mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 07:39:08 +00:00
e70fd59b35
The regression affected AGOS and maybe some others; specifically, the real MidiDriver would have been deleted twice -- I previously missed that the Engine instances takes care of freeing the real MidiDriver, not the MidiPlayer wrapping it. This commit should clarify the ownership of the real MidiDriver for most pseudo MidiDrivers.
751 lines
21 KiB
C++
751 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "groovie/music.h"
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#include "groovie/groovie.h"
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#include "groovie/resource.h"
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#include "backends/audiocd/audiocd.h"
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#include "common/config-manager.h"
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#include "common/macresman.h"
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#include "common/memstream.h"
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#include "audio/midiparser.h"
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namespace Groovie {
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// MusicPlayer
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MusicPlayer::MusicPlayer(GroovieEngine *vm) :
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_vm(vm), _isPlaying(false), _backgroundFileRef(0), _gameVolume(100),
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_prevCDtrack(0), _backgroundDelay(0) {
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}
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MusicPlayer::~MusicPlayer() {
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g_system->getAudioCDManager()->stop();
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}
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void MusicPlayer::playSong(uint32 fileref) {
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Common::StackLock lock(_mutex);
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// Set the volumes
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_fadingEndVolume = 100;
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_gameVolume = 100;
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// Play the referenced file once
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play(fileref, false);
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}
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void MusicPlayer::setBackgroundSong(uint32 fileref) {
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Common::StackLock lock(_mutex);
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Changing the background song: %04X", fileref);
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_backgroundFileRef = fileref;
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}
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void MusicPlayer::frameTick() {
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if (_backgroundDelay > 0) {
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_backgroundDelay--;
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if (_backgroundDelay == 0)
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playSong(_backgroundFileRef);
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}
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}
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void MusicPlayer::setBackgroundDelay(uint16 delay) {
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_backgroundDelay = delay;
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}
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void MusicPlayer::playCD(uint8 track) {
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int startms = 0;
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// Stop the MIDI playback
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unload();
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Playing CD track %d", track);
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if (track == 3) {
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// This is the credits song, start at 23:20
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startms = 1400000;
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// TODO: If we want to play it directly from the CD, we should decrement
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// the song number (it's track 2 on the 2nd CD)
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} else if ((track == 98) && (_prevCDtrack == 3)) {
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// Track 98 is used as a hack to stop the credits song
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g_system->getAudioCDManager()->stop();
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return;
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}
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// Save the playing track in order to be able to stop the credits song
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_prevCDtrack = track;
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// Wait until the CD stops playing the current song
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// It was in the original interpreter, but it introduces a big delay
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// in the middle of the introduction, so it's disabled right now
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/*
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g_system->getAudioCDManager()->updateCD();
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while (g_system->getAudioCDManager()->isPlaying()) {
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// Wait a bit and try again
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_vm->_system->delayMillis(100);
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g_system->getAudioCDManager()->updateCD();
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}
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*/
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// Play the track starting at the requested offset (1000ms = 75 frames)
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g_system->getAudioCDManager()->play(track - 1, 1, startms * 75 / 1000, 0);
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// If the audio is not playing from the CD, play the "fallback" MIDI.
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// The Mac version has no CD tracks, so it will always use the MIDI.
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if (!g_system->getAudioCDManager()->isPlaying()) {
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if (track == 2) {
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// Intro MIDI fallback
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if (_vm->getPlatform() == Common::kPlatformMacintosh)
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playSong(70);
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else
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playSong((19 << 10) | 36); // XMI.GJD, file 36
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} else if (track == 3) {
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// TODO: Credits MIDI fallback
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}
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}
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}
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void MusicPlayer::startBackground() {
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debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: startBackground()");
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if (!_isPlaying && _backgroundFileRef) {
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debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the background song (0x%4X)", _backgroundFileRef);
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play(_backgroundFileRef, true);
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}
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}
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void MusicPlayer::setUserVolume(uint16 volume) {
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Common::StackLock lock(_mutex);
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// Save the new user volume
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_userVolume = volume;
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if (_userVolume > 0x100)
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_userVolume = 0x100;
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// Apply it
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updateVolume();
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}
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void MusicPlayer::setGameVolume(uint16 volume, uint16 time) {
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Common::StackLock lock(_mutex);
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time);
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// Save the start parameters of the fade
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_fadingStartTime = _vm->_system->getMillis();
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_fadingStartVolume = _gameVolume;
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_fadingDuration = time;
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// Save the new game volume
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_fadingEndVolume = volume;
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if (_fadingEndVolume > 100)
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_fadingEndVolume = 100;
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}
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bool MusicPlayer::play(uint32 fileref, bool loop) {
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// Unload the previous song
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unload();
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// Set the new state
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_isPlaying = true;
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// Load the new file
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return load(fileref, loop);
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}
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void MusicPlayer::applyFading() {
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debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: applyFading() _fadingStartTime = %d, _fadingDuration = %d, _fadingStartVolume = %d, _fadingEndVolume = %d", _fadingStartTime, _fadingDuration, _fadingStartVolume, _fadingEndVolume);
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Common::StackLock lock(_mutex);
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// Calculate the passed time
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uint32 time = _vm->_system->getMillis() - _fadingStartTime;
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debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: time = %d, _gameVolume = %d", time, _gameVolume);
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if (time >= _fadingDuration) {
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// Set the end volume
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_gameVolume = _fadingEndVolume;
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} else {
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// Calculate the interpolated volume for the current time
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_gameVolume = (_fadingStartVolume * (_fadingDuration - time) +
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_fadingEndVolume * time) / _fadingDuration;
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}
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if (_gameVolume == _fadingEndVolume) {
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// If we were fading to 0, stop the playback and restore the volume
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if (_fadingEndVolume == 0) {
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Faded to zero: end of song. _fadingEndVolume set to 100");
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unload();
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}
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}
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// Apply it
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updateVolume();
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}
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void MusicPlayer::onTimer(void *refCon) {
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debugC(9, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: onTimer()");
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MusicPlayer *music = (MusicPlayer *)refCon;
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Common::StackLock lock(music->_mutex);
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// Apply the game volume fading
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if (music->_gameVolume != music->_fadingEndVolume) {
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// Apply the next step of the fading
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music->applyFading();
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}
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// Handle internal timed events
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music->onTimerInternal();
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}
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void MusicPlayer::unload() {
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Stopping the playback");
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// Set the new state
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_isPlaying = false;
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}
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// MusicPlayerMidi
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MusicPlayerMidi::MusicPlayerMidi(GroovieEngine *vm) :
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MusicPlayer(vm), _midiParser(NULL), _data(NULL), _driver(NULL) {
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// Initialize the channel volumes
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for (int i = 0; i < 0x10; i++) {
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_chanVolumes[i] = 0x7F;
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}
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}
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MusicPlayerMidi::~MusicPlayerMidi() {
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// Stop the callback
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if (_driver)
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_driver->setTimerCallback(NULL, NULL);
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Common::StackLock lock(_mutex);
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// Unload the parser
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unload();
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delete _midiParser;
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// Unload the MIDI Driver
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if (_driver) {
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_driver->close();
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delete _driver;
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}
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}
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void MusicPlayerMidi::send(uint32 b) {
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if ((b & 0xFFF0) == 0x07B0) { // Volume change
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// Save the specific channel volume
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byte chan = b & 0xF;
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_chanVolumes[chan] = (b >> 16) & 0x7F;
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// Send the updated value
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updateChanVolume(chan);
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return;
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}
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if (_driver)
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_driver->send(b);
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}
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void MusicPlayerMidi::metaEvent(byte type, byte *data, uint16 length) {
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switch (type) {
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case 0x2F:
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// End of Track, play the background song
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endTrack();
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break;
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default:
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if (_driver)
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_driver->metaEvent(type, data, length);
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break;
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}
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}
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void MusicPlayerMidi::updateChanVolume(byte channel) {
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// Generate a MIDI Control change message for the volume
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uint32 b = 0x7B0;
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// Specify the channel
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b |= (channel & 0xF);
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// Scale by the user and game volumes
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uint32 val = (_chanVolumes[channel] * _userVolume * _gameVolume) / 0x100 / 100;
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val &= 0x7F;
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// Send it to the driver
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if (_driver)
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_driver->send(b | (val << 16));
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}
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void MusicPlayerMidi::endTrack() {
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debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: endTrack()");
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unload();
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}
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void MusicPlayerMidi::onTimerInternal() {
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// TODO: We really only need to call this while music is playing.
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if (_midiParser)
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_midiParser->onTimer();
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}
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void MusicPlayerMidi::updateVolume() {
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// Apply it to all the channels
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for (int i = 0; i < 0x10; i++) {
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updateChanVolume(i);
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}
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}
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void MusicPlayerMidi::unload() {
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MusicPlayer::unload();
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// Unload the parser data
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if (_midiParser)
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_midiParser->unloadMusic();
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// Unload the data
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delete[] _data;
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_data = NULL;
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}
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bool MusicPlayerMidi::loadParser(Common::SeekableReadStream *stream, bool loop) {
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if (!_midiParser)
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return false;
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// Read the whole file to memory
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int length = stream->size();
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_data = new byte[length];
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stream->read(_data, length);
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delete stream;
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// Set the looping option
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_midiParser->property(MidiParser::mpAutoLoop, loop);
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// Start parsing the data
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if (!_midiParser->loadMusic(_data, length)) {
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error("Groovie::Music: Couldn't parse the data");
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return false;
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}
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// Activate the timer source
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if (_driver)
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_driver->setTimerCallback(this, &onTimer);
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return true;
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}
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// MusicPlayerXMI
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MusicPlayerXMI::MusicPlayerXMI(GroovieEngine *vm, const Common::String >lName) :
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MusicPlayerMidi(vm) {
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// Create the parser
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_midiParser = MidiParser::createParser_XMIDI();
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// Create the driver
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MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
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_driver = MidiDriver::createMidi(dev);
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assert(_driver);
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_driver->open(); // TODO: Handle return value != 0 (indicating an error)
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// Set the parser's driver
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_midiParser->setMidiDriver(this);
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// Set the timer rate
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_midiParser->setTimerRate(_driver->getBaseTempo());
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// Initialize the channel banks
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for (int i = 0; i < 0x10; i++) {
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_chanBanks[i] = 0;
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}
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// Load the Global Timbre Library
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if (MidiDriver::getMusicType(dev) == MT_ADLIB) {
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// MIDI through AdLib
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_musicType = MT_ADLIB;
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loadTimbres(gtlName + ".ad");
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// Setup the percussion channel
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for (uint i = 0; i < _timbres.size(); i++) {
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if (_timbres[i].bank == 0x7F)
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setTimbreAD(9, _timbres[i]);
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}
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} else if ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32")) {
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_driver->sendMT32Reset();
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// MT-32
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_musicType = MT_MT32;
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loadTimbres(gtlName + ".mt");
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} else {
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_driver->sendGMReset();
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// GM
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_musicType = 0;
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}
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}
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MusicPlayerXMI::~MusicPlayerXMI() {
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//~MusicPlayer();
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// Unload the timbres
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clearTimbres();
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}
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void MusicPlayerXMI::send(uint32 b) {
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if ((b & 0xFFF0) == 0x72B0) { // XMIDI Patch Bank Select 114
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// From AIL2's documentation: XMIDI Patch Bank Select controller (114)
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// selects a bank to be used when searching the next patches
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byte chan = b & 0xF;
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byte bank = (b >> 16) & 0xFF;
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debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Selecting bank %X for channel %X", bank, chan);
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_chanBanks[chan] = bank;
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return;
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} else if ((b & 0xF0) == 0xC0) { // Program change
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// We intercept the program change when using AdLib or MT32 drivers,
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// since we have custom timbres for them. The command is sent
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// unchanged to GM drivers.
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if (_musicType != 0) {
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byte chan = b & 0xF;
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byte patch = (b >> 8) & 0xFF;
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debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting custom patch %X from bank %X to channel %X", patch, _chanBanks[chan], chan);
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// Try to find the requested patch from the previously
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// specified bank
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int numTimbres = _timbres.size();
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for (int i = 0; i < numTimbres; i++) {
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if ((_timbres[i].bank == _chanBanks[chan]) &&
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(_timbres[i].patch == patch)) {
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if (_musicType == MT_ADLIB) {
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setTimbreAD(chan, _timbres[i]);
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} else if (_musicType == MT_MT32) {
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setTimbreMT(chan, _timbres[i]);
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}
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return;
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}
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}
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// If we got here we couldn't find the patch, and the
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// received message will be sent unchanged.
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}
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}
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MusicPlayerMidi::send(b);
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}
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bool MusicPlayerXMI::load(uint32 fileref, bool loop) {
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
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// Open the song resource
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Common::SeekableReadStream *file = _vm->_resMan->open(fileref);
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if (!file) {
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error("Groovie::Music: Couldn't find resource 0x%04X", fileref);
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return false;
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}
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return loadParser(file, loop);
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}
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void MusicPlayerXMI::loadTimbres(const Common::String &filename) {
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// Load the Global Timbre Library format as documented in AIL2
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debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loading the GTL file %s", filename.c_str());
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// Does it exist?
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if (!Common::File::exists(filename)) {
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error("Groovie::Music: %s not found", filename.c_str());
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return;
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}
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// Open the GTL
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Common::File *gtl = new Common::File();
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if (!gtl->open(filename.c_str())) {
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delete gtl;
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error("Groovie::Music: Couldn't open %s", filename.c_str());
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return;
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}
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// Clear the old timbres before loading the new ones
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clearTimbres();
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// Get the list of timbres
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while (true) {
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Timbre t;
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t.patch = gtl->readByte();
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t.bank = gtl->readByte();
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if ((t.patch == 0xFF) && (t.bank == 0xFF)) {
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// End of list
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break;
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}
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// We temporarily use the size field to store the offset
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t.size = gtl->readUint32LE();
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// Add it to the list
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_timbres.push_back(t);
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}
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// Read the timbres
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for (unsigned int i = 0; i < _timbres.size(); i++) {
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// Seek to the start of the timbre
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gtl->seek(_timbres[i].size);
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// Read the size
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_timbres[i].size = gtl->readUint16LE() - 2;
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// Allocate memory for the timbre data
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_timbres[i].data = new byte[_timbres[i].size];
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// Read the timbre data
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gtl->read(_timbres[i].data, _timbres[i].size);
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debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loaded patch %x in bank %x with size %d",
|
|
_timbres[i].patch, _timbres[i].bank, _timbres[i].size);
|
|
}
|
|
|
|
// Close the file
|
|
delete gtl;
|
|
}
|
|
|
|
void MusicPlayerXMI::clearTimbres() {
|
|
// Delete the allocated data
|
|
int num = _timbres.size();
|
|
for (int i = 0; i < num; i++) {
|
|
delete[] _timbres[i].data;
|
|
}
|
|
|
|
// Erase the array entries
|
|
_timbres.clear();
|
|
}
|
|
|
|
void MusicPlayerXMI::setTimbreAD(byte channel, const Timbre &timbre) {
|
|
// Verify the timbre size
|
|
if (timbre.size != 12) {
|
|
error("Groovie::Music: Invalid size for an AdLib timbre: %d", timbre.size);
|
|
}
|
|
|
|
// Prepare the AdLib Instrument array from the GTL entry
|
|
//
|
|
// struct AdLibInstrument used by our AdLib MIDI synth is 30 bytes.
|
|
// Since we pass data + 2 for non percussion instruments we need to
|
|
// have a buffer of size 32, so there are no invalid memory reads,
|
|
// when setting up an AdLib instrument.
|
|
byte data[32];
|
|
memset(data, 0, sizeof(data));
|
|
|
|
data[2] = timbre.data[1]; // mod_characteristic
|
|
data[3] = timbre.data[2] ^ 0x3F; // mod_scalingOutputLevel
|
|
data[4] = ~timbre.data[3]; // mod_attackDecay
|
|
data[5] = ~timbre.data[4]; // mod_sustainRelease
|
|
data[6] = timbre.data[5]; // mod_waveformSelect
|
|
data[7] = timbre.data[7]; // car_characteristic
|
|
data[8] = timbre.data[8] ^ 0x3F; // car_scalingOutputLevel
|
|
data[9] = ~timbre.data[9]; // car_attackDecay
|
|
data[10] = ~timbre.data[10]; // car_sustainRelease
|
|
data[11] = timbre.data[11]; // car_waveformSelect
|
|
data[12] = timbre.data[6]; // feedback
|
|
|
|
// Send the instrument to the driver
|
|
if (timbre.bank == 0x7F) {
|
|
// This is a Percussion instrument, this will always be set on the same note
|
|
data[0] = timbre.patch;
|
|
|
|
// From AIL2's documentation: If the instrument is to be played in MIDI
|
|
// channel 10, num specifies its desired absolute MIDI note number.
|
|
data[1] = timbre.data[0];
|
|
|
|
_driver->getPercussionChannel()->sysEx_customInstrument('ADLP', data);
|
|
} else {
|
|
// Some tweaks for non-percussion instruments
|
|
byte mult1 = timbre.data[1] & 0xF;
|
|
if (mult1 < 4)
|
|
mult1 = 1 << mult1;
|
|
data[2] = (timbre.data[1] & 0xF0) + (mult1 & 0xF);
|
|
byte mult2 = timbre.data[7] & 0xF;
|
|
if (mult2 < 4)
|
|
mult2 = 1 << mult2;
|
|
data[7] = (timbre.data[7] & 0xF0) + (mult2 & 0xF);
|
|
// TODO: Fix CHARACTERISTIC: 0xF0: pitch_vib, amp_vib, sustain_sound, env_scaling 0xF: freq_mult
|
|
// TODO: Fix KSL_TL: 0xC: key_scale_lvl 0x3F: out_lvl
|
|
|
|
// From AIL2's documentation: num specifies the number of semitones
|
|
// by which to transpose notes played with the instrument.
|
|
if (timbre.data[0] != 0)
|
|
warning("Groovie::Music: AdLib instrument's transposing not supported");
|
|
|
|
_driver->sysEx_customInstrument(channel, 'ADL ', data + 2);
|
|
}
|
|
}
|
|
|
|
|
|
#include "common/pack-start.h" // START STRUCT PACKING
|
|
|
|
struct RolandInstrumentSysex {
|
|
byte roland_id;
|
|
byte device_id;
|
|
byte model_id;
|
|
byte command;
|
|
byte address[3];
|
|
byte instrument[0xF6];
|
|
byte checksum;
|
|
} PACKED_STRUCT;
|
|
|
|
#include "common/pack-end.h" // END STRUCT PACKING
|
|
|
|
void setRolandInstrument(MidiDriver *drv, byte channel, byte *instrument) {
|
|
RolandInstrumentSysex sysex;
|
|
memcpy(&sysex.instrument, instrument, 0xF6);
|
|
|
|
// Show the timbre name as extra debug information
|
|
Common::String name((char *)instrument, 10);
|
|
debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting MT32 timbre '%s' to channel %d", name.c_str(), channel);
|
|
|
|
sysex.roland_id = 0x41;
|
|
sysex.device_id = channel; // Unit#
|
|
sysex.model_id = 0x16; // MT32
|
|
sysex.command = 0x12; // Data set
|
|
|
|
// Remap instrument to appropriate address space.
|
|
int address = 0x008000;
|
|
sysex.address[0] = (address >> 14) & 0x7F;
|
|
sysex.address[1] = (address >> 7) & 0x7F;
|
|
sysex.address[2] = (address ) & 0x7F;
|
|
|
|
// Compute the checksum.
|
|
byte checksum = 0;
|
|
byte *ptr = sysex.address;
|
|
for (int i = 4; i < (int)sizeof(RolandInstrumentSysex) - 1; ++i)
|
|
checksum -= *ptr++;
|
|
sysex.checksum = checksum & 0x7F;
|
|
|
|
// Send sysex
|
|
drv->sysEx((byte *)&sysex, sizeof(RolandInstrumentSysex));
|
|
|
|
|
|
// Wait the time it takes to send the SysEx data
|
|
uint32 delay = (sizeof(RolandInstrumentSysex) + 2) * 1000 / 3125;
|
|
|
|
// Plus an additional delay for the MT-32 rev00
|
|
delay += 40;
|
|
|
|
g_system->delayMillis(delay);
|
|
}
|
|
|
|
void MusicPlayerXMI::setTimbreMT(byte channel, const Timbre &timbre) {
|
|
// Verify the timbre size
|
|
if (timbre.size != 0xF6)
|
|
error("Groovie::Music: Invalid size for an MT-32 timbre: %d", timbre.size);
|
|
|
|
setRolandInstrument(_driver, channel, timbre.data);
|
|
}
|
|
|
|
|
|
// MusicPlayerMac
|
|
|
|
MusicPlayerMac::MusicPlayerMac(GroovieEngine *vm) : MusicPlayerMidi(vm) {
|
|
// Create the parser
|
|
_midiParser = MidiParser::createParser_SMF();
|
|
|
|
// Create the driver
|
|
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
|
|
_driver = MidiDriver::createMidi(dev);
|
|
assert(_driver);
|
|
|
|
_driver->open(); // TODO: Handle return value != 0 (indicating an error)
|
|
|
|
// Set the parser's driver
|
|
_midiParser->setMidiDriver(this);
|
|
|
|
// Set the timer rate
|
|
_midiParser->setTimerRate(_driver->getBaseTempo());
|
|
|
|
// Sanity check
|
|
assert(_vm->_macResFork);
|
|
}
|
|
|
|
bool MusicPlayerMac::load(uint32 fileref, bool loop) {
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
|
|
|
|
// First try for compressed MIDI
|
|
Common::SeekableReadStream *file = _vm->_macResFork->getResource(MKID_BE('cmid'), fileref & 0x3FF);
|
|
|
|
if (file) {
|
|
// Found the resource, decompress it
|
|
Common::SeekableReadStream *tmp = decompressMidi(file);
|
|
delete file;
|
|
file = tmp;
|
|
} else {
|
|
// Otherwise, it's uncompressed
|
|
file = _vm->_macResFork->getResource(MKID_BE('Midi'), fileref & 0x3FF);
|
|
if (!file)
|
|
error("Groovie::Music: Couldn't find resource 0x%04X", fileref);
|
|
}
|
|
|
|
return loadParser(file, loop);
|
|
}
|
|
|
|
Common::SeekableReadStream *MusicPlayerMac::decompressMidi(Common::SeekableReadStream *stream) {
|
|
// Initialize an output buffer of the given size
|
|
uint32 size = stream->readUint32BE();
|
|
byte *output = (byte *)malloc(size);
|
|
|
|
byte *current = output;
|
|
uint32 decompBytes = 0;
|
|
while ((decompBytes < size) && !stream->eos()) {
|
|
// 8 flags
|
|
byte flags = stream->readByte();
|
|
|
|
for (byte i = 0; (i < 8) && !stream->eos(); i++) {
|
|
if (flags & 1) {
|
|
// 1: Next byte is a literal
|
|
*(current++) = stream->readByte();
|
|
if (stream->eos())
|
|
continue;
|
|
decompBytes++;
|
|
} else {
|
|
// 0: It's a reference to part of the history
|
|
uint16 args = stream->readUint16BE();
|
|
if (stream->eos())
|
|
continue;
|
|
|
|
// Length = 4bit unsigned (3 minimal)
|
|
uint8 length = (args >> 12) + 3;
|
|
|
|
// Offset = 12bit signed (all values are negative)
|
|
int16 offset = (args & 0xFFF) | 0xF000;
|
|
|
|
// Copy from the past decompressed bytes
|
|
decompBytes += length;
|
|
while (length > 0) {
|
|
*(current) = *(current + offset);
|
|
current++;
|
|
length--;
|
|
}
|
|
}
|
|
flags = flags >> 1;
|
|
}
|
|
}
|
|
|
|
// Return the output buffer wrapped in a MemoryReadStream
|
|
return new Common::MemoryReadStream(output, size, DisposeAfterUse::YES);
|
|
}
|
|
|
|
} // End of Groovie namespace
|