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78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_DEBUG_H
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#define SKY_DEBUG_H
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#include "common/scummsys.h"
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#include "gui/debugger.h"
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namespace Sky {
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class Logic;
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class Mouse;
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class Screen;
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class SkyCompact;
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class Debugger : public GUI::Debugger {
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public:
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Debugger(Logic *logic, Mouse *mouse, Screen *screen, SkyCompact *skyCompact);
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virtual ~Debugger(); // we need this here for __SYMBIAN32__ archaic gcc/UIQ
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bool showGrid() { return _showGrid; }
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private:
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virtual void preEnter();
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virtual void postEnter();
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private:
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bool Cmd_ShowGrid(int argc, const char **argv);
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bool Cmd_ReloadGrid(int argc, const char **argv);
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bool Cmd_ShowCompact(int argc, const char **argv);
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bool Cmd_LogicCommand(int argc, const char **argv);
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bool Cmd_Info(int argc, const char **argv);
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bool Cmd_ScriptVar(int argc, const char **argv);
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bool Cmd_Section(int argc, const char **argv);
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bool Cmd_LogicList(int argc, const char **argv);
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void dumpCompact(uint16 cptId);
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Logic *_logic;
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Mouse *_mouse;
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Screen *_screen;
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SkyCompact *_skyCompact;
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bool _showGrid;
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};
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class Debug {
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public:
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static void logic(uint32 logic);
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static void script(uint32 command, uint16 *scriptData);
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static void mcode(uint32 mcode, uint32 a, uint32 b, uint32 c);
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};
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} // End of namespace Sky
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#endif
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