mirror of
https://github.com/libretro/scummvm.git
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90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/file.h"
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#include "titanic/titanic.h"
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#include "titanic/support/simple_file.h"
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#include "titanic/core/resource_key.h"
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namespace Titanic {
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void CResourceKey::save(SimpleFile *file, int indent) const {
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file->writeNumberLine(1, indent);
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file->writeQuotedLine("Resource Key...", indent);
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file->writeQuotedLine(_key, indent);
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CSaveableObject::save(file, indent);
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}
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void CResourceKey::load(SimpleFile *file) {
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int val = file->readNumber();
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if (val == 0 || val == 1) {
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file->readBuffer();
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CString str = file->readString();
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setValue(str);
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}
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CSaveableObject::load(file);
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}
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void CResourceKey::setValue(const CString &name) {
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CString nameStr = name;
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nameStr.toLowercase();
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_key = nameStr;
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_value = nameStr;
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int idx = _value.lastIndexOf('\\');
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if (idx >= 0)
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_value = _value.mid(idx + 1);
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}
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CString CResourceKey::exists() const {
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CString name = _key;
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// Check for a resource being specified within an ST container
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int idx = name.indexOf('#');
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if (idx >= 0) {
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name = name.left(idx);
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name += ".st";
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}
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// The original did tests for the file in the different
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// asset paths, which aren't needed in ScummVM
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Common::File f;
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return f.exists(name) ? name : CString();
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}
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bool CResourceKey::scanForFile() const {
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return g_vm->_filesManager.scanForFile(_value);
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}
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FileType CResourceKey::fileTypeSuffix() const {
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return _value.fileTypeSuffix();
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}
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ImageType CResourceKey::imageTypeSuffix() const {
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return _value.imageTypeSuffix();
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}
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} // End of namespace Titanic
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