NMIError cdd2d58361 GROOVIE: Fix starting background music
The check to see if background music should be started was implemented as part
of the input processing. As a result, background music would not start if the
game was not getting any input. F.e. on the main menu after starting the game,
if you let the music play until it finishes without doing anything, the game
will go silent. Only after moving the mouse will the background music track
start. The original interpreter starts the background music without needing
user input.

I've fixed this by moving the check to start background music to the timer
loop of the MusicPlayer. I've added a check to prevent background music from
starting while the game is not accepting input.
2020-08-21 00:03:09 +02:00
..
2020-08-21 00:03:09 +02:00