectedEntryInMenu(menuTable[0]), dialogueObj);
freeMenu(menuTable[0]);
menuTable[0] = NULL;
if (linkedMsgList) {
ASSERT(0);
// freeMsgList(linkedMsgList);
}
linkedMsgList = NULL;
linkedRelation = NULL;
changeCursor(CURSOR_NORMAL);
currentActiveMenu = -1;
}
buttonDown = 1;
}
}
} else if ((button & CRS_MB_LEFT) && (buttonDown == 0)) {
// left click
buttonDown = 1;
// is there a relation
if (linkedRelation) {
// call sub relation when clicking on an object
if (menuDown == 0) {
if (menuTable[0]) {
int objOvl;
int objIdx;
int objType;
objType = findObject(mouseX, mouseY, &objOvl, &objIdx);
if (objType != -1) {
callSubRelation(linkedRelation, objOvl, objIdx);
}
freeMenu(menuTable[0]);
menuTable[0] = NULL;
}
if (linkedMsgList) {
// freeMsgList(linkedMsgList);
}
linkedMsgList = NULL;
linkedRelation = NULL;
changeCursor(CURSOR_NORMAL);
} else { // call sub relation when clicking in inventory
if (menuTable[0] && menuTable[1]) {
menuElementSubStruct * p0 = getSelectedEntryInMenu(menuTable[1]);
if (p0)
callSubRelation(linkedRelation, p0->ovlIdx, p0->header);
closeAllMenu();
changeCursor(CURSOR_NORMAL);
}
}
selectDown = 0;
menuDown = 0;
} else {
// manage click on object menu
if (menuDown == 0) {
// Handle left click on an object
if (menuTable[0] == 0) {
int objOvl;
int objIdx;
int objType;
objType = findObject(mouseX, mouseY, &objOvl, &objIdx);
if (objType != -1) {
int relation = findRelation(objOvl, objIdx, mouseX, mouseY);
if (menuTable[0]) {
if (relation) {
currentActiveMenu = 0;
selectDown = 1;
} else {
// object has a name but no relation, just move the character
freeMenu(menuTable[0]);
menuTable[0] = NULL;
aniX = mouseX;
aniY = mouseY;
animationStart = true;
}
} else {
aniX = mouseX;
aniY = mouseY;
animationStart = true;
}
} else {
// No object found, we move the character to the cursor
aniX = mouseX;
aniY = mouseY;
animationStart = true;
}
} else {
// handle click in menu
if (menuTable[0]) {
menuElementSubStruct *pMenuElementSub = getSelectedEntryInMenu(menuTable[0]);
callRelation(pMenuElementSub, -1);
// if there is a linked relation, close menu
if (!linkedRelation) {
freeMenu(menuTable[0]);
menuTable[0] = NULL;
changeCursor(CURSOR_NORMAL);
} else { // else create the message for the linked relation
char text[80];
strcpy(text, menuTable[0]->stringPtr);
strcat(text, ":");
strcat(text, currentMenuElement->string);
linkedMsgList = renderText(320, (const char *)text);
changeCursor(CURSOR_CROSS);
}
}
currentActiveMenu = -1;
selectDown = 0;
}
} else {
// Handle left click in inventory
if (processInventory()) {
currentActiveMenu = 0;
selectDown = 1;
menuDown = 0;
} else {
currentActiveMenu = -1;
menuDown = 0;
}
}
}
} else if ((button & CRS_MB_RIGHT) || (keyboardCode == Common::KEYCODE_F9)) {
if (buttonDown == 0) {
keyboardCode = Common::KEYCODE_INVALID;
// close object menu if there is no linked relation
if ((linkedRelation == 0) && (menuTable[0])) {
freeMenu(menuTable[0]);
menuTable[0] = NULL;
selectDown = 0;
menuDown = 0;
currentActiveMenu = -1;
}
if ((!selectDown) && (!menuDown) && (menuTable[1] == NULL)) {
buildInventory(mouseX, mouseY);
if (menuTable[1]) {
currentActiveMenu = 1;
menuDown = 1;
} else {
menuDown = 1;
}
}
buttonDown = 1;
}
}
return 0;
}
int currentMouseX = 0;
int currentMouseY = 0;
int currentMouseButton = 0;
bool bFastMode = false;
bool manageEvents() {
Common::Event event;
Common::EventManager * eventMan = g_system->getEventManager();
while (eventMan->pollEvent(event)) {
bool abortFlag = true;
switch (event.type) {
case Common::EVENT_LBUTTONDOWN:
currentMouseButton |= CRS_MB_LEFT;
break;
case Common::EVENT_LBUTTONUP:
currentMouseButton &= ~CRS_MB_LEFT;
break;
case Common::EVENT_RBUTTONDOWN:
currentMouseButton |= CRS_MB_RIGHT;
break;
case Common::EVENT_RBUTTONUP:
currentMouseButton &= ~CRS_MB_RIGHT;
break;
case Common::EVENT_MOUSEMOVE:
currentMouseX = event.mouse.x;
currentMouseY = event.mouse.y;
abortFlag = false;
break;
case Common::EVENT_QUIT:
case Common::EVENT_RTL:
playerDontAskQuit = 1;
break;
case Common::EVENT_KEYUP:
switch (event.kbd.keycode) {
case Common::KEYCODE_ESCAPE:
currentMouseButton &= ~CRS_MB_MIDDLE;
break;
default:
break;
}
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_ESCAPE:
currentMouseButton |= CRS_MB_MIDDLE;
break;
default:
keyboardCode = event.kbd.keycode;
break;
}
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (event.kbd.keycode == Common::KEYCODE_d) {
// Start the debugger
_vm->getDebugger()->attach();
keyboardCode = Common::KEYCODE_INVALID;
} else if (event.kbd.keycode == Common::KEYCODE_f) {
bFastMode = !bFastMode;
keyboardCode = Common::KEYCODE_INVALID;
}
}
default:
break;
}
if (abortFlag)
return true;
}
return false;
}
void getMouseStatus(int16 *pMouseVar, int16 *pMouseX, int16 *pMouseButton, int16 *pMouseY) {
*pMouseX = currentMouseX;
*pMouseY = currentMouseY;
*pMouseButton = currentMouseButton;
}
void CruiseEngine::mainLoop() {
//int32 t_start,t_left;
//uint32 t_end;
//int32 q=0; /* Dummy */
int16 mouseX, mouseY;
int16 mouseButton;
int enableUser = 0;
strcpy(nextOverlay, "");
strcpy(lastOverlay, "");
strcpy(cmdLine, "");
currentActiveMenu = -1;
autoMsg = -1;
linkedRelation = 0;
main21 = 0;
main22 = 0;
userWait = 0;
autoTrack = false;
initAllData();
playerDontAskQuit = 0;
int quitValue2 = 1;
int quitValue = 0;
if (ConfMan.hasKey("save_slot"))
loadGameState(ConfMan.getInt("save_slot"));
do {
// Handle frame delay
uint32 currentTick = g_system->getMillis();
if (!bFastMode) {
// Delay for the specified amount of time, but still respond to events
bool skipEvents = false;
do {
g_system->delayMillis(10);
currentTick = g_system->getMillis();
if (!skipEvents)
skipEvents = manageEvents();
if (playerDontAskQuit)
break;
_vm->getDebugger()->onFrame();
} while (currentTick < lastTick + _gameSpeed);
} else {
manageEvents();
if (currentTick >= (lastTickDebug + 10)) {
lastTickDebug = currentTick;
_vm->getDebugger()->onFrame();
}
}
if (playerDontAskQuit)
break;
lastTick = g_system->getMillis();
// Handle switchover in game speed after intro
if (!_speedFlag && canLoadGameStateCurrently()) {
_speedFlag = true;
_gameSpeed = GAME_FRAME_DELAY_2;
}
// Handle the next frame
// frames++;
// t_start=Osystem_GetTicks();
// readKeyboard();
bool isUserWait = userWait != 0;
playerDontAskQuit = processInput();
if (playerDontAskQuit)
break;
if (enableUser) {
userEnabled = 1;
enableUser = 0;
}
if (userDelay && !userWait) {
userDelay--;
continue;
}
if (isUserWait & !userWait) {
// User waiting has ended
changeScriptParamInList(-1, -1, &procHead, 9999, 0);
changeScriptParamInList(-1, -1, &relHead, 9999, 0);
// Disable any mouse click used to end the user wait
currentMouseButton = 0;
}
// FIXME: I suspect that the original game does multiple script executions between game frames; the bug with
// Raoul appearing when looking at the book is being there are 3 script iterations separation between the
// scene being changed to the book, and the Raoul actor being frozen/disabled. This loop is a hack to ensure
// that does a few extra script executions for that scene
bool bgChanged;
int numIterations = 1;
while (numIterations-- > 0) {
bgChanged = backgroundChanged[masterScreen];
manageScripts(&relHead);
manageScripts(&procHead);
removeFinishedScripts(&relHead);
removeFinishedScripts(&procHead);
if (!bgChanged && backgroundChanged[masterScreen] &&
!strcmp(backgroundTable[0].name, "S06B.PI1")) {
bgChanged = true;
numIterations += 2;
}
}
processAnimation();
if (remdo) {
// ASSERT(0);
/* main3 = 0;
* var24 = 0;
* var23 = 0;
*
* freeStuff2(); */
}
if (cmdLine[0]) {
ASSERT(0);
/* redrawStrings(0,&cmdLine,8);
waitForPlayerInput();
cmdLine = 0; */
}
if (displayOn) {
if (doFade)
PCFadeFlag = 0;
/*if (!PCFadeFlag)*/
mainDraw(userWait);
flipScreen();
if (userEnabled && !userWait && !autoTrack) {
if (currentActiveMenu == -1) {
static int16 oldMouseX = -1;
static int16 oldMouseY = -1;
getMouseStatus(&main10, &mouseX, &mouseButton, &mouseY);
if (mouseX != oldMouseX || mouseY != oldMouseY) {
int objectType;
int newCursor1;
int newCursor2;
oldMouseX = mouseX;
oldMouseY = mouseY;
objectType = findObject(mouseX, mouseY, &newCursor1, &newCursor2);
if (objectType == 9) {
changeCursor(CURSOR_EXIT);
} else if (objectType != -1) {
changeCursor(CURSOR_MAGNIFYING_GLASS);
} else {
changeCursor(CURSOR_WALK);
}
}
} else {
changeCursor(CURSOR_NORMAL);
}
} else {
changeCursor(CURSOR_NORMAL);
}
if (userWait == 1) {
// Waiting for press - original wait loop has been integrated into the
// main event loop
continue;
}
// wait for character to finish auto track
if (autoTrack) {
if (isAnimFinished(narratorOvl, narratorIdx, &actorHead, ATP_MOUSE)) {
if (autoMsg != -1) {
freezeCell(&cellHead, autoOvl, autoMsg, 5, -1, 9998, 0);
char* pText = getText(autoMsg, autoOvl);
if (strlen(pText))
userWait = 1;
}
changeScriptParamInList(-1, -1, &relHead, 9998, 0);
autoTrack = false;
enableUser = 1;
} else {
userEnabled = false;
}
} else if (autoMsg != -1) {
removeCell(&cellHead, autoOvl, autoMsg, 5, masterScreen);
autoMsg = -1;
}
} else {
// Keep ScummVM being responsive even when displayOn is false
g_system->updateScreen();
}
} while (!playerDontAskQuit && quitValue2 && quitValue != 7);
// Free data
removeAllScripts(&relHead);
removeAllScripts(&procHead);
resetActorPtr(&actorHead);
freeOverlayTable();
closeCnf();
closeBase();
resetFileEntryRange(0, NUM_FILE_ENTRIES);
freeObjectList(&cellHead);
freeBackgroundIncrustList(&backgroundIncrustHead);
}
} // End of namespace Cruise