mirror of
https://github.com/libretro/scummvm.git
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70fdec6411
Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before).
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef CELAUNCHERDIALOG_H
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#define CELAUNCHERDIALOG_H
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#include "base/plugins.h"
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#include "common/fs.h"
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#include "gui/launcher.h"
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#include "gui/massadd.h"
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class CELauncherDialog : public GUI::LauncherDialog {
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public:
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CELauncherDialog();
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virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
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protected:
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void addGame();
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};
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typedef GUI::LauncherDialog GUILauncherDialog;
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#endif
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