mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
297 lines
7.0 KiB
C++
297 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/memstream.h"
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#include "common/str.h"
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#include "common/stream.h"
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#include "common/winexe_ne.h"
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namespace Common {
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NEResources::NEResources() {
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_exe = 0;
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}
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NEResources::~NEResources() {
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clear();
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}
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void NEResources::clear() {
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if (_exe) {
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delete _exe;
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_exe = 0;
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}
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_resources.clear();
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}
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bool NEResources::loadFromEXE(const String &fileName) {
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if (fileName.empty())
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return false;
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File *file = new File();
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if (!file->open(fileName)) {
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delete file;
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return false;
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}
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return loadFromEXE(file);
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}
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bool NEResources::loadFromEXE(SeekableReadStream *stream) {
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clear();
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if (!stream)
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return false;
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_exe = stream;
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uint32 offsetResourceTable = getResourceTableOffset();
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if (offsetResourceTable == 0xFFFFFFFF)
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return false;
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if (offsetResourceTable == 0)
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return true;
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if (!readResourceTable(offsetResourceTable))
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return false;
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return true;
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}
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bool NEResources::loadFromCompressedEXE(const String &fileName) {
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// Based on http://www.cabextract.org.uk/libmspack/doc/szdd_kwaj_format.html
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// TODO: Merge this with with loadFromEXE() so the handling of the compressed
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// EXE's is transparent
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File file;
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if (!file.open(fileName))
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return false;
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// First part of the signature
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if (file.readUint32BE() != MKTAG('S','Z','D','D'))
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return false;
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// Second part of the signature
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if (file.readUint32BE() != 0x88F02733)
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return false;
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// Compression mode must be 'A'
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if (file.readByte() != 'A')
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return false;
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file.readByte(); // file name character change
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uint32 unpackedLength = file.readUint32LE();
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byte *window = new byte[0x1000];
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int pos = 0x1000 - 16;
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memset(window, 0x20, 0x1000); // Initialize to all spaces
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byte *unpackedData = (byte *)malloc(unpackedLength);
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assert(unpackedData);
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byte *dataPos = unpackedData;
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// Apply simple LZSS decompression
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for (;;) {
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byte controlByte = file.readByte();
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if (file.eos())
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break;
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for (byte i = 0; i < 8; i++) {
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if (controlByte & (1 << i)) {
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*dataPos++ = window[pos++] = file.readByte();
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pos &= 0xFFF;
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} else {
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int matchPos = file.readByte();
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int matchLen = file.readByte();
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matchPos |= (matchLen & 0xF0) << 4;
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matchLen = (matchLen & 0xF) + 3;
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while (matchLen--) {
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*dataPos++ = window[pos++] = window[matchPos++];
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pos &= 0xFFF;
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matchPos &= 0xFFF;
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}
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}
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}
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}
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delete[] window;
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SeekableReadStream *stream = new MemoryReadStream(unpackedData, unpackedLength);
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return loadFromEXE(stream);
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}
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uint32 NEResources::getResourceTableOffset() {
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if (!_exe)
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return 0xFFFFFFFF;
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if (!_exe->seek(0))
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return 0xFFFFFFFF;
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// 'MZ'
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if (_exe->readUint16BE() != 0x4D5A)
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return 0xFFFFFFFF;
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if (!_exe->seek(60))
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return 0xFFFFFFFF;
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uint32 offsetSegmentEXE = _exe->readUint16LE();
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if (!_exe->seek(offsetSegmentEXE))
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return 0xFFFFFFFF;
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// 'NE'
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if (_exe->readUint16BE() != 0x4E45)
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return 0xFFFFFFFF;
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if (!_exe->seek(offsetSegmentEXE + 36))
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return 0xFFFFFFFF;
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uint32 offsetResourceTable = _exe->readUint16LE();
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if (offsetResourceTable == 0)
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// No resource table
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return 0;
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// Offset relative to the segment _exe header
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offsetResourceTable += offsetSegmentEXE;
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if (!_exe->seek(offsetResourceTable))
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return 0xFFFFFFFF;
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return offsetResourceTable;
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}
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static const char *s_resTypeNames[] = {
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"", "cursor", "bitmap", "icon", "menu", "dialog", "string",
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"font_dir", "font", "accelerator", "rc_data", "msg_table",
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"group_cursor", "", "group_icon", "", "version", "dlg_include",
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"", "plug_play", "vxd", "ani_cursor", "ani_icon", "html",
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"manifest"
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};
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bool NEResources::readResourceTable(uint32 offset) {
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if (!_exe)
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return false;
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if (!_exe->seek(offset))
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return false;
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uint32 align = 1 << _exe->readUint16LE();
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uint16 typeID = _exe->readUint16LE();
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while (typeID != 0) {
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// High bit of the type means integer type
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WinResourceID type;
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if (typeID & 0x8000)
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type = typeID & 0x7FFF;
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else
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type = getResourceString(*_exe, offset + typeID);
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uint16 resCount = _exe->readUint16LE();
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_exe->skip(4); // reserved
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for (int i = 0; i < resCount; i++) {
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Resource res;
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// Resource properties
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res.offset = _exe->readUint16LE() * align;
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res.size = _exe->readUint16LE() * align;
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res.flags = _exe->readUint16LE();
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uint16 id = _exe->readUint16LE();
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res.handle = _exe->readUint16LE();
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res.usage = _exe->readUint16LE();
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res.type = type;
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// High bit means integer type
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if (id & 0x8000)
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res.id = id & 0x7FFF;
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else
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res.id = getResourceString(*_exe, offset + id);
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if (typeID & 0x8000 && ((typeID & 0x7FFF) < ARRAYSIZE(s_resTypeNames)) && s_resTypeNames[typeID & 0x7FFF][0] != 0)
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debug(2, "Found resource %s %s", s_resTypeNames[typeID & 0x7FFF], res.id.toString().c_str());
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else
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debug(2, "Found resource %s %s", type.toString().c_str(), res.id.toString().c_str());
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_resources.push_back(res);
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}
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typeID = _exe->readUint16LE();
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}
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return true;
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}
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String NEResources::getResourceString(SeekableReadStream &exe, uint32 offset) {
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uint32 curPos = exe.pos();
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if (!exe.seek(offset)) {
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exe.seek(curPos);
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return "";
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}
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uint8 length = exe.readByte();
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String string;
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for (uint16 i = 0; i < length; i++)
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string += (char)exe.readByte();
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exe.seek(curPos);
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return string;
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}
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const NEResources::Resource *NEResources::findResource(const WinResourceID &type, const WinResourceID &id) const {
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for (List<Resource>::const_iterator it = _resources.begin(); it != _resources.end(); ++it)
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if (it->type == type && it->id == id)
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return &*it;
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return 0;
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}
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SeekableReadStream *NEResources::getResource(const WinResourceID &type, const WinResourceID &id) {
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const Resource *res = findResource(type, id);
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if (!res)
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return 0;
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_exe->seek(res->offset);
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return _exe->readStream(res->size);
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}
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const Array<WinResourceID> NEResources::getIDList(const WinResourceID &type) const {
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Array<WinResourceID> idArray;
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for (List<Resource>::const_iterator it = _resources.begin(); it != _resources.end(); ++it)
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if (it->type == type)
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idArray.push_back(it->id);
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return idArray;
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}
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} // End of namespace Common
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