mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
3408 lines
81 KiB
C++
3408 lines
81 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#include "mortevielle/mortevielle.h"
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#include "mortevielle/dialogs.h"
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#include "mortevielle/menu.h"
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#include "mortevielle/mouse.h"
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#include "mortevielle/outtext.h"
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#include "common/scummsys.h"
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#include "graphics/cursorman.h"
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namespace Mortevielle {
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/**
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* Check is a key was pressed
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* It also delays the engine and check if the screen has to be updated
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* @remarks Originally called 'keypressed'
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*/
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bool MortevielleEngine::keyPressed() {
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// Check for any pending key presses
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handleEvents();
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// Check if it's time to draw the next frame
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if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) {
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_lastGameFrame = g_system->getMillis();
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_screenSurface->updateScreen();
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_debugger->onFrame();
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}
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// Delay briefly to keep CPU usage down
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g_system->delayMillis(5);
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// Return if there are any pending key presses
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return !_keypresses.empty();
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}
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/**
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* Wait for a keypress
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* @remarks Originally called 'get_ch'
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*/
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int MortevielleEngine::getChar() {
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bool end = false;
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// If there isn't any pending keypress, wait until there is
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while (!shouldQuit() && !end) {
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end = keyPressed();
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}
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// Return the top keypress
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return shouldQuit() ? 0 : _keypresses.pop();
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}
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/**
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* Handle pending events
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* @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400,
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* the mouse Y position is divided by 2 to keep the game thinking the Y goes from 0 - 199
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*/
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bool MortevielleEngine::handleEvents() {
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Common::Event event;
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if (!g_system->getEventManager()->pollEvent(event))
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return false;
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switch (event.type) {
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_MOUSEMOVE:
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_mousePos = Common::Point(event.mouse.x, event.mouse.y / 2);
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_mouse->_pos.x = event.mouse.x;
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_mouse->_pos.y = event.mouse.y / 2;
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if (event.type == Common::EVENT_LBUTTONDOWN)
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_mouseClick = true;
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else if (event.type == Common::EVENT_LBUTTONUP)
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_mouseClick = false;
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break;
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case Common::EVENT_KEYDOWN:
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addKeypress(event);
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break;
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default:
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break;
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}
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return true;
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}
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/**
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* Add the specified key to the pending keypress stack
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*/
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void MortevielleEngine::addKeypress(Common::Event &evt) {
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// Character to add
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char ch = evt.kbd.ascii;
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// Check for debugger
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if ((evt.kbd.keycode == Common::KEYCODE_d) && (evt.kbd.flags & Common::KBD_CTRL)) {
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// Attach to the debugger
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_debugger->attach();
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_debugger->onFrame();
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} else if ((evt.kbd.keycode >= Common::KEYCODE_a) && (evt.kbd.keycode <= Common::KEYCODE_z)) {
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// Handle alphabetic keys
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if (evt.kbd.hasFlags(Common::KBD_CTRL))
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ch = evt.kbd.keycode - Common::KEYCODE_a + 1;
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else
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ch = evt.kbd.keycode - Common::KEYCODE_a + 'A';
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} else if ((evt.kbd.keycode >= Common::KEYCODE_F1) && (evt.kbd.keycode <= Common::KEYCODE_F12)) {
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// Handle function keys
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ch = 59 + evt.kbd.keycode - Common::KEYCODE_F1;
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} else {
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// Series of special cases
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switch (evt.kbd.keycode) {
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case Common::KEYCODE_KP4:
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case Common::KEYCODE_LEFT:
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ch = '4';
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break;
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case Common::KEYCODE_KP2:
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case Common::KEYCODE_DOWN:
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ch = '2';
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break;
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case Common::KEYCODE_KP6:
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case Common::KEYCODE_RIGHT:
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ch = '6';
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break;
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case Common::KEYCODE_KP8:
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case Common::KEYCODE_UP:
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ch = '8';
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break;
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case Common::KEYCODE_KP7:
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ch = '7';
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break;
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case Common::KEYCODE_KP1:
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ch = '1';
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break;
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case Common::KEYCODE_KP9:
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ch = '9';
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break;
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case Common::KEYCODE_KP3:
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ch = '3';
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break;
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case Common::KEYCODE_KP5:
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ch = '5';
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break;
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case Common::KEYCODE_RETURN:
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ch = '\13';
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break;
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case Common::KEYCODE_ESCAPE:
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ch = '\33';
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break;
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default:
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break;
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}
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}
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if (ch != 0)
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_keypresses.push(ch);
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}
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static const byte CURSOR_ARROW_DATA[16 * 16] = {
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0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x00, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0x0f, 0x0f, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x00, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
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};
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/**
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* Initialize the mouse
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*/
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void MortevielleEngine::initMouse() {
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CursorMan.replaceCursor(CURSOR_ARROW_DATA, 16, 16, 0, 0, 0xff);
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CursorMan.showMouse(true);
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_mouse->initMouse();
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}
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/**
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* Sets the mouse position
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* @remarks Since the ScummVM screen surface is double height to handle 640x200 using 640x400,
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* the mouse Y position is doubled to convert from 0-199 to 0-399
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*/
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void MortevielleEngine::setMousePos(const Common::Point &pt) {
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// Adjust the passed position from simulated 640x200 to 640x400 co-ordinates
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Common::Point newPoint(pt.x, (pt.y == 199) ? 399 : pt.y * 2);
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if (newPoint != _mousePos)
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// Warp the mouse to the new position
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g_system->warpMouse(newPoint.x, newPoint.y);
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// Save the new position
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_mousePos = newPoint;
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}
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/**
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* Delay by a given amount
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*/
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void MortevielleEngine::delay(int amount) {
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uint32 endTime = g_system->getMillis() + amount;
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while (g_system->getMillis() < endTime) {
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if (g_system->getMillis() > (_lastGameFrame + GAME_FRAME_DELAY)) {
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_lastGameFrame = g_system->getMillis();
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_screenSurface->updateScreen();
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_debugger->onFrame();
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}
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g_system->delayMillis(10);
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}
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}
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/**
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* Waits for the user to select an action, and then handles it
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* @remarks Originally called tecran
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*/
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void MortevielleEngine::handleAction() {
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const int lim = 20000;
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int temps = 0;
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char inkey = '\0';
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bool funct = false;
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clearVerbBar();
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_controlMenu = 0;
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if (!_keyPressedEsc) {
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_menu->drawMenu();
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_menu->_menuDisplayed = true;
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temps = 0;
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_key = 0;
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funct = false;
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inkey = '.';
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_inMainGameLoop = true;
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do {
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_menu->updateMenu();
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prepareRoom();
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_mouse->moveMouse(funct, inkey);
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if (shouldQuit())
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return;
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++temps;
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if (keyPressed() || _mouseClick) {
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_soundManager->_mixer->stopHandle(_soundManager->_soundHandle);
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}
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} while (!((_menu->_menuSelected) || (temps > lim) || (funct) || (_anyone)));
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_inMainGameLoop = false;
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_menu->eraseMenu();
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_menu->_menuDisplayed = false;
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if (_menu->_menuSelected && (_currMenu == MENU_SAVE)) {
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Common::String saveName = Common::String::format("Savegame #%d", _currAction & 15);
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_savegameManager->saveGame(_currAction & 15, saveName);
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}
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if (_menu->_menuSelected && (_currMenu == MENU_LOAD))
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_savegameManager->loadGame((_currAction & 15) - 1);
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if (inkey == '\103') { /* F9 */
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temps = _dialogManager->show(_hintPctMessage);
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return;
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} else if (inkey == '\77') {
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if ((_menuOpcode != OPCODE_NONE) && ((_currMenu == MENU_ACTION) || (_currMenu == MENU_SELF))) {
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_currAction = _menuOpcode;
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displayTextInVerbBar(getEngineString(S_IDEM));
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} else
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return;
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} else if (inkey == '\104') {
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if ((_x != 0) && (_y != 0))
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_num = 9999;
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return;
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}
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}
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if (inkey == '\73') {
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_quitGame = true;
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hourToChar();
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} else {
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if ((funct) && (inkey != '\77'))
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return;
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if (temps > lim) {
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handleDescriptionText(2, 141);
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if (_num == 9999)
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_num = 0;
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} else {
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_menuOpcode = _currMenu;
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if ((_currMenu == MENU_ACTION) || (_currMenu == MENU_SELF))
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_menuOpcode = _currAction;
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bool handledOpcodeFl = false;
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if (!_anyone) {
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if ((_heroSearching) || (_obpart)) {
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if (_mouse->_pos.y < 12)
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return;
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if ((_currAction == _menu->_opcodeSound) || (_currAction == _menu->_opcodeLift)) {
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handledOpcodeFl = true;
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if ((_currAction == _menu->_opcodeLift) || (_obpart)) {
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endSearch();
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_caff = _coreVar._currPlace;
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_crep = 998;
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} else
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prepareNextObject();
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menuUp();
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}
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}
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}
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do {
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if (!handledOpcodeFl)
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handleOpcode();
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if ((_controlMenu == 0) && (! _loseGame) && (! _endGame)) {
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_text->taffich();
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if (_destinationOk) {
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_destinationOk = false;
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drawPicture();
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}
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if ((!_syn) || (_col))
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handleDescriptionText(2, _crep);
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}
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} while (_syn);
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if (_controlMenu != 0)
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displayControlMenu();
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}
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}
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}
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/**
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* Engine function - Init Places
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* @remarks Originally called 'init_lieu'
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*/
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void MortevielleEngine::loadPlaces() {
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Common::File f;
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if (!f.open("MXX.mor"))
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if (!f.open("MFXX.mor"))
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error("Missing file - MXX.mor");
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for (int i = 0; i < 7; ++i) {
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for (int j = 0; j < 25; ++j)
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_destinationArray[i][j] = f.readByte();
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}
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f.close();
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}
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/**
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* Set Text Color
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* @remarks Originally called 'text_color'
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*/
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void MortevielleEngine::setTextColor(int col) {
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_textColor = col;
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}
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/**
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* Prepare screen - Type 1!
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* @remarks Originally called 'ecrf1'
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*/
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void MortevielleEngine::prepareScreenType1() {
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// Large drawing
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_screenSurface->drawBox(0, 11, 512, 164, 15);
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}
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/**
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* Prepare room - Type 2!
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* @remarks Originally called 'ecrf2'
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*/
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void MortevielleEngine::prepareScreenType2() {
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setTextColor(5);
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}
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/**
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* Prepare room - Type 3!
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* @remarks Originally called 'ecrf7'
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*/
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void MortevielleEngine::prepareScreenType3() {
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setTextColor(4);
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}
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/**
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* Engine function - Update hour
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* @remarks Originally called 'calch'
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*/
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void MortevielleEngine::updateHour(int &day, int &hour, int &minute) {
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int newTime = readclock();
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int th = _currentHourCount + ((newTime - _currentTime) / _inGameHourDuration);
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minute = ((th % 2) + _currHalfHour) * 30;
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hour = ((uint)th >> 1) + _currHour;
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if (minute == 60) {
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minute = 0;
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++hour;
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}
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day = (hour / 24) + _currDay;
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hour = hour - ((day - _currDay) * 24);
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}
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/**
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* Engine function - Convert character index to bit index
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* @remarks Originally called 'conv'
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*/
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int MortevielleEngine::convertCharacterIndexToBitIndex(int characterIndex) {
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return 128 >> (characterIndex - 1);
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}
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/**
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* Engine function - Convert bit index to character index
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* @remarks Originally called 'tip'
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*/
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int MortevielleEngine::convertBitIndexToCharacterIndex(int bitIndex) {
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int retVal = 0;
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if (bitIndex == 128)
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retVal = 1;
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else if (bitIndex == 64)
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retVal = 2;
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else if (bitIndex == 32)
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retVal = 3;
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else if (bitIndex == 16)
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retVal = 4;
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else if (bitIndex == 8)
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retVal = 5;
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else if (bitIndex == 4)
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retVal = 6;
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else if (bitIndex == 2)
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retVal = 7;
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else if (bitIndex == 1)
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retVal = 8;
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return retVal;
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}
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/**
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* Engine function - Reset presence in other rooms
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* @remarks Originally called 't5'
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*/
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void MortevielleEngine::resetPresenceInRooms(int roomId) {
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if (roomId == DINING_ROOM)
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_outsideOnlyFl = false;
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if (roomId != GREEN_ROOM) {
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_roomPresenceLuc = false;
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_roomPresenceIda = false;
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}
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if (roomId != PURPLE_ROOM)
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_purpleRoomPresenceLeo = false;
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if (roomId != DARKBLUE_ROOM) {
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_roomPresenceGuy = false;
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_roomPresenceEva = false;
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}
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if (roomId != BLUE_ROOM)
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_roomPresenceMax = false;
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if (roomId != RED_ROOM)
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_roomPresenceBob = false;
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if (roomId != GREEN_ROOM2)
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_roomPresencePat = false;
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if (roomId != TOILETS)
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_toiletsPresenceBobMax = false;
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if (roomId != BATHROOM)
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_bathRoomPresenceBobMax = false;
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if (roomId != JULIA_ROOM)
|
|
_juliaRoomPresenceLeo = false;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Show the people present in the given room
|
|
* @remarks Originally called 'affper'
|
|
*/
|
|
void MortevielleEngine::showPeoplePresent(int bitIndex) {
|
|
int xp = 580 - (_screenSurface->getStringWidth("LEO") / 2);
|
|
|
|
for (int i = 1; i <= 8; ++i)
|
|
_menu->disableMenuItem(_menu->_discussMenu[i]);
|
|
|
|
clearUpperRightPart();
|
|
if ((bitIndex & 128) == 128) {
|
|
_screenSurface->putxy(xp, 24);
|
|
_screenSurface->drawString("LEO", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[1]);
|
|
}
|
|
if ((bitIndex & 64) == 64) {
|
|
_screenSurface->putxy(xp, 32);
|
|
_screenSurface->drawString("PAT", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[2]);
|
|
}
|
|
if ((bitIndex & 32) == 32) {
|
|
_screenSurface->putxy(xp, 40);
|
|
_screenSurface->drawString("GUY", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[3]);
|
|
}
|
|
if ((bitIndex & 16) == 16) {
|
|
_screenSurface->putxy(xp, 48);
|
|
_screenSurface->drawString("EVA", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[4]);
|
|
}
|
|
if ((bitIndex & 8) == 8) {
|
|
_screenSurface->putxy(xp, 56);
|
|
_screenSurface->drawString("BOB", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[5]);
|
|
}
|
|
if ((bitIndex & 4) == 4) {
|
|
_screenSurface->putxy(xp, 64);
|
|
_screenSurface->drawString("LUC", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[6]);
|
|
}
|
|
if ((bitIndex & 2) == 2) {
|
|
_screenSurface->putxy(xp, 72);
|
|
_screenSurface->drawString("IDA", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[7]);
|
|
}
|
|
if ((bitIndex & 1) == 1) {
|
|
_screenSurface->putxy(xp, 80);
|
|
_screenSurface->drawString("MAX", 4);
|
|
_menu->enableMenuItem(_menu->_discussMenu[8]);
|
|
}
|
|
_currBitIndex = bitIndex;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Select random characters
|
|
* @remarks Originally called 'choix'
|
|
*/
|
|
int MortevielleEngine::selectCharacters(int min, int max) {
|
|
bool invertSelection = false;
|
|
int rand = getRandomNumber(min, max);
|
|
|
|
if (rand > 4) {
|
|
rand = 8 - rand;
|
|
invertSelection = true;
|
|
}
|
|
|
|
int i = 0;
|
|
int retVal = 0;
|
|
while (i < rand) {
|
|
int charIndex = getRandomNumber(1, 8);
|
|
int charBitIndex = convertCharacterIndexToBitIndex(charIndex);
|
|
if ((retVal & charBitIndex) != charBitIndex) {
|
|
++i;
|
|
retVal |= charBitIndex;
|
|
}
|
|
}
|
|
if (invertSelection)
|
|
retVal = 255 - retVal;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Green Room
|
|
* @remarks Originally called 'cpl1'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsGreenRoom() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
// The original uses an || instead of an &&, resulting
|
|
// in an always true condition. Based on the other tests,
|
|
// and on other scenes, we use an && instead.
|
|
if ((hour > 7) && (hour < 11))
|
|
retVal = 25;
|
|
else if ((hour > 10) && (hour < 14))
|
|
retVal = 35;
|
|
else if ((hour > 13) && (hour < 16))
|
|
retVal = 50;
|
|
else if ((hour > 15) && (hour < 18))
|
|
retVal = 5;
|
|
else if ((hour > 17) && (hour < 22))
|
|
retVal = 35;
|
|
else if ((hour > 21) && (hour < 24))
|
|
retVal = 50;
|
|
else if ((hour >= 0) && (hour < 8))
|
|
retVal = 70;
|
|
|
|
_menu->updateMenu();
|
|
|
|
return retVal;
|
|
}
|
|
/**
|
|
* Engine function - Get Presence Statistics - Purple Room
|
|
* @remarks Originally called 'cpl2'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsPurpleRoom() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if ((hour > 7) && (hour < 11))
|
|
retVal = -2;
|
|
else if (hour == 11)
|
|
retVal = 100;
|
|
else if ((hour > 11) && (hour < 23))
|
|
retVal = 10;
|
|
else if (hour == 23)
|
|
retVal = 20;
|
|
else if ((hour >= 0) && (hour < 8))
|
|
retVal = 50;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Toilets
|
|
* @remarks Originally called 'cpl3'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsToilets() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (((hour > 8) && (hour < 10)) || ((hour > 19) && (hour < 24)))
|
|
retVal = 34;
|
|
else if (((hour > 9) && (hour < 20)) || ((hour >= 0) && (hour < 9)))
|
|
retVal = 0;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Blue Room
|
|
* @remarks Originally called 'cpl5'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsBlueRoom() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if ((hour > 6) && (hour < 10))
|
|
retVal = 0;
|
|
else if (hour == 10)
|
|
retVal = 100;
|
|
else if ((hour > 10) && (hour < 24))
|
|
retVal = 15;
|
|
else if ((hour >= 0) && (hour < 7))
|
|
retVal = 50;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Red Room
|
|
* @remarks Originally called 'cpl6'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsRedRoom() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (((hour > 7) && (hour < 13)) || ((hour > 17) && (hour < 20)))
|
|
retVal = -2;
|
|
else if (((hour > 12) && (hour < 17)) || ((hour > 19) && (hour < 24)))
|
|
retVal = 35;
|
|
else if (hour == 17)
|
|
retVal = 100;
|
|
else if ((hour >= 0) && (hour < 8))
|
|
retVal = 60;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Shows the "you are alone" message in the status area
|
|
* on the right hand side of the screen
|
|
* @remarks Originally called 'person'
|
|
*/
|
|
void MortevielleEngine::displayAloneText() {
|
|
for (int i = 1; i <= 8; ++i)
|
|
_menu->disableMenuItem(_menu->_discussMenu[i]);
|
|
|
|
Common::String sYou = getEngineString(S_YOU);
|
|
Common::String sAre = getEngineString(S_ARE);
|
|
Common::String sAlone = getEngineString(S_ALONE);
|
|
|
|
clearUpperRightPart();
|
|
_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sYou) / 2), 30);
|
|
_screenSurface->drawString(sYou, 4);
|
|
_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sAre) / 2), 50);
|
|
_screenSurface->drawString(sAre, 4);
|
|
_screenSurface->putxy(580 - (_screenSurface->getStringWidth(sAlone) / 2), 70);
|
|
_screenSurface->drawString(sAlone, 4);
|
|
|
|
_currBitIndex = 0;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Bureau
|
|
* @remarks Originally called 'cpl10'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsDiningRoom(int &hour) {
|
|
int day, minute;
|
|
|
|
int retVal = 0;
|
|
updateHour(day, hour, minute);
|
|
if (((hour > 7) && (hour < 11)) || ((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21)))
|
|
retVal = 100;
|
|
else if ((hour == 11) || ((hour > 20) && (hour < 24)))
|
|
retVal = 45;
|
|
else if (((hour > 13) && (hour < 17)) || (hour == 18))
|
|
retVal = 35;
|
|
else if (hour == 17)
|
|
retVal = 60;
|
|
else if ((hour >= 0) && (hour < 8))
|
|
retVal = 5;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Bureau
|
|
* @remarks Originally called 'cpl11'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsBureau(int &hour) {
|
|
int day, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (((hour > 8) && (hour < 12)) || ((hour > 20) && (hour < 24)))
|
|
retVal = 25;
|
|
else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21)))
|
|
retVal = 5;
|
|
else if ((hour > 13) && (hour < 17))
|
|
retVal = 55;
|
|
else if ((hour > 16) && (hour < 19))
|
|
retVal = 45;
|
|
else if ((hour >= 0) && (hour < 9))
|
|
retVal = 0;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Kitchen
|
|
* @remarks Originally called 'cpl12'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsKitchen() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (((hour > 8) && (hour < 15)) || ((hour > 16) && (hour < 22)))
|
|
retVal = 55;
|
|
else if (((hour > 14) && (hour < 17)) || ((hour > 21) && (hour < 24)))
|
|
retVal = 25;
|
|
else if ((hour >= 0) && (hour < 5))
|
|
retVal = 0;
|
|
else if ((hour > 4) && (hour < 9))
|
|
retVal = 15;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Attic
|
|
* @remarks Originally called 'cpl13'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsAttic() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Landing
|
|
* @remarks Originally called 'cpl15'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsLanding() {
|
|
int day, hour, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if ((hour > 7) && (hour < 12))
|
|
retVal = 25;
|
|
else if ((hour > 11) && (hour < 14))
|
|
retVal = 0;
|
|
else if ((hour > 13) && (hour < 18))
|
|
retVal = 10;
|
|
else if ((hour > 17) && (hour < 20))
|
|
retVal = 55;
|
|
else if ((hour > 19) && (hour < 22))
|
|
retVal = 5;
|
|
else if ((hour > 21) && (hour < 24))
|
|
retVal = 15;
|
|
else if ((hour >= 0) && (hour < 8))
|
|
retVal = -15;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Presence Statistics - Room Chapel
|
|
* @remarks Originally called 'cpl20'
|
|
*/
|
|
int MortevielleEngine::getPresenceStatsChapel(int &hour) {
|
|
int day, minute;
|
|
int retVal = 0;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (hour == 10)
|
|
retVal = 65;
|
|
else if ((hour > 10) && (hour < 21))
|
|
retVal = 5;
|
|
else if ((hour > 20) && (hour < 24))
|
|
retVal = -15;
|
|
else if ((hour >= 0) && (hour < 5))
|
|
retVal = -300;
|
|
else if ((hour > 4) && (hour < 10))
|
|
retVal = -5;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Green Room
|
|
* @remarks Originally called 'quelq1'
|
|
*/
|
|
void MortevielleEngine::setPresenceGreenRoom(int roomId) {
|
|
int rand = getRandomNumber(1, 2);
|
|
if (roomId == GREEN_ROOM) {
|
|
if (rand == 1)
|
|
_roomPresenceLuc = true;
|
|
else
|
|
_roomPresenceIda = true;
|
|
} else if (roomId == DARKBLUE_ROOM) {
|
|
if (rand == 1)
|
|
_roomPresenceGuy = true;
|
|
else
|
|
_roomPresenceEva = true;
|
|
}
|
|
|
|
_currBitIndex = 10;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Purple Room
|
|
* @remarks Originally called 'quelq2'
|
|
*/
|
|
void MortevielleEngine::setPresencePurpleRoom() {
|
|
if (_place == PURPLE_ROOM)
|
|
_purpleRoomPresenceLeo = true;
|
|
else
|
|
_juliaRoomPresenceLeo = true;
|
|
|
|
_currBitIndex = 10;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Blue Room
|
|
* @remarks Originally called 'quelq5'
|
|
*/
|
|
void MortevielleEngine::setPresenceBlueRoom() {
|
|
_roomPresenceMax = true;
|
|
_currBitIndex = 10;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Red Room
|
|
* @remarks Originally called 'quelq6'
|
|
*/
|
|
void MortevielleEngine::setPresenceRedRoom(int roomId) {
|
|
if (roomId == RED_ROOM)
|
|
_roomPresenceBob = true;
|
|
else if (roomId == GREEN_ROOM2)
|
|
_roomPresencePat = true;
|
|
|
|
_currBitIndex = 10;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Dining Room
|
|
* @remarks Originally called 'quelq10'
|
|
*/
|
|
int MortevielleEngine::setPresenceDiningRoom(int hour) {
|
|
int retVal = 0;
|
|
|
|
if ((hour >= 0) && (hour < 8))
|
|
retVal = checkLeoMaxRandomPresence();
|
|
else {
|
|
int min = 0, max = 0;
|
|
if ((hour > 7) && (hour < 10)) {
|
|
min = 5;
|
|
max = 7;
|
|
} else if ((hour > 9) && (hour < 12)) {
|
|
min = 1;
|
|
max = 4;
|
|
} else if (((hour > 11) && (hour < 15)) || ((hour > 18) && (hour < 21))) {
|
|
min = 6;
|
|
max = 8;
|
|
} else if (((hour > 14) && (hour < 19)) || ((hour > 20) && (hour < 24))) {
|
|
min = 1;
|
|
max = 5;
|
|
}
|
|
retVal = selectCharacters(min, max);
|
|
}
|
|
showPeoplePresent(retVal);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Bureau
|
|
* @remarks Originally called 'quelq11'
|
|
*/
|
|
int MortevielleEngine::setPresenceBureau(int hour) {
|
|
int retVal = 0;
|
|
|
|
if ((hour >= 0) && (hour < 8))
|
|
retVal = checkLeoMaxRandomPresence();
|
|
else {
|
|
int min = 0, max = 0;
|
|
if (((hour > 7) && (hour < 10)) || ((hour > 20) && (hour < 24))) {
|
|
min = 1;
|
|
max = 3;
|
|
} else if (((hour > 9) && (hour < 12)) || ((hour > 13) && (hour < 19))) {
|
|
min = 1;
|
|
max = 4;
|
|
} else if (((hour > 11) && (hour < 14)) || ((hour > 18) && (hour < 21))) {
|
|
min = 1;
|
|
max = 2;
|
|
}
|
|
retVal = selectCharacters(min, max);
|
|
}
|
|
showPeoplePresent(retVal);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Kitchen
|
|
* @remarks Originally called 'quelq12'
|
|
*/
|
|
int MortevielleEngine::setPresenceKitchen() {
|
|
int retVal = checkLeoMaxRandomPresence();
|
|
showPeoplePresent(retVal);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the Landing
|
|
* @remarks Originally called 'quelq15'
|
|
*/
|
|
int MortevielleEngine::setPresenceLanding() {
|
|
bool test = false;
|
|
int rand = 0;
|
|
do {
|
|
rand = getRandomNumber(1, 8);
|
|
test = (((rand == 1) && (_purpleRoomPresenceLeo || _juliaRoomPresenceLeo)) ||
|
|
((rand == 2) && _roomPresencePat) ||
|
|
((rand == 3) && _roomPresenceGuy) ||
|
|
((rand == 4) && _roomPresenceEva) ||
|
|
((rand == 5) && _roomPresenceBob) ||
|
|
((rand == 6) && _roomPresenceLuc) ||
|
|
((rand == 7) && _roomPresenceIda) ||
|
|
((rand == 8) && _roomPresenceMax));
|
|
} while (test);
|
|
|
|
int retVal = convertCharacterIndexToBitIndex(rand);
|
|
showPeoplePresent(retVal);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check who is in the chapel
|
|
* @remarks Originally called 'quelq20'
|
|
*/
|
|
int MortevielleEngine::setPresenceChapel(int hour) {
|
|
int retVal = 0;
|
|
|
|
if (((hour >= 0) && (hour < 10)) || ((hour > 18) && (hour < 24)))
|
|
retVal = checkLeoMaxRandomPresence();
|
|
else {
|
|
int min = 0, max = 0;
|
|
if ((hour > 9) && (hour < 12)) {
|
|
min = 3;
|
|
max = 7;
|
|
} else if ((hour > 11) && (hour < 18)) {
|
|
min = 1;
|
|
max = 2;
|
|
} else if (hour == 18) {
|
|
min = 2;
|
|
max = 4;
|
|
}
|
|
retVal = selectCharacters(min, max);
|
|
}
|
|
showPeoplePresent(retVal);
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get the answer after you known a door
|
|
* @remarks Originally called 'frap'
|
|
*/
|
|
void MortevielleEngine::getKnockAnswer() {
|
|
int day, hour, minute;
|
|
|
|
updateHour(day, hour, minute);
|
|
if ((hour >= 0) && (hour < 8))
|
|
_crep = 190;
|
|
else {
|
|
if (getRandomNumber(1, 100) > 70)
|
|
_crep = 190;
|
|
else
|
|
_crep = 147;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get Room Presence Bit Index
|
|
* @remarks Originally called 'nouvp'
|
|
*/
|
|
int MortevielleEngine::getPresenceBitIndex(int roomId) {
|
|
int bitIndex = 0;
|
|
if (roomId == GREEN_ROOM) {
|
|
if (_roomPresenceLuc)
|
|
bitIndex = 4; // LUC
|
|
if (_roomPresenceIda)
|
|
bitIndex = 2; // IDA
|
|
} else if ( ((roomId == PURPLE_ROOM) && (_purpleRoomPresenceLeo))
|
|
|| ((roomId == JULIA_ROOM) && (_juliaRoomPresenceLeo)))
|
|
bitIndex = 128; // LEO
|
|
else if (roomId == DARKBLUE_ROOM) {
|
|
if (_roomPresenceGuy)
|
|
bitIndex = 32; // GUY
|
|
if (_roomPresenceEva)
|
|
bitIndex = 16; // EVA
|
|
} else if ((roomId == BLUE_ROOM) && (_roomPresenceMax))
|
|
bitIndex = 1; // MAX
|
|
else if ((roomId == RED_ROOM) && (_roomPresenceBob))
|
|
bitIndex = 8; // BOB
|
|
else if ((roomId == GREEN_ROOM2) && (_roomPresencePat))
|
|
bitIndex = 64; // PAT
|
|
else if ( ((roomId == TOILETS) && (_toiletsPresenceBobMax))
|
|
|| ((roomId == BATHROOM) && (_bathRoomPresenceBobMax)) )
|
|
bitIndex = 9; // BOB + MAX
|
|
|
|
if (bitIndex != 9)
|
|
showPeoplePresent(bitIndex);
|
|
|
|
return bitIndex;
|
|
}
|
|
|
|
/**
|
|
* Engine function - initGame
|
|
* @remarks Originally called 'dprog'
|
|
*/
|
|
void MortevielleEngine::initGame() {
|
|
_place = MANOR_FRONT;
|
|
_currentHourCount = 0;
|
|
if (!_coreVar._alreadyEnteredManor)
|
|
_outsideOnlyFl = true;
|
|
_inGameHourDuration = kTime1;
|
|
_currentTime = readclock();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Green Room
|
|
* @remarks Originally called 'pl1'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceGreenRoom(int faithScore) {
|
|
if ( ((_place == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda))
|
|
|| ((_place == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) ) {
|
|
int p = getPresenceStatsGreenRoom();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceGreenRoom(_place);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Purple Room
|
|
* @remarks Originally called 'pl2'
|
|
*/
|
|
void MortevielleEngine::setRandomPresencePurpleRoom(int faithScore) {
|
|
if (!_purpleRoomPresenceLeo) {
|
|
int p = getPresenceStatsPurpleRoom();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresencePurpleRoom();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Blue Room
|
|
* @remarks Originally called 'pl5'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceBlueRoom(int faithScore) {
|
|
if (!_roomPresenceMax) {
|
|
int p = getPresenceStatsBlueRoom();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceBlueRoom();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Red Room
|
|
* @remarks Originally called 'pl6'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceRedRoom(int faithScore) {
|
|
if ( ((_place == RED_ROOM) && (!_roomPresenceBob))
|
|
|| ((_place == GREEN_ROOM2) && (!_roomPresencePat)) ) {
|
|
int p = getPresenceStatsRedRoom();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceRedRoom(_place);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Room 9
|
|
* @remarks Originally called 'pl9'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceJuliaRoom(int faithScore) {
|
|
if (!_juliaRoomPresenceLeo) {
|
|
faithScore = -10;
|
|
if (getRandomNumber(1, 100) > faithScore) // always true?
|
|
displayAloneText();
|
|
else
|
|
setPresencePurpleRoom();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Dining Room
|
|
* @remarks Originally called 'pl10'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceDiningRoom(int faithScore) {
|
|
int h;
|
|
int p = getPresenceStatsDiningRoom(h);
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceDiningRoom(h);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Bureau
|
|
* @remarks Originally called 'pl11'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceBureau(int faithScore) {
|
|
int h;
|
|
|
|
int p = getPresenceStatsBureau(h);
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceBureau(h);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Kitchen
|
|
* @remarks Originally called 'pl12'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceKitchen(int faithScore) {
|
|
|
|
int p = getPresenceStatsKitchen();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceKitchen();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Attic / Cellar
|
|
* @remarks Originally called 'pl13'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceAttic(int faithScore) {
|
|
int p = getPresenceStatsAttic();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceKitchen();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Landing
|
|
* @remarks Originally called 'pl15'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceLanding(int faithScore) {
|
|
int p = getPresenceStatsLanding();
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceLanding();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set Random Presence - Chapel
|
|
* @remarks Originally called 'pl20'
|
|
*/
|
|
void MortevielleEngine::setRandomPresenceChapel(int faithScore) {
|
|
int h;
|
|
|
|
int p = getPresenceStatsChapel(h);
|
|
p += faithScore;
|
|
if (getRandomNumber(1, 100) > p)
|
|
displayAloneText();
|
|
else
|
|
setPresenceChapel(h);
|
|
}
|
|
|
|
/**
|
|
* Start music or speech
|
|
* @remarks Originally called 'musique'
|
|
*/
|
|
void MortevielleEngine::startMusicOrSpeech(int so) {
|
|
if (so == 0) {
|
|
/* musik(0) */
|
|
;
|
|
} else if ((!_introSpeechPlayed) && (!_coreVar._alreadyEnteredManor)) {
|
|
// Type 1: Speech
|
|
_soundManager->startSpeech(10, 1, 1);
|
|
_introSpeechPlayed = true;
|
|
} else {
|
|
if (((_coreVar._currPlace == MOUNTAIN) || (_coreVar._currPlace == MANOR_FRONT) || (_coreVar._currPlace == MANOR_BACK)) && (getRandomNumber(1, 3) == 2))
|
|
// Type 1: Speech
|
|
_soundManager->startSpeech(9, getRandomNumber(2, 4), 1);
|
|
else if ((_coreVar._currPlace == CHAPEL) && (getRandomNumber(1, 2) == 1))
|
|
// Type 1: Speech
|
|
_soundManager->startSpeech(8, 1, 1);
|
|
else if ((_coreVar._currPlace == WELL) && (getRandomNumber(1, 2) == 2))
|
|
// Type 1: Speech
|
|
_soundManager->startSpeech(12, 1, 1);
|
|
else if (_coreVar._currPlace == INSIDE_WELL)
|
|
// Type 1: Speech
|
|
_soundManager->startSpeech(13, 1, 1);
|
|
else
|
|
// Type 2 : music
|
|
_soundManager->startSpeech(getRandomNumber(1, 17), 1, 2);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - You lose!
|
|
* @remarks Originally called 'tperd'
|
|
*/
|
|
void MortevielleEngine::loseGame() {
|
|
resetOpenObjects();
|
|
_roomDoorId = OWN_ROOM;
|
|
_curSearchObjId = 0;
|
|
_menu->unsetSearchMenu();
|
|
if (!_outsideOnlyFl)
|
|
getPresence(MANOR_FRONT);
|
|
|
|
_loseGame = true;
|
|
clearUpperLeftPart();
|
|
_screenSurface->drawBox(60, 35, 400, 50, 15);
|
|
handleDescriptionText(9, _crep);
|
|
clearDescriptionBar();
|
|
clearVerbBar();
|
|
_col = false;
|
|
_syn = false;
|
|
_destinationOk = false;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check inventory for a given object
|
|
* @remarks Originally called 'cherjer'
|
|
*/
|
|
bool MortevielleEngine::checkInventory(int objectId) {
|
|
bool retVal = false;
|
|
for (int i = 1; i <= 6; ++i)
|
|
retVal = (retVal || (_coreVar._inventory[i] == objectId));
|
|
|
|
if (_coreVar._selectedObjectId == objectId)
|
|
retVal = true;
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Display Dining Room
|
|
* @remarks Originally called 'st1sama'
|
|
*/
|
|
void MortevielleEngine::displayDiningRoom() {
|
|
_coreVar._currPlace = DINING_ROOM;
|
|
prepareDisplayText();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Start non interactive Dialog
|
|
* @remarks Originally called 'sparl'
|
|
*/
|
|
void MortevielleEngine::startDialog(int16 rep) {
|
|
const int haut[9] = { 0, 0, 1, -3, 6, -2, 2, 7, -1 };
|
|
int key;
|
|
|
|
assert(rep >= 0);
|
|
|
|
_mouse->hideMouse();
|
|
Common::String dialogStr = getString(rep + kDialogStringIndex);
|
|
_text->displayStr(dialogStr, 230, 4, 65, 26, 5);
|
|
_dialogManager->drawF3F8();
|
|
|
|
key = 0;
|
|
do {
|
|
_soundManager->startSpeech(rep, haut[_caff - 69], 0);
|
|
key = _dialogManager->waitForF3F8();
|
|
if (shouldQuit())
|
|
return;
|
|
} while (key != 66);
|
|
clearScreen();
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - End of Search: reset globals
|
|
* @remarks Originally called 'finfouill'
|
|
*/
|
|
void MortevielleEngine::endSearch() {
|
|
_heroSearching = false;
|
|
_obpart = false;
|
|
_searchCount = 0;
|
|
_menu->unsetSearchMenu();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Go to Dining room
|
|
* @remarks Originally called 't1sama'
|
|
*/
|
|
void MortevielleEngine::gotoDiningRoom() {
|
|
int day, hour, minute;
|
|
|
|
updateHour(day, hour, minute);
|
|
if ((hour < 5) && (_coreVar._currPlace > ROOM18)) {
|
|
if (!checkInventory(137)) { //You don't have the keys, and it's late
|
|
_crep = 1511;
|
|
loseGame();
|
|
} else
|
|
displayDiningRoom();
|
|
} else if (!_coreVar._alreadyEnteredManor) { //Is it your first time?
|
|
_currBitIndex = 255; // Everybody is present
|
|
showPeoplePresent(_currBitIndex);
|
|
_caff = 77;
|
|
drawPictureWithText();
|
|
_screenSurface->drawBox(223, 47, 155, 92, 15);
|
|
handleDescriptionText(2, 33);
|
|
testKey(false);
|
|
menuUp();
|
|
_mouse->hideMouse();
|
|
clearScreen();
|
|
drawDiscussionBox();
|
|
startDialog(140);
|
|
drawRightFrame();
|
|
drawClock();
|
|
_mouse->showMouse();
|
|
_coreVar._currPlace = OWN_ROOM;
|
|
prepareDisplayText();
|
|
resetPresenceInRooms(DINING_ROOM);
|
|
if (!_outsideOnlyFl)
|
|
getPresence(OWN_ROOM);
|
|
_currBitIndex = 0;
|
|
_savedBitIndex = 0;
|
|
_coreVar._alreadyEnteredManor = true;
|
|
} else
|
|
displayDiningRoom();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Check Manor distance (in the mountains)
|
|
* @remarks Originally called 't1neig'
|
|
*/
|
|
void MortevielleEngine::checkManorDistance() {
|
|
++_manorDistance;
|
|
if (_manorDistance > 2) {
|
|
_crep = 1506;
|
|
loseGame();
|
|
} else {
|
|
_destinationOk = true;
|
|
_coreVar._currPlace = MOUNTAIN;
|
|
prepareDisplayText();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Go to Manor front
|
|
* @remarks Originally called 't1deva'
|
|
*/
|
|
void MortevielleEngine::gotoManorFront() {
|
|
_manorDistance = 0;
|
|
_coreVar._currPlace = MANOR_FRONT;
|
|
prepareDisplayText();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Go to Manor back
|
|
* @remarks Originally called 't1derr'
|
|
*/
|
|
void MortevielleEngine::gotoManorBack() {
|
|
_coreVar._currPlace = MANOR_BACK;
|
|
prepareDisplayText();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Dead : Flooded in Well
|
|
* @remarks Originally called 't1deau'
|
|
*/
|
|
void MortevielleEngine::floodedInWell() {
|
|
_crep = 1503;
|
|
loseGame();
|
|
}
|
|
|
|
/**
|
|
* Called when a savegame has been loaded.
|
|
* @remarks Originally called 'antegame'
|
|
*/
|
|
void MortevielleEngine::gameLoaded() {
|
|
_mouse->hideMouse();
|
|
_menu->_menuDisplayed = false;
|
|
_loseGame = true;
|
|
_anyone = false;
|
|
_destinationOk = true;
|
|
_col = false;
|
|
_hiddenHero = false;
|
|
_uptodatePresence = false;
|
|
_maff = 68;
|
|
_menuOpcode = OPCODE_NONE;
|
|
_introSpeechPlayed = false;
|
|
_x = 0;
|
|
_y = 0;
|
|
_num = 0;
|
|
_startTime = 0;
|
|
_endTime = 0;
|
|
_searchCount = 0;
|
|
_roomDoorId = OWN_ROOM;
|
|
_syn = true;
|
|
_heroSearching = true;
|
|
_curSearchObjId = 0;
|
|
_manorDistance = 0;
|
|
resetOpenObjects();
|
|
_takeObjCount = 0;
|
|
prepareDisplayText();
|
|
_hintPctMessage = getString(580);
|
|
|
|
_destinationOk = false;
|
|
_endGame = true;
|
|
_loseGame = false;
|
|
_heroSearching = false;
|
|
|
|
displayAloneText();
|
|
prepareRoom();
|
|
drawClock();
|
|
drawPictureWithText();
|
|
handleDescriptionText(2, _crep);
|
|
clearVerbBar();
|
|
_endGame = false;
|
|
_menu->setDestinationText(_coreVar._currPlace);
|
|
_menu->setInventoryText();
|
|
if (_coreVar._selectedObjectId != 0)
|
|
displayItemInHand(_coreVar._selectedObjectId + 400);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Handle OpCodes
|
|
* @remarks Originally called 'tsitu'
|
|
*/
|
|
void MortevielleEngine::handleOpcode() {
|
|
if (!_col)
|
|
clearDescriptionBar();
|
|
_syn = false;
|
|
_keyPressedEsc = false;
|
|
if (!_anyone) {
|
|
if (_uptodatePresence) {
|
|
if ((_currMenu == MENU_MOVE) || (_currAction == _menu->_opcodeLeave) || (_currAction == _menu->_opcodeSleep) || (_currAction == _menu->_opcodeEat)) {
|
|
_controlMenu = 4;
|
|
menuUp();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (_currMenu == MENU_MOVE)
|
|
fctMove();
|
|
else if (_currMenu == MENU_DISCUSS)
|
|
fctDiscuss();
|
|
else if (_currMenu == MENU_INVENTORY)
|
|
fctInventoryTake();
|
|
else if (_currAction == _menu->_opcodeAttach)
|
|
fctAttach();
|
|
else if (_currAction == _menu->_opcodeWait)
|
|
fctWait();
|
|
else if (_currAction == _menu->_opcodeForce)
|
|
fctForce();
|
|
else if (_currAction == _menu->_opcodeSleep)
|
|
fctSleep();
|
|
else if (_currAction == _menu->_opcodeListen)
|
|
fctListen();
|
|
else if (_currAction == _menu->_opcodeEnter)
|
|
fctEnter();
|
|
else if (_currAction == _menu->_opcodeClose)
|
|
fctClose();
|
|
else if (_currAction == _menu->_opcodeSearch)
|
|
fctSearch();
|
|
else if (_currAction == _menu->_opcodeKnock)
|
|
fctKnock();
|
|
else if (_currAction == _menu->_opcodeScratch)
|
|
fctScratch();
|
|
else if (_currAction == _menu->_opcodeRead)
|
|
fctRead();
|
|
else if (_currAction == _menu->_opcodeEat)
|
|
fctEat();
|
|
else if (_currAction == _menu->_opcodePlace)
|
|
fctPlace();
|
|
else if (_currAction == _menu->_opcodeOpen)
|
|
fctOpen();
|
|
else if (_currAction == _menu->_opcodeTake)
|
|
fctTake();
|
|
else if (_currAction == _menu->_opcodeLook)
|
|
fctLook();
|
|
else if (_currAction == _menu->_opcodeSmell)
|
|
fctSmell();
|
|
else if (_currAction == _menu->_opcodeSound)
|
|
fctSound();
|
|
else if (_currAction == _menu->_opcodeLeave)
|
|
fctLeave();
|
|
else if (_currAction == _menu->_opcodeLift)
|
|
fctLift();
|
|
else if (_currAction == _menu->_opcodeTurn)
|
|
fctTurn();
|
|
else if (_currAction == _menu->_opcodeSSearch)
|
|
fctSelfSearch();
|
|
else if (_currAction == _menu->_opcodeSRead)
|
|
fctSelfRead();
|
|
else if (_currAction == _menu->_opcodeSPut)
|
|
fctSelfPut();
|
|
else if (_currAction == _menu->_opcodeSLook)
|
|
fctSelftLook();
|
|
|
|
_hiddenHero = false;
|
|
|
|
if (_currAction == _menu->_opcodeSHide)
|
|
fctSelfHide();
|
|
} else if (_anyone) {
|
|
interactNPC();
|
|
_anyone = false;
|
|
menuUp();
|
|
return;
|
|
}
|
|
int hour, day, minute;
|
|
updateHour(day, hour, minute);
|
|
if ((((hour == 12) || (hour == 13) || (hour == 19)) && (_coreVar._currPlace != DINING_ROOM)) ||
|
|
((hour > 0) && (hour < 6) && (_coreVar._currPlace != OWN_ROOM)))
|
|
++_coreVar._faithScore;
|
|
if (((_coreVar._currPlace < CRYPT) || (_coreVar._currPlace > MOUNTAIN)) && (_coreVar._currPlace != INSIDE_WELL)
|
|
&& (_coreVar._currPlace != OWN_ROOM) && (_coreVar._selectedObjectId != 152) && (!_loseGame)) {
|
|
if ((_coreVar._faithScore > 99) && (hour > 8) && (hour < 16)) {
|
|
_crep = 1501;
|
|
loseGame();
|
|
} else if ((_coreVar._faithScore > 99) && (hour > 0) && (hour < 9)) {
|
|
_crep = 1508;
|
|
loseGame();
|
|
} else if ((day > 1) && (hour > 8) && (!_loseGame)) {
|
|
_crep = 1502;
|
|
loseGame();
|
|
}
|
|
}
|
|
menuUp();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Transform time into a char
|
|
* @remarks Originally called 'tmaj3'
|
|
*/
|
|
void MortevielleEngine::hourToChar() {
|
|
int day, hour, minute;
|
|
|
|
updateHour(day, hour, minute);
|
|
if (minute == 30)
|
|
minute = 1;
|
|
hour += day * 24;
|
|
minute += hour * 2;
|
|
_coreVar._fullHour = (unsigned char)minute;
|
|
}
|
|
|
|
/**
|
|
* Engine function - extract time from a char
|
|
* @remarks Originally called 'theure'
|
|
*/
|
|
void MortevielleEngine::charToHour() {
|
|
int fullHour = _coreVar._fullHour;
|
|
int tmpHour = fullHour % 48;
|
|
_currDay = fullHour / 48;
|
|
_currHalfHour = tmpHour % 2;
|
|
_currHour = tmpHour / 2;
|
|
_hour = _currHour;
|
|
if (_currHalfHour == 1)
|
|
_minute = 30;
|
|
else
|
|
_minute = 0;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Clear upper left part of Screen - Type 1
|
|
* @remarks Originally called 'clsf1'
|
|
*/
|
|
void MortevielleEngine::clearUpperLeftPart() {
|
|
_mouse->hideMouse();
|
|
_screenSurface->fillRect(0, Common::Rect(0, 11, 514, 175));
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Clear low bar used by description
|
|
* @remarks Originally called 'clsf2'
|
|
*/
|
|
void MortevielleEngine::clearDescriptionBar() {
|
|
_mouse->hideMouse();
|
|
if (_largestClearScreen) {
|
|
_screenSurface->fillRect(0, Common::Rect(1, 176, 633, 199));
|
|
_screenSurface->drawBox(0, 176, 634, 23, 15);
|
|
_largestClearScreen = false;
|
|
} else {
|
|
_screenSurface->fillRect(0, Common::Rect(1, 176, 633, 190));
|
|
_screenSurface->drawBox(0, 176, 634, 14, 15);
|
|
}
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Clear lowest bar used by verbs
|
|
* @remarks Originally called 'clsf3'
|
|
*/
|
|
void MortevielleEngine::clearVerbBar() {
|
|
_mouse->hideMouse();
|
|
_screenSurface->fillRect(0, Common::Rect(1, 192, 633, 199));
|
|
_screenSurface->drawBox(0, 191, 634, 8, 15);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Clear upper right part of the screen
|
|
* @remarks Originally called 'clsf10'
|
|
*/
|
|
void MortevielleEngine::clearUpperRightPart() {
|
|
Common::String st;
|
|
|
|
_mouse->hideMouse();
|
|
|
|
// Clear ambiance description
|
|
_screenSurface->fillRect(15, Common::Rect(544, 93, 600, 98));
|
|
if (_coreVar._faithScore < 33)
|
|
st = getEngineString(S_COOL);
|
|
else if (_coreVar._faithScore < 66)
|
|
st = getEngineString(S_LOURDE);
|
|
else if (_coreVar._faithScore > 65)
|
|
st = getEngineString(S_MALSAINE);
|
|
|
|
int x1 = 580 - (_screenSurface->getStringWidth(st) / 2);
|
|
_screenSurface->putxy(x1, 92);
|
|
_screenSurface->drawString(st, 4);
|
|
|
|
// Clear person list
|
|
_screenSurface->fillRect(15, Common::Rect(560, 24, 610, 86));
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Get a random number between two values
|
|
* @remarks Originally called 'get_random_number' and 'hazard'
|
|
*/
|
|
int MortevielleEngine::getRandomNumber(int minval, int maxval) {
|
|
return _randomSource.getRandomNumber(maxval - minval) + minval;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Show alert "use move menu"
|
|
* @remarks Originally called 'aldepl'
|
|
*/
|
|
void MortevielleEngine::showMoveMenuAlert() {
|
|
_dialogManager->show(getEngineString(S_USE_DEP_MENU));
|
|
}
|
|
|
|
/**
|
|
* The original engine used this method to display a starting text screen letting the player
|
|
* select the graphics mode to use
|
|
* @remarks Originally called 'dialpre'
|
|
*/
|
|
void MortevielleEngine::showConfigScreen() {
|
|
_crep = 998;
|
|
}
|
|
|
|
/**
|
|
* Decodes a number of 64 byte blocks
|
|
* @param pStart Start of data
|
|
* @param count Number of 64 byte blocks
|
|
* @remarks Originally called 'zzuul'
|
|
*/
|
|
void MortevielleEngine::decodeNumber(byte *pStart, int count) {
|
|
while (count-- > 0) {
|
|
for (int idx = 0; idx < 64; ++pStart, ++idx) {
|
|
uint16 v = ((*pStart - 0x80) << 1) + 0x80;
|
|
|
|
if (v & 0x8000)
|
|
*pStart = 0;
|
|
else if (v & 0xff00)
|
|
*pStart = 0xff;
|
|
else
|
|
*pStart = (byte)v;
|
|
}
|
|
}
|
|
}
|
|
|
|
const byte cryptoArrDefaultFr[32] = {
|
|
32, 101, 115, 97, 114, 105, 110,
|
|
117, 116, 111, 108, 13, 100, 99,
|
|
112, 109, 46, 118, 130, 39, 102,
|
|
98, 44, 113, 104, 103, 33, 76,
|
|
85, 106, 30, 31
|
|
};
|
|
|
|
const byte cryptoArr30Fr[32] = {
|
|
69, 67, 74, 138, 133, 120, 77, 122,
|
|
121, 68, 65, 63, 73, 80, 83, 82,
|
|
156, 45, 58, 79, 49, 86, 78, 84,
|
|
71, 81, 64, 66, 135, 34, 136, 91
|
|
};
|
|
|
|
const byte cryptoArr31Fr[32]= {
|
|
93, 47, 48, 53, 50, 70, 124, 75,
|
|
72, 147, 140, 150, 151, 57, 56, 51,
|
|
107, 139, 55, 89, 131, 37, 54, 88,
|
|
119, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
const byte cryptoArrDefaultDe[32] = {
|
|
0x20, 0x65, 0x6E, 0x69, 0x73, 0x72, 0x74,
|
|
0x68, 0x61, 0x75, 0x0D, 0x63, 0x6C, 0x64,
|
|
0x6D, 0x6F, 0x67, 0x2E, 0x62, 0x66, 0x53,
|
|
0x2C, 0x77, 0x45, 0x7A, 0x6B, 0x44, 0x76,
|
|
0x9C, 0x47, 0x1E, 0x1F
|
|
};
|
|
|
|
const byte cryptoArr30De[32] = {
|
|
0x49, 0x4D, 0x21, 0x42, 0x4C, 0x70, 0x41, 0x52,
|
|
0x57, 0x4E, 0x48, 0x3F, 0x46, 0x50, 0x55, 0x4B,
|
|
0x5A, 0x4A, 0x54, 0x31, 0x4F, 0x56, 0x79, 0x3A,
|
|
0x6A, 0x5B, 0x5D, 0x40, 0x22, 0x2F, 0x30, 0x35
|
|
};
|
|
|
|
const byte cryptoArr31De[32]= {
|
|
0x78, 0x2D, 0x32, 0x82, 0x43, 0x39, 0x33, 0x38,
|
|
0x7C, 0x27, 0x37, 0x3B, 0x25, 0x28, 0x29, 0x36,
|
|
0x51, 0x59, 0x71, 0x81, 0x87, 0x88, 0x93, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
const byte *cryptoArrDefault, *cryptoArr30, *cryptoArr31;
|
|
uint16 ctrlChar;
|
|
|
|
/**
|
|
* Decrypt the next character
|
|
* @param c OUT, next decrypted char
|
|
* @param idx IN/OUT, current buffer index
|
|
* @param pt IN/OUT, current encryption point
|
|
* @return a boolean specifying if a stop character has been encountered
|
|
* @remarks Originally called 'cinq_huit'
|
|
*/
|
|
bool MortevielleEngine::decryptNextChar(char &c, int &idx, byte &pt) {
|
|
uint16 oct, ocd;
|
|
|
|
/* 5-8 */
|
|
oct = _dialogIndexArray[idx];
|
|
oct = ((uint16)(oct << (16 - pt))) >> (16 - pt);
|
|
if (pt < 6) {
|
|
++idx;
|
|
oct = oct << (5 - pt);
|
|
pt += 11;
|
|
oct = oct | ((uint)_dialogIndexArray[idx] >> pt);
|
|
} else {
|
|
pt -= 5;
|
|
oct = (uint)oct >> pt;
|
|
}
|
|
|
|
if (oct == ctrlChar) {
|
|
c = '$';
|
|
return true;
|
|
} else if (oct == 30 || oct == 31) {
|
|
ocd = _dialogIndexArray[idx];
|
|
ocd = (uint16)(ocd << (16 - pt)) >> (16 - pt);
|
|
if (pt < 6) {
|
|
++idx;
|
|
ocd = ocd << (5 - pt);
|
|
pt += 11;
|
|
ocd = ocd | ((uint)_dialogIndexArray[idx] >> pt);
|
|
} else {
|
|
pt -= 5;
|
|
ocd = (uint)ocd >> pt;
|
|
}
|
|
|
|
if (oct == 30)
|
|
c = (unsigned char)cryptoArr30[ocd];
|
|
else
|
|
c = (unsigned char)cryptoArr31[ocd];
|
|
|
|
if (c == '\0') {
|
|
c = '#';
|
|
return true;
|
|
}
|
|
} else {
|
|
c = (unsigned char)cryptoArrDefault[oct];
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Decode and extract the line with the given Id
|
|
* @remarks Originally called 'deline'
|
|
*/
|
|
Common::String MortevielleEngine::getString(int num) {
|
|
Common::String wrkStr = "";
|
|
|
|
if (num < 0) {
|
|
warning("getString(%d): num < 0! Skipping", num);
|
|
} else if (!_txxFileFl) {
|
|
wrkStr = getGameString(num);
|
|
} else {
|
|
int hint = _dialogHintArray[num]._hintId;
|
|
byte point = _dialogHintArray[num]._point;
|
|
int length = 0;
|
|
bool endFl = false;
|
|
char let;
|
|
do {
|
|
endFl = decryptNextChar(let, hint, point);
|
|
wrkStr += let;
|
|
++length;
|
|
} while (!endFl);
|
|
}
|
|
|
|
while (wrkStr.lastChar() == '$')
|
|
// Remove trailing '$'s
|
|
wrkStr.deleteLastChar();
|
|
|
|
return wrkStr;
|
|
}
|
|
|
|
/**
|
|
* Reset object place
|
|
* @remarks Originally called 'copcha'
|
|
*/
|
|
void MortevielleEngine::resetObjectPlace() {
|
|
for (int i = kAcha; i < kAcha + 390; i++)
|
|
_tabdon[i] = _tabdon[i + 390];
|
|
}
|
|
|
|
void MortevielleEngine::resetCoreVar() {
|
|
_saveStruct._alreadyEnteredManor = _coreVar._alreadyEnteredManor = false;
|
|
_saveStruct._selectedObjectId = _coreVar._selectedObjectId = 0;
|
|
_saveStruct._cellarObjectId = _coreVar._cellarObjectId = 0;
|
|
_saveStruct._atticBallHoleObjectId = _coreVar._atticBallHoleObjectId = 0;
|
|
_saveStruct._atticRodHoleObjectId = _coreVar._atticRodHoleObjectId = 0;
|
|
_saveStruct._wellObjectId = _coreVar._wellObjectId = 0;
|
|
_saveStruct._secretPassageObjectId = _coreVar._secretPassageObjectId = 0;
|
|
_saveStruct._purpleRoomObjectId = _coreVar._purpleRoomObjectId = 136;
|
|
_saveStruct._cryptObjectId = _coreVar._cryptObjectId = 141;
|
|
_saveStruct._faithScore = _coreVar._faithScore = getRandomNumber(4, 10);
|
|
_saveStruct._currPlace = _coreVar._currPlace = MANOR_FRONT;
|
|
|
|
for (int i = 2; i <= 6; ++i)
|
|
_coreVar._inventory[i] = 0;
|
|
|
|
// Only object in inventory: a gun
|
|
_coreVar._inventory[1] = 113;
|
|
|
|
_saveStruct._fullHour = _coreVar._fullHour = (unsigned char)20;
|
|
|
|
for (int i = 1; i <= 10; ++i)
|
|
_coreVar._pctHintFound[i] = ' ';
|
|
|
|
for (int i = 1; i <= 6; ++i)
|
|
_coreVar._availableQuestion[i] = '*';
|
|
|
|
for (int i = 7; i <= 9; ++i)
|
|
_coreVar._availableQuestion[i] = ' ';
|
|
|
|
for (int i = 10; i <= 28; ++i)
|
|
_coreVar._availableQuestion[i] = '*';
|
|
|
|
for (int i = 29; i <= 42; ++i)
|
|
_coreVar._availableQuestion[i] = ' ';
|
|
|
|
_coreVar._availableQuestion[33] = '*';
|
|
}
|
|
/**
|
|
* Engine function - When restarting the game, reset the main variables used by the engine
|
|
* @remarks Originally called 'inzon'
|
|
*/
|
|
void MortevielleEngine::resetVariables() {
|
|
resetObjectPlace();
|
|
resetCoreVar();
|
|
|
|
for (int i = 1; i <= 8; ++i)
|
|
_charAnswerCount[i] = 0;
|
|
|
|
initMaxAnswer();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Set the palette
|
|
* @remarks Originally called 'writepal'
|
|
*/
|
|
void MortevielleEngine::setPal(int n) {
|
|
for (int i = 1; i <= 16; ++i) {
|
|
_curPict[(2 * i)] = _stdPal[n][i].x;
|
|
_curPict[(2 * i) + 1] = _stdPal[n][i].y;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Load Palette from File
|
|
* @remarks Originally called 'charpal'
|
|
*/
|
|
void MortevielleEngine::loadPalette() {
|
|
Common::File f;
|
|
|
|
if (!f.open("fxx.mor")) {
|
|
if (f.open("mfxx.mor"))
|
|
f.seek(7 * 25);
|
|
else
|
|
error("Missing file - fxx.mor");
|
|
}
|
|
|
|
for (int i = 0; i < 108; ++i)
|
|
_drawingSizeArr[i] = f.readSint16LE();
|
|
f.close();
|
|
|
|
if (!f.open("plxx.mor"))
|
|
error("Missing file - plxx.mor");
|
|
for (int i = 0; i <= 90; ++i) {
|
|
for (int j = 1; j <= 16; ++j) {
|
|
_stdPal[i][j].x = f.readByte();
|
|
_stdPal[i][j].y = f.readByte();
|
|
}
|
|
}
|
|
f.close();
|
|
|
|
if (!f.open("cxx.mor"))
|
|
error("Missing file - cxx.mor");
|
|
|
|
// Skip CGA Palette and Patterns
|
|
|
|
f.close();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Load Texts from File
|
|
* @remarks Originally called 'chartex'
|
|
*/
|
|
void MortevielleEngine::loadTexts() {
|
|
Common::File inpFile;
|
|
Common::File ntpFile;
|
|
|
|
_txxFileFl = false;
|
|
if (!useOriginalData()) {
|
|
warning("Using improved translation from DAT file");
|
|
return;
|
|
}
|
|
|
|
if (!inpFile.open("TXX.INP")) {
|
|
if (!inpFile.open("TXX.MOR")) {
|
|
warning("Missing file - TXX.INP or .MOR - Switching to DAT file");
|
|
return;
|
|
}
|
|
}
|
|
if (ntpFile.open("TXX.NTP")) {
|
|
cryptoArr30 = cryptoArr30Fr;
|
|
cryptoArr31 = cryptoArr31Fr;
|
|
cryptoArrDefault = cryptoArrDefaultFr;
|
|
ctrlChar = 11;
|
|
} else if (ntpFile.open("TXX.IND")) {
|
|
cryptoArr30 = cryptoArr30De;
|
|
cryptoArr31 = cryptoArr31De;
|
|
cryptoArrDefault = cryptoArrDefaultDe;
|
|
ctrlChar = 10;
|
|
} else {
|
|
warning("Missing file - TXX.NTP or .IND - Switching to DAT file");
|
|
return;
|
|
}
|
|
|
|
if ((inpFile.size() > (kMaxDialogIndex * 2)) || (ntpFile.size() > (kMaxDialogHint * 3))) {
|
|
warning("TXX file - Unexpected format - Switching to DAT file");
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < inpFile.size() / 2; ++i)
|
|
_dialogIndexArray[i] = inpFile.readUint16LE();
|
|
|
|
inpFile.close();
|
|
_txxFileFl = true;
|
|
|
|
for (int i = 0; i < (ntpFile.size() / 3); ++i) {
|
|
_dialogHintArray[i]._hintId = ntpFile.readSint16LE();
|
|
_dialogHintArray[i]._point = ntpFile.readByte();
|
|
}
|
|
|
|
ntpFile.close();
|
|
|
|
}
|
|
|
|
void MortevielleEngine::loadCFIEC() {
|
|
Common::File f;
|
|
|
|
if (!f.open("cfiec.mor")) {
|
|
if (!f.open("alcfiec.mor"))
|
|
error("Missing file - *cfiec.mor");
|
|
}
|
|
|
|
_cfiecBufferSize = ((f.size() / 128) + 1) * 128;
|
|
int32 fileSize = f.size();
|
|
|
|
if (!_reloadCFIEC)
|
|
_cfiecBuffer = (byte *)malloc(sizeof(byte) * _cfiecBufferSize);
|
|
|
|
for (int32 i = 0; i < fileSize; ++i)
|
|
_cfiecBuffer[i] = f.readByte();
|
|
|
|
for (int i = fileSize; i < _cfiecBufferSize; i++)
|
|
_cfiecBuffer[i] = 0;
|
|
|
|
f.close();
|
|
|
|
_reloadCFIEC = false;
|
|
}
|
|
|
|
|
|
void MortevielleEngine::loadCFIPH() {
|
|
Common::File f;
|
|
|
|
if (!f.open("cfiph.mor")) {
|
|
if (!f.open("alcfiph.mor"))
|
|
error("Missing file - *cfiph.mor");
|
|
}
|
|
|
|
_soundManager->_cfiphBuffer = (uint16 *)malloc(sizeof(uint16) * (f.size() / 2));
|
|
|
|
for (int i = 0; i < (f.size() / 2); ++i)
|
|
_soundManager->_cfiphBuffer[i] = f.readUint16BE();
|
|
|
|
f.close();
|
|
}
|
|
|
|
/**
|
|
* Engine function - Play Music
|
|
* @remarks Originally called 'music'
|
|
*/
|
|
void MortevielleEngine::music() {
|
|
if (_soundOff)
|
|
return;
|
|
|
|
_reloadCFIEC = true;
|
|
|
|
Common::File f;
|
|
if (!f.open("mort.img"))
|
|
error("Missing file - mort.img");
|
|
|
|
int size = f.size();
|
|
byte *compMusicBuf = (byte *)malloc(sizeof(byte) * size);
|
|
byte *musicBuf = (byte *)malloc(sizeof(byte) * size * 2);
|
|
f.read(compMusicBuf, size);
|
|
f.close();
|
|
|
|
int musicSize = _soundManager->decodeMusic(compMusicBuf, musicBuf, size);
|
|
free(compMusicBuf);
|
|
|
|
_soundManager->playSong(musicBuf, musicSize, 5);
|
|
while (keyPressed())
|
|
getChar();
|
|
|
|
free(musicBuf);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Show title screen
|
|
* @remarks Originally called 'suite'
|
|
*/
|
|
void MortevielleEngine::showTitleScreen() {
|
|
clearScreen();
|
|
handleDescriptionText(7, 2035);
|
|
_caff = 51;
|
|
_text->taffich();
|
|
testKeyboard();
|
|
clearScreen();
|
|
draw(0, 0);
|
|
|
|
Common::String cpr = "COPYRIGHT 1989 : LANKHOR";
|
|
_screenSurface->putxy(104 + 72 * kResolutionScaler, 185);
|
|
_screenSurface->drawString(cpr, 0);
|
|
}
|
|
|
|
/**
|
|
* Draw picture
|
|
* @remarks Originally called 'dessine'
|
|
*/
|
|
void MortevielleEngine::draw(int x, int y) {
|
|
_mouse->hideMouse();
|
|
setPal(_numpal);
|
|
displayPicture(_curPict, x, y);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Draw right frame
|
|
* @remarks Originally called 'dessine_rouleau'
|
|
*/
|
|
void MortevielleEngine::drawRightFrame() {
|
|
setPal(89);
|
|
_mouse->hideMouse();
|
|
displayPicture(_rightFramePict, 0, 0);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Read the current system time
|
|
*/
|
|
int MortevielleEngine::readclock() {
|
|
return (int)(g_system->getMillis() / 1000);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Prepare room and hint string
|
|
* @remarks Originally called 'tinke'
|
|
*/
|
|
void MortevielleEngine::prepareRoom() {
|
|
int day, hour, minute;
|
|
|
|
_anyone = false;
|
|
updateHour(day, hour, minute);
|
|
if (day != _day) {
|
|
_day = day;
|
|
for (int i = 0; i < 9; i++) {
|
|
if (_charAnswerMax[i] > 0)
|
|
--_charAnswerMax[i];
|
|
_charAnswerCount[i] = 0;
|
|
}
|
|
}
|
|
if ((hour > _hour) || ((hour == 0) && (_hour == 23))) {
|
|
_hour = hour;
|
|
_minute = 0;
|
|
drawClock();
|
|
int hintCount = 0;
|
|
for (int i = 1; i <= 10; ++i) {
|
|
if (_coreVar._pctHintFound[i] == '*')
|
|
++hintCount;
|
|
}
|
|
|
|
Common::String pctStr;
|
|
if (hintCount == 10)
|
|
pctStr = "10";
|
|
else
|
|
pctStr = (unsigned char)(hintCount + 48);
|
|
|
|
_hintPctMessage = "[1][";
|
|
_hintPctMessage += getEngineString(S_SHOULD_HAVE_NOTICED);
|
|
_hintPctMessage += pctStr;
|
|
_hintPctMessage += '0';
|
|
_hintPctMessage += getEngineString(S_NUMBER_OF_HINTS);
|
|
_hintPctMessage += "][";
|
|
_hintPctMessage += getEngineString(S_OKAY);
|
|
_hintPctMessage += ']';
|
|
}
|
|
if (minute > _minute) {
|
|
_minute = 30;
|
|
drawClock();
|
|
}
|
|
if (_mouse->_pos.y < 12)
|
|
return;
|
|
|
|
if (!_outsideOnlyFl) {
|
|
if ((hour == 12) || ((hour > 18) && (hour < 21)) || ((hour >= 0) && (hour < 7)))
|
|
_inGameHourDuration = kTime2;
|
|
else
|
|
_inGameHourDuration = kTime1;
|
|
if ((_coreVar._faithScore > 33) && (_coreVar._faithScore < 66))
|
|
_inGameHourDuration -= (_inGameHourDuration / 3);
|
|
|
|
if (_coreVar._faithScore > 65)
|
|
_inGameHourDuration -= ((_inGameHourDuration / 3) * 2);
|
|
|
|
int newTime = readclock();
|
|
if ((newTime - _currentTime) > _inGameHourDuration) {
|
|
bool activeMenu = _menu->_menuActive;
|
|
_menu->eraseMenu();
|
|
_currentHourCount += ((newTime - _currentTime) / _inGameHourDuration);
|
|
_currentTime = newTime;
|
|
switch (_place) {
|
|
case GREEN_ROOM:
|
|
case DARKBLUE_ROOM:
|
|
setRandomPresenceGreenRoom(_coreVar._faithScore);
|
|
break;
|
|
case PURPLE_ROOM:
|
|
setRandomPresencePurpleRoom(_coreVar._faithScore);
|
|
break;
|
|
case BLUE_ROOM:
|
|
setRandomPresenceBlueRoom(_coreVar._faithScore);
|
|
break;
|
|
case RED_ROOM:
|
|
case GREEN_ROOM2:
|
|
setRandomPresenceRedRoom(_coreVar._faithScore);
|
|
break;
|
|
case JULIA_ROOM:
|
|
setRandomPresenceJuliaRoom(_coreVar._faithScore);
|
|
break;
|
|
case DINING_ROOM:
|
|
setRandomPresenceDiningRoom(_coreVar._faithScore);
|
|
break;
|
|
case BUREAU:
|
|
setRandomPresenceBureau(_coreVar._faithScore);
|
|
break;
|
|
case KITCHEN:
|
|
setRandomPresenceKitchen(_coreVar._faithScore);
|
|
break;
|
|
case ATTIC:
|
|
case CELLAR:
|
|
setRandomPresenceAttic(_coreVar._faithScore);
|
|
break;
|
|
case LANDING:
|
|
case ROOM26:
|
|
setRandomPresenceLanding(_coreVar._faithScore);
|
|
break;
|
|
case CHAPEL:
|
|
setRandomPresenceChapel(_coreVar._faithScore);
|
|
break;
|
|
}
|
|
if ((_savedBitIndex != 0) && (_currBitIndex != 10))
|
|
_savedBitIndex = _currBitIndex;
|
|
|
|
if ((_savedBitIndex == 0) && (_currBitIndex > 0)) {
|
|
if ((_coreVar._currPlace == ATTIC) || (_coreVar._currPlace == CELLAR)) {
|
|
initCaveOrCellar();
|
|
} else if (_currBitIndex == 10) {
|
|
_currBitIndex = 0;
|
|
if (!_uptodatePresence) {
|
|
_uptodatePresence = true;
|
|
_startTime = readclock();
|
|
if (getRandomNumber(1, 5) < 5) {
|
|
clearVerbBar();
|
|
prepareScreenType2();
|
|
displayTextInVerbBar(getEngineString(S_HEAR_NOISE));
|
|
int rand = (getRandomNumber(0, 4)) - 2;
|
|
_soundManager->startSpeech(1, rand, 1);
|
|
_soundManager->waitSpeech();
|
|
clearVerbBar();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (activeMenu)
|
|
_menu->drawMenu();
|
|
}
|
|
}
|
|
_endTime = readclock();
|
|
if ((_uptodatePresence) && ((_endTime - _startTime) > 17)) {
|
|
getPresenceBitIndex(_place);
|
|
_uptodatePresence = false;
|
|
_startTime = 0;
|
|
if ((_coreVar._currPlace > OWN_ROOM) && (_coreVar._currPlace < DINING_ROOM))
|
|
_anyone = true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Draw Clock
|
|
* @remarks Originally called 'pendule'
|
|
*/
|
|
void MortevielleEngine::drawClock() {
|
|
const int cv[2][12] = {
|
|
{ 5, 8, 10, 8, 5, 0, -5, -8, -10, -8, -5, 0 },
|
|
{ -5, -3, 0, 3, 5, 6, 5, 3, 0, -3, -5, -6 }
|
|
};
|
|
const int x = 580;
|
|
const int y = 123;
|
|
const int rg = 9;
|
|
|
|
_mouse->hideMouse();
|
|
|
|
_screenSurface->drawRectangle(570, 118, 20, 10);
|
|
_screenSurface->drawRectangle(578, 114, 6, 18);
|
|
|
|
if (_minute == 0)
|
|
_screenSurface->drawLine(((uint)x >> 1) * kResolutionScaler, y, ((uint)x >> 1) * kResolutionScaler, (y - rg), 1);
|
|
else
|
|
_screenSurface->drawLine(((uint)x >> 1) * kResolutionScaler, y, ((uint)x >> 1) * kResolutionScaler, (y + rg), 1);
|
|
|
|
int hour12 = _hour;
|
|
if (hour12 > 12)
|
|
hour12 -= 12;
|
|
if (hour12 == 0)
|
|
hour12 = 12;
|
|
|
|
_screenSurface->drawLine(((uint)x >> 1) * kResolutionScaler, y, ((uint)(x + cv[0][hour12 - 1]) >> 1) * kResolutionScaler, y + cv[1][hour12 - 1], 1);
|
|
_mouse->showMouse();
|
|
_screenSurface->putxy(568, 154);
|
|
|
|
if (_hour > 11)
|
|
_screenSurface->drawString("PM ", 1);
|
|
else
|
|
_screenSurface->drawString("AM ", 1);
|
|
|
|
_screenSurface->putxy(550, 160);
|
|
if ((_day >= 0) && (_day <= 8)) {
|
|
Common::String tmp = getEngineString(S_DAY);
|
|
tmp.insertChar((char)(_day + 49), 0);
|
|
_screenSurface->drawString(tmp, 1);
|
|
}
|
|
}
|
|
|
|
void MortevielleEngine::palette(int v1) {
|
|
warning("TODO: palette");
|
|
}
|
|
|
|
/**
|
|
* Returns a substring of the given string
|
|
* @param s Source string
|
|
* @param idx Starting index (1 based)
|
|
* @param size Number of characters to return
|
|
*/
|
|
|
|
Common::String MortevielleEngine::copy(const Common::String &s, int idx, size_t size) {
|
|
assert(idx + size < s.size());
|
|
|
|
// Copy the substring into a temporary buffer
|
|
char *tmp = new char[size + 1];
|
|
Common::strlcpy(tmp, s.c_str() + idx - 1, size + 1);
|
|
|
|
Common::String result(tmp);
|
|
delete[] tmp;
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Clear Screen
|
|
* @remarks Originally called 'hirs'
|
|
*/
|
|
void MortevielleEngine::clearScreen() {
|
|
_screenSurface->clearScreen();
|
|
}
|
|
|
|
/**
|
|
* Init room : Cave or Cellar
|
|
* @remarks Originally called 'cavegre'
|
|
*/
|
|
void MortevielleEngine::initCaveOrCellar() {
|
|
_coreVar._faithScore += 2;
|
|
if (_coreVar._faithScore > 69)
|
|
_coreVar._faithScore += (_coreVar._faithScore / 10);
|
|
clearVerbBar();
|
|
prepareScreenType2();
|
|
displayTextInVerbBar(getEngineString(S_SOMEONE_ENTERS));
|
|
int rand = (getRandomNumber(0, 4)) - 2;
|
|
_soundManager->startSpeech(2, rand, 1);
|
|
_soundManager->waitSpeech();
|
|
// The original was doing here a useless loop.
|
|
// It has been removed
|
|
|
|
clearVerbBar();
|
|
displayAloneText();
|
|
}
|
|
|
|
/**
|
|
* Display control menu string
|
|
* @remarks Originally called 'tctrm'
|
|
*/
|
|
void MortevielleEngine::displayControlMenu() {
|
|
handleDescriptionText(2, (3000 + _controlMenu));
|
|
_controlMenu = 0;
|
|
}
|
|
|
|
/**
|
|
* Display picture at a given coordinate
|
|
* @remarks Originally called 'pictout'
|
|
*/
|
|
void MortevielleEngine::displayPicture(const byte *pic, int x, int y) {
|
|
GfxSurface surface;
|
|
surface.decode(pic);
|
|
_screenSurface->drawPicture(surface, x, y);
|
|
}
|
|
|
|
void MortevielleEngine::adzon() {
|
|
Common::File f;
|
|
|
|
if (!f.open("don.mor"))
|
|
error("Missing file - don.mor");
|
|
|
|
f.read(_tabdon, 7 * 256);
|
|
f.close();
|
|
|
|
if (!f.open("bmor.mor"))
|
|
error("Missing file - bmor.mor");
|
|
|
|
f.read(&_tabdon[kFleche], 1916);
|
|
f.close();
|
|
|
|
// Read Right Frame Drawing
|
|
if (!f.open("dec.mor"))
|
|
error("Missing file - dec.mor");
|
|
|
|
free(_rightFramePict);
|
|
_rightFramePict = (byte *)malloc(sizeof(byte) * f.size());
|
|
f.read(_rightFramePict, f.size());
|
|
f.close();
|
|
}
|
|
|
|
/**
|
|
* Returns the offset within the compressed image data resource of the desired image
|
|
* @remarks Originally called 'animof'
|
|
*/
|
|
int MortevielleEngine::getAnimOffset(int frameNum, int animNum) {
|
|
int animCount = _curAnim[1];
|
|
int aux = animNum;
|
|
if (frameNum != 1)
|
|
aux += animCount;
|
|
|
|
return (animCount << 2) + 2 + READ_BE_UINT16(&_curAnim[aux << 1]);
|
|
}
|
|
|
|
/**
|
|
* Display text in description bar
|
|
* @remarks Originally called 'text1'
|
|
*/
|
|
void MortevielleEngine::displayTextInDescriptionBar(int x, int y, int nb, int mesgId) {
|
|
Common::String tmpStr = getString(mesgId);
|
|
if ((y == 182) && ((int) tmpStr.size() > nb))
|
|
y = 176;
|
|
_text->displayStr(tmpStr, x, y, nb, 20, _textColor);
|
|
}
|
|
|
|
/**
|
|
* Display description text
|
|
* @remarks Originally called 'repon'
|
|
*/
|
|
void MortevielleEngine::handleDescriptionText(int f, int mesgId) {
|
|
if ((mesgId > 499) && (mesgId < 563)) {
|
|
Common::String tmpStr = getString(mesgId - 501 + kInventoryStringIndex);
|
|
|
|
if ((int) tmpStr.size() > ((58 + (kResolutionScaler - 1) * 37) << 1))
|
|
_largestClearScreen = true;
|
|
else
|
|
_largestClearScreen = false;
|
|
|
|
clearDescriptionBar();
|
|
_text->displayStr(tmpStr, 8, 176, 85, 3, 5);
|
|
} else {
|
|
mapMessageId(mesgId);
|
|
switch (f) {
|
|
case 2:
|
|
case 8:
|
|
clearDescriptionBar();
|
|
prepareScreenType2();
|
|
displayTextInDescriptionBar(8, 182, 103, mesgId);
|
|
if ((mesgId == 68) || (mesgId == 69))
|
|
_coreVar._availableQuestion[40] = '*';
|
|
else if ((mesgId == 104) && (_caff == CELLAR)) {
|
|
_coreVar._availableQuestion[36] = '*';
|
|
if (_coreVar._availableQuestion[39] == '*') {
|
|
_coreVar._pctHintFound[3] = '*';
|
|
_coreVar._availableQuestion[38] = '*';
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
case 6:
|
|
case 9: {
|
|
int i;
|
|
if ((f == 1) || (f == 6))
|
|
i = 4;
|
|
else
|
|
i = 5;
|
|
|
|
Common::String tmpStr = getString(mesgId);
|
|
_text->displayStr(tmpStr, 80, 40, 60, 25, i);
|
|
|
|
if (mesgId == 180)
|
|
_coreVar._pctHintFound[6] = '*';
|
|
else if (mesgId == 179)
|
|
_coreVar._pctHintFound[10] = '*';
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Recompute message Id
|
|
* @remarks Originally called 'modif'
|
|
*/
|
|
void MortevielleEngine::mapMessageId(int &mesgId) {
|
|
if (mesgId == 26)
|
|
mesgId = 25;
|
|
else if ((mesgId > 29) && (mesgId < 36))
|
|
mesgId -= 4;
|
|
else if ((mesgId > 69) && (mesgId < 78))
|
|
mesgId -= 37;
|
|
else if ((mesgId > 99) && (mesgId < 194))
|
|
mesgId -= 59;
|
|
else if ((mesgId > 996) && (mesgId < 1000))
|
|
mesgId -= 862;
|
|
else if ((mesgId > 1500) && (mesgId < 1507))
|
|
mesgId -= 1363;
|
|
else if ((mesgId > 1507) && (mesgId < 1513))
|
|
mesgId -= 1364;
|
|
else if ((mesgId > 1999) && (mesgId < 2002))
|
|
mesgId -= 1851;
|
|
else if (mesgId == 2010)
|
|
mesgId = 151;
|
|
else if ((mesgId > 2011) && (mesgId < 2025))
|
|
mesgId -= 1860;
|
|
else if (mesgId == 2026)
|
|
mesgId = 165;
|
|
else if ((mesgId > 2029) && (mesgId < 2037))
|
|
mesgId -= 1864;
|
|
else if ((mesgId > 3000) && (mesgId < 3005))
|
|
mesgId -= 2828;
|
|
else if (mesgId == 4100)
|
|
mesgId = 177;
|
|
else if (mesgId == 4150)
|
|
mesgId = 178;
|
|
else if ((mesgId > 4151) && (mesgId < 4156))
|
|
mesgId -= 3973;
|
|
else if (mesgId == 4157)
|
|
mesgId = 183;
|
|
else if ((mesgId == 4160) || (mesgId == 4161))
|
|
mesgId -= 3976;
|
|
}
|
|
|
|
/**
|
|
* Initialize open objects array
|
|
* @remarks Originally called 'initouv'
|
|
*/
|
|
void MortevielleEngine::resetOpenObjects() {
|
|
for (int i = 1; i <= 6; ++i)
|
|
_openObjects[i] = 0;
|
|
_openObjCount = 0;
|
|
}
|
|
|
|
/**
|
|
* Display Text Block
|
|
* @remarks Originally called 'ecr2'
|
|
*/
|
|
void MortevielleEngine::displayTextBlock(Common::String text) {
|
|
// Some dead code was present in the original: removed
|
|
_screenSurface->putxy(8, 177);
|
|
int tlig = 59 + (kResolutionScaler - 1) * 36;
|
|
|
|
if ((int)text.size() < tlig)
|
|
_screenSurface->drawString(text, 5);
|
|
else if ((int)text.size() < (tlig << 1)) {
|
|
_screenSurface->putxy(8, 176);
|
|
_screenSurface->drawString(copy(text, 1, (tlig - 1)), 5);
|
|
_screenSurface->putxy(8, 182);
|
|
_screenSurface->drawString(copy(text, tlig, tlig << 1), 5);
|
|
} else {
|
|
_largestClearScreen = true;
|
|
clearDescriptionBar();
|
|
_screenSurface->putxy(8, 176);
|
|
_screenSurface->drawString(copy(text, 1, (tlig - 1)), 5);
|
|
_screenSurface->putxy(8, 182);
|
|
_screenSurface->drawString(copy(text, tlig, ((tlig << 1) - 1)), 5);
|
|
_screenSurface->putxy(8, 190);
|
|
_screenSurface->drawString(copy(text, tlig << 1, tlig * 3), 5);
|
|
}
|
|
}
|
|
|
|
void MortevielleEngine::displayTextInVerbBar(Common::String text) {
|
|
clearVerbBar();
|
|
_screenSurface->putxy(8, 192);
|
|
_screenSurface->drawString(text, 5);
|
|
}
|
|
|
|
/**
|
|
* Display item in hand
|
|
* @remarks Originally called 'modobj'
|
|
*/
|
|
void MortevielleEngine::displayItemInHand(int objId) {
|
|
Common::String strp = Common::String(' ');
|
|
|
|
if (objId != 500)
|
|
strp = getString(objId - 501 + kInventoryStringIndex);
|
|
|
|
_menu->setText(_menu->_inventoryMenu[8], strp);
|
|
_menu->disableMenuItem(_menu->_inventoryMenu[8]);
|
|
}
|
|
|
|
/**
|
|
* Display empty hand
|
|
* @remarks Originally called 'maivid'
|
|
*/
|
|
void MortevielleEngine::displayEmptyHand() {
|
|
_coreVar._selectedObjectId = 0;
|
|
displayItemInHand(500);
|
|
}
|
|
|
|
/**
|
|
* Set a random presence: Leo or Max
|
|
* @remarks Originally called 'chlm'
|
|
*/
|
|
int MortevielleEngine::checkLeoMaxRandomPresence() {
|
|
int retval = getRandomNumber(1, 2);
|
|
if (retval == 2)
|
|
retval = 128;
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* Reset room variables
|
|
* @remarks Originally called 'debloc'
|
|
*/
|
|
void MortevielleEngine::resetRoomVariables(int roomId) {
|
|
_num = 0;
|
|
_x = 0;
|
|
_y = 0;
|
|
if ((roomId != ROOM26) && (roomId != LANDING))
|
|
resetPresenceInRooms(roomId);
|
|
_savedBitIndex = _currBitIndex;
|
|
}
|
|
|
|
/**
|
|
* Compute presence stats
|
|
* @remarks Originally called 'ecfren'
|
|
*/
|
|
int MortevielleEngine::getPresenceStats(int &rand, int faithScore, int roomId) {
|
|
if (roomId == OWN_ROOM)
|
|
displayAloneText();
|
|
int retVal = -500;
|
|
rand = 0;
|
|
if ( ((roomId == GREEN_ROOM) && (!_roomPresenceLuc) && (!_roomPresenceIda))
|
|
|| ((roomId == DARKBLUE_ROOM) && (!_roomPresenceGuy) && (!_roomPresenceEva)) )
|
|
retVal = getPresenceStatsGreenRoom();
|
|
if ((roomId == PURPLE_ROOM) && (!_purpleRoomPresenceLeo) && (!_juliaRoomPresenceLeo))
|
|
retVal = getPresenceStatsPurpleRoom();
|
|
if ( ((roomId == TOILETS) && (!_toiletsPresenceBobMax))
|
|
|| ((roomId == BATHROOM) && (!_bathRoomPresenceBobMax)) )
|
|
retVal = getPresenceStatsToilets();
|
|
if ((roomId == BLUE_ROOM) && (!_roomPresenceMax))
|
|
retVal = getPresenceStatsBlueRoom();
|
|
if ( ((roomId == RED_ROOM) && (!_roomPresenceBob))
|
|
|| ((roomId == GREEN_ROOM2) && (!_roomPresencePat)))
|
|
retVal = getPresenceStatsRedRoom();
|
|
if ((roomId == JULIA_ROOM) && (!_juliaRoomPresenceLeo) && (!_purpleRoomPresenceLeo))
|
|
retVal = 10;
|
|
if ( ((roomId == PURPLE_ROOM) && (_juliaRoomPresenceLeo))
|
|
|| ((roomId == JULIA_ROOM) && (_purpleRoomPresenceLeo)))
|
|
retVal = -400;
|
|
if (retVal != -500) {
|
|
retVal += faithScore;
|
|
rand = getRandomNumber(1, 100);
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Set presence flags
|
|
* @remarks Originally called 'becfren'
|
|
*/
|
|
void MortevielleEngine::setPresenceFlags(int roomId) {
|
|
if ((roomId == GREEN_ROOM) || (roomId == DARKBLUE_ROOM)) {
|
|
int rand = getRandomNumber(1, 2);
|
|
if (roomId == GREEN_ROOM) {
|
|
if (rand == 1)
|
|
_roomPresenceLuc = true;
|
|
else
|
|
_roomPresenceIda = true;
|
|
} else { // roomId == DARKBLUE_ROOM
|
|
if (rand == 1)
|
|
_roomPresenceGuy = true;
|
|
else
|
|
_roomPresenceEva = true;
|
|
}
|
|
} else if (roomId == PURPLE_ROOM)
|
|
_purpleRoomPresenceLeo = true;
|
|
else if (roomId == TOILETS)
|
|
_toiletsPresenceBobMax = true;
|
|
else if (roomId == BLUE_ROOM)
|
|
_roomPresenceMax = true;
|
|
else if (roomId == RED_ROOM)
|
|
_roomPresenceBob = true;
|
|
else if (roomId == BATHROOM)
|
|
_bathRoomPresenceBobMax = true;
|
|
else if (roomId == GREEN_ROOM2)
|
|
_roomPresencePat = true;
|
|
else if (roomId == JULIA_ROOM)
|
|
_juliaRoomPresenceLeo = true;
|
|
}
|
|
|
|
/**
|
|
* Initialize max answers per character
|
|
* @remarks Originally called 'init_nbrepm'
|
|
*/
|
|
void MortevielleEngine::initMaxAnswer() {
|
|
static const byte maxAnswer[9] = { 0, 4, 5, 6, 7, 5, 6, 5, 8 };
|
|
|
|
for (int idx = 0; idx < 9; ++idx) {
|
|
_charAnswerMax[idx] = maxAnswer[idx];
|
|
_charAnswerCount[idx] = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get Presence
|
|
* @remarks Originally called 't11'
|
|
*/
|
|
int MortevielleEngine::getPresence(int roomId) {
|
|
int retVal = 0;
|
|
int rand;
|
|
|
|
int pres = getPresenceStats(rand, _coreVar._faithScore, roomId);
|
|
_place = roomId;
|
|
if ((roomId > OWN_ROOM) && (roomId < DINING_ROOM)) {
|
|
if (pres != -500) {
|
|
if (rand > pres) {
|
|
displayAloneText();
|
|
retVal = 0;
|
|
} else {
|
|
setPresenceFlags(_place);
|
|
retVal = getPresenceBitIndex(_place);
|
|
}
|
|
} else
|
|
retVal = getPresenceBitIndex(_place);
|
|
}
|
|
|
|
if (roomId > JULIA_ROOM) {
|
|
if ((roomId > LANDING) && (roomId != CHAPEL) && (roomId != ROOM26))
|
|
displayAloneText();
|
|
else {
|
|
int h = 0;
|
|
switch (roomId) {
|
|
case DINING_ROOM:
|
|
pres = getPresenceStatsDiningRoom(h);
|
|
break;
|
|
case BUREAU:
|
|
pres = getPresenceStatsBureau(h);
|
|
break;
|
|
case KITCHEN:
|
|
pres = getPresenceStatsKitchen();
|
|
break;
|
|
case ATTIC:
|
|
case CELLAR:
|
|
pres = getPresenceStatsAttic();
|
|
break;
|
|
case LANDING:
|
|
case ROOM26:
|
|
pres = getPresenceStatsLanding();
|
|
break;
|
|
case CHAPEL:
|
|
pres = getPresenceStatsChapel(h);
|
|
break;
|
|
}
|
|
pres += _coreVar._faithScore;
|
|
rand = getRandomNumber(1, 100);
|
|
if (rand > pres) {
|
|
displayAloneText();
|
|
retVal = 0;
|
|
} else {
|
|
switch (roomId) {
|
|
case DINING_ROOM:
|
|
pres = setPresenceDiningRoom(h);
|
|
break;
|
|
case BUREAU:
|
|
pres = setPresenceBureau(h);
|
|
break;
|
|
case KITCHEN:
|
|
case ATTIC:
|
|
case CELLAR:
|
|
pres = setPresenceKitchen();
|
|
break;
|
|
case LANDING:
|
|
case ROOM26:
|
|
pres = setPresenceLanding();
|
|
break;
|
|
case CHAPEL:
|
|
pres = setPresenceChapel(h);
|
|
break;
|
|
}
|
|
retVal = pres;
|
|
}
|
|
}
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
/**
|
|
* Display Question String
|
|
* @remarks Originally called 'writetp'
|
|
*/
|
|
void MortevielleEngine::displayQuestionText(Common::String s, int cmd) {
|
|
_screenSurface->drawString(s, cmd);
|
|
}
|
|
|
|
/**
|
|
* Display animation frame
|
|
* @remarks Originally called 'aniof'
|
|
*/
|
|
void MortevielleEngine::displayAnimFrame(int frameNum, int animId) {
|
|
if ((_caff == BATHROOM) && ((animId == 4) || (animId == 5)))
|
|
return;
|
|
|
|
if ((_caff == DINING_ROOM) && (animId == 7))
|
|
animId = 6;
|
|
else if (_caff == KITCHEN) {
|
|
if (animId == 3)
|
|
animId = 4;
|
|
else if (animId == 4)
|
|
animId = 3;
|
|
}
|
|
|
|
int offset = getAnimOffset(frameNum, animId);
|
|
|
|
GfxSurface surface;
|
|
surface.decode(&_curAnim[offset]);
|
|
_screenSurface->drawPicture(surface, 0, 12);
|
|
|
|
prepareScreenType1();
|
|
}
|
|
|
|
/**
|
|
* Draw Picture
|
|
* @remarks Originally called 'dessin'
|
|
*/
|
|
void MortevielleEngine::drawPicture() {
|
|
clearUpperLeftPart();
|
|
if (_caff > 99) {
|
|
draw(60, 33);
|
|
_screenSurface->drawBox(118, 32, 291, 122, 15); // Medium box
|
|
} else if (_caff > 69) {
|
|
draw(112, 48); // Heads
|
|
_screenSurface->drawBox(222, 47, 155, 92, 15);
|
|
} else {
|
|
draw(0, 12);
|
|
prepareScreenType1();
|
|
if ((_caff < 30) || (_caff > 32)) {
|
|
for (int i = 1; i <= 6; ++i) {
|
|
if (_openObjects[i] != 0)
|
|
displayAnimFrame(1, _openObjects[i]);
|
|
}
|
|
|
|
switch (_caff) {
|
|
case ATTIC:
|
|
if (_coreVar._atticBallHoleObjectId == 141)
|
|
displayAnimFrame(1, 7);
|
|
|
|
if (_coreVar._atticRodHoleObjectId == 159)
|
|
displayAnimFrame(1, 6);
|
|
break;
|
|
case CELLAR:
|
|
if (_coreVar._cellarObjectId == 151)
|
|
displayAnimFrame(1, 2);
|
|
break;
|
|
case SECRET_PASSAGE:
|
|
if (_coreVar._secretPassageObjectId == 143)
|
|
displayAnimFrame(1, 1);
|
|
break;
|
|
case WELL:
|
|
if (_coreVar._wellObjectId != 0)
|
|
displayAnimFrame(1, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_caff < ROOM26)
|
|
startMusicOrSpeech(1);
|
|
}
|
|
}
|
|
|
|
void MortevielleEngine::drawPictureWithText() {
|
|
_text->taffich();
|
|
drawPicture();
|
|
_destinationOk = false;
|
|
}
|
|
|
|
/**
|
|
* Engine function - Place
|
|
* @remarks Originally called 'tkey1'
|
|
*/
|
|
void MortevielleEngine::testKey(bool d) {
|
|
bool quest = false;
|
|
int x, y;
|
|
bool click;
|
|
|
|
_mouse->hideMouse();
|
|
displayStatusInDescriptionBar('K');
|
|
|
|
// Wait for release from any key or mouse button
|
|
while (keyPressed())
|
|
_key = gettKeyPressed();
|
|
|
|
do {
|
|
_mouse->getMousePosition(x, y, click);
|
|
quest = keyPressed();
|
|
if (quest && shouldQuit())
|
|
return;
|
|
} while (click);
|
|
|
|
// Event loop
|
|
do {
|
|
if (d)
|
|
prepareRoom();
|
|
quest = keyPressed();
|
|
_mouse->getMousePosition(x, y, click);
|
|
if (shouldQuit())
|
|
return;
|
|
} while (!(quest || (click) || (d && _anyone)));
|
|
if (quest)
|
|
gettKeyPressed();
|
|
setMouseClick(false);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Display Narrative Picture
|
|
* @remarks Originally called 'tlu'
|
|
*/
|
|
void MortevielleEngine::displayNarrativePicture(int af, int ob) {
|
|
_caff = 32;
|
|
drawPictureWithText();
|
|
handleDescriptionText(6, ob + 4000);
|
|
handleDescriptionText(2, 999);
|
|
testKey(true);
|
|
_caff = af;
|
|
_currMenu = OPCODE_NONE;
|
|
_crep = 998;
|
|
}
|
|
|
|
/**
|
|
* Prepare Display Text
|
|
* @remarks Originally called 'affrep'
|
|
*/
|
|
void MortevielleEngine::prepareDisplayText() {
|
|
_caff = _coreVar._currPlace;
|
|
_crep = _coreVar._currPlace;
|
|
}
|
|
|
|
/**
|
|
* Exit room
|
|
* @remarks Originally called 'tsort'
|
|
*/
|
|
void MortevielleEngine::exitRoom() {
|
|
if ((_openObjCount > 0) && (_coreVar._currPlace != OWN_ROOM)) {
|
|
if (_coreVar._faithScore < 50)
|
|
_coreVar._faithScore += 2;
|
|
else
|
|
_coreVar._faithScore += (_coreVar._faithScore / 10);
|
|
}
|
|
|
|
resetOpenObjects();
|
|
|
|
_roomDoorId = OWN_ROOM;
|
|
_curSearchObjId = 0;
|
|
resetRoomVariables(_coreVar._currPlace);
|
|
}
|
|
|
|
/**
|
|
* get 'read' description
|
|
* @remarks Originally called 'st4'
|
|
*/
|
|
void MortevielleEngine::getReadDescription(int objId) {
|
|
_crep = 997;
|
|
|
|
switch (objId) {
|
|
case 114 :
|
|
_crep = 109;
|
|
break;
|
|
case 110 :
|
|
_crep = 107;
|
|
break;
|
|
case 158 :
|
|
_crep = 113;
|
|
break;
|
|
case 152:
|
|
case 153:
|
|
case 154:
|
|
case 155:
|
|
case 156:
|
|
case 150:
|
|
case 100:
|
|
case 157:
|
|
case 160:
|
|
case 161 :
|
|
displayNarrativePicture(_caff, objId);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* get 'search' description
|
|
* @remarks Originally called 'st7'
|
|
*/
|
|
void MortevielleEngine::getSearchDescription(int objId) {
|
|
switch (objId) {
|
|
case 116:
|
|
case 144:
|
|
_crep = 104;
|
|
break;
|
|
case 126:
|
|
case 111:
|
|
_crep = 108;
|
|
break;
|
|
case 132:
|
|
_crep = 111;
|
|
break;
|
|
case 142:
|
|
_crep = 112;
|
|
break;
|
|
default:
|
|
_crep = 183;
|
|
getReadDescription(objId);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Menu up
|
|
* @remarks Originally called 'mennor'
|
|
*/
|
|
void MortevielleEngine::menuUp() {
|
|
_menu->menuUp(_currMenu);
|
|
}
|
|
|
|
/**
|
|
* Draw discussion box
|
|
* @remarks Originally called 'premtet'
|
|
*/
|
|
void MortevielleEngine::drawDiscussionBox() {
|
|
draw(10, 80);
|
|
_screenSurface->drawBox(18, 79, 155, 92, 15);
|
|
}
|
|
|
|
/**
|
|
* Try to put an object somewhere
|
|
* @remarks Originally called 'ajchai'
|
|
*/
|
|
void MortevielleEngine::putObject() {
|
|
int putId = kAcha + ((_curSearchObjId - 1) * 10) - 1;
|
|
int i;
|
|
for (i = 1; (i <= 9) && (_tabdon[putId + i] != 0); i++)
|
|
;
|
|
|
|
if (_tabdon[putId + i] == 0)
|
|
_tabdon[putId + i] = _coreVar._selectedObjectId;
|
|
else
|
|
_crep = 192;
|
|
}
|
|
|
|
/**
|
|
* Check if inventory is full and, if not, add object in it.
|
|
* @remarks Originally called 'ajjer'
|
|
*/
|
|
void MortevielleEngine::addObjectToInventory(int objectId) {
|
|
int i;
|
|
|
|
for (i = 1; (i <= 5) && (_coreVar._inventory[i] != 0); i++)
|
|
;
|
|
|
|
if (_coreVar._inventory[i] == 0) {
|
|
_coreVar._inventory[i] = objectId;
|
|
_menu->setInventoryText();
|
|
} else
|
|
// Inventory is full
|
|
_crep = 139;
|
|
}
|
|
|
|
/**
|
|
* Interact with NPC
|
|
* @remarks Originally called 'quelquun'
|
|
*/
|
|
void MortevielleEngine::interactNPC() {
|
|
if (_menu->_menuDisplayed)
|
|
_menu->eraseMenu();
|
|
|
|
endSearch();
|
|
_crep = 997;
|
|
L1:
|
|
if (!_hiddenHero) {
|
|
if (_crep == 997)
|
|
_crep = 138;
|
|
handleDescriptionText(2, _crep);
|
|
if (_crep == 138)
|
|
_soundManager->startSpeech(5, 2, 1);
|
|
else
|
|
_soundManager->startSpeech(4, 4, 1);
|
|
|
|
if (_openObjCount == 0)
|
|
_coreVar._faithScore += 2;
|
|
else if (_coreVar._faithScore < 50)
|
|
_coreVar._faithScore += 4;
|
|
else
|
|
_coreVar._faithScore += 3 * (_coreVar._faithScore / 10);
|
|
exitRoom();
|
|
_menu->setDestinationText(LANDING);
|
|
int charIdx = convertBitIndexToCharacterIndex(_currBitIndex);
|
|
_caff = 69 + charIdx;
|
|
_crep = _caff;
|
|
_currMenu = MENU_DISCUSS;
|
|
_currAction = (_menu->_discussMenu[charIdx]._menuId << 8) | _menu->_discussMenu[charIdx]._actionId;
|
|
_syn = true;
|
|
_col = true;
|
|
} else {
|
|
if (getRandomNumber(1, 3) == 2) {
|
|
_hiddenHero = false;
|
|
_crep = 137;
|
|
goto L1;
|
|
} else {
|
|
handleDescriptionText(2, 136);
|
|
int rand = (getRandomNumber(0, 4)) - 2;
|
|
_soundManager->startSpeech(3, rand, 1);
|
|
clearDescriptionBar();
|
|
displayAloneText();
|
|
resetRoomVariables(MANOR_FRONT);
|
|
prepareDisplayText();
|
|
}
|
|
}
|
|
if (_menu->_menuDisplayed)
|
|
_menu->drawMenu();
|
|
}
|
|
|
|
/**
|
|
* Search - Prepare next object
|
|
* @remarks Originally called 'tsuiv'
|
|
*/
|
|
void MortevielleEngine::prepareNextObject() {
|
|
int objId;
|
|
int tabIdx = kAcha + ((_curSearchObjId - 1) * 10) - 1;
|
|
int localSeearchCount = 0;
|
|
do {
|
|
++localSeearchCount;
|
|
++_searchCount;
|
|
objId = _tabdon[tabIdx + _searchCount];
|
|
} while ((objId == 0) && (_searchCount <= 9));
|
|
|
|
if ((objId != 0) && (_searchCount < 11)) {
|
|
_caff = objId;
|
|
_crep = _caff + 400;
|
|
if (_currBitIndex != 0)
|
|
// Someone is present in the room
|
|
_coreVar._faithScore += 2;
|
|
} else {
|
|
prepareDisplayText();
|
|
endSearch();
|
|
if (localSeearchCount > 9)
|
|
_crep = 131;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Display Arrow status
|
|
* @remarks Originally called 'tfleche'
|
|
*/
|
|
void MortevielleEngine::displayStatusArrow() {
|
|
bool qust;
|
|
char touch;
|
|
|
|
if (_num == 9999)
|
|
return;
|
|
|
|
displayStatusInDescriptionBar((unsigned char)152);
|
|
bool inRect = false;
|
|
do {
|
|
touch = '\0';
|
|
|
|
do {
|
|
_mouse->moveMouse(qust, touch);
|
|
if (shouldQuit())
|
|
return;
|
|
|
|
if (getMouseClick())
|
|
inRect = (_mouse->_pos.x < 256 * kResolutionScaler) && (_mouse->_pos.y < 176) && (_mouse->_pos.y > 12);
|
|
prepareRoom();
|
|
} while (!(qust || inRect || _anyone));
|
|
|
|
if (qust && (touch == '\103'))
|
|
_dialogManager->show(_hintPctMessage);
|
|
} while (!((touch == '\73') || ((touch == '\104') && (_x != 0) && (_y != 0)) || (_anyone) || (inRect)));
|
|
|
|
if (touch == '\73')
|
|
_keyPressedEsc = true;
|
|
|
|
if (inRect) {
|
|
_x = _mouse->_pos.x;
|
|
_y = _mouse->_pos.y;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set coordinates
|
|
* @remarks Originally called 'tcoord'
|
|
*/
|
|
void MortevielleEngine::setCoordinates(int sx) {
|
|
int sy, ix, iy;
|
|
int ib;
|
|
|
|
|
|
_num = 0;
|
|
_crep = 999;
|
|
int a = 0;
|
|
int atdon = kAmzon + 3;
|
|
int cy = 0;
|
|
while (cy < _caff) {
|
|
a += _tabdon[atdon];
|
|
atdon += 4;
|
|
++cy;
|
|
}
|
|
|
|
if (_tabdon[atdon] == 0) {
|
|
_crep = 997;
|
|
return;
|
|
}
|
|
|
|
a += kFleche;
|
|
int cb = 0;
|
|
for (cy = 0; cy <= (sx - 2); ++cy) {
|
|
ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)];
|
|
cb += (ib * 4) + 2;
|
|
}
|
|
ib = (_tabdon[a + cb] << 8) + _tabdon[(a + cb + 1)];
|
|
if (ib == 0) {
|
|
_crep = 997;
|
|
return;
|
|
}
|
|
|
|
cy = 1;
|
|
do {
|
|
cb += 2;
|
|
sx = _tabdon[a + cb] * kResolutionScaler;
|
|
sy = _tabdon[(a + cb + 1)];
|
|
cb += 2;
|
|
ix = _tabdon[a + cb] * kResolutionScaler;
|
|
iy = _tabdon[(a + cb + 1)];
|
|
++cy;
|
|
} while (!(((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) || (cy > ib)));
|
|
|
|
if ((_x >= sx) && (_x <= ix) && (_y >= sy) && (_y <= iy)) {
|
|
_num = cy - 1;
|
|
return;
|
|
}
|
|
|
|
_crep = 997;
|
|
}
|
|
|
|
/**
|
|
* Display LOOK Screen
|
|
* @remarks Originally called 'treg'
|
|
*/
|
|
void MortevielleEngine::displayLookScreen(int objId) {
|
|
int mdes = _caff;
|
|
_caff = objId;
|
|
|
|
if (((_caff > 29) && (_caff < 33)) || (_caff == 144) || (_caff == 147) || (_caff == 149) || (_currAction == _menu->_opcodeSLook)) {
|
|
drawPictureWithText();
|
|
if ((_caff > 29) && (_caff < 33))
|
|
handleDescriptionText(2, _caff);
|
|
else
|
|
handleDescriptionText(2, _caff + 400);
|
|
testKey(true);
|
|
_caff = mdes;
|
|
_currMenu = MENU_NONE;
|
|
_crep = 998;
|
|
} else {
|
|
_obpart = true;
|
|
_crep = _caff + 400;
|
|
_menu->setSearchMenu();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Engine function - Put in hand
|
|
* @remarks Originally called 'avpoing'
|
|
*/
|
|
void MortevielleEngine::putInHand(int &objId) {
|
|
_crep = 999;
|
|
if (_coreVar._selectedObjectId != 0)
|
|
addObjectToInventory(_coreVar._selectedObjectId);
|
|
|
|
// If inventory wasn't full
|
|
if (_crep != 139) {
|
|
displayItemInHand(objId + 400);
|
|
_coreVar._selectedObjectId = objId;
|
|
objId = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Search - Get the first object
|
|
* @remarks Originally called 'rechai'
|
|
*/
|
|
int MortevielleEngine::getFirstObject() {
|
|
int tmpPlace = _coreVar._currPlace;
|
|
|
|
if (_coreVar._currPlace == CRYPT)
|
|
tmpPlace = CELLAR;
|
|
|
|
return _tabdon[kAsearch + (tmpPlace * 7) + _num - 1];
|
|
}
|
|
|
|
/**
|
|
* Check before leaving the secret passage
|
|
* @remarks Originally called 't23coul'
|
|
*/
|
|
int MortevielleEngine::checkLeaveSecretPassage() {
|
|
if (!checkInventory(143)) {
|
|
_crep = 1512;
|
|
loseGame();
|
|
}
|
|
|
|
return CELLAR;
|
|
}
|
|
|
|
/**
|
|
* Display status character in description bar
|
|
* @remarks Originally called 'fenat'
|
|
*/
|
|
void MortevielleEngine::displayStatusInDescriptionBar(char stat) {
|
|
_mouse->hideMouse();
|
|
_screenSurface->writeCharacter(Common::Point(306, 193), stat, 12);
|
|
_screenSurface->drawBox(300, 191, 16, 8, 15);
|
|
_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Test Keyboard
|
|
* @remarks Originally called 'teskbd'
|
|
*/
|
|
void MortevielleEngine::testKeyboard() {
|
|
if (keyPressed())
|
|
gettKeyPressed();
|
|
}
|
|
|
|
/**
|
|
* Test Key Pressed
|
|
* @remarks Originally called 'testou'
|
|
*/
|
|
int MortevielleEngine::gettKeyPressed() {
|
|
char ch = getChar();
|
|
|
|
switch (ch) {
|
|
case '\23' :
|
|
_soundOff = !_soundOff;
|
|
break;
|
|
case '\26' :
|
|
if ((_x26KeyCount == 1) || (_x26KeyCount == 2)) {
|
|
decodeNumber(&_cfiecBuffer[161 * 16], (_cfiecBufferSize - (161 * 16)) / 64);
|
|
++_x26KeyCount;
|
|
|
|
return 61;
|
|
}
|
|
break;
|
|
case '\33' :
|
|
if (keyPressed())
|
|
ch = getChar();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return (int)ch;
|
|
}
|
|
|
|
} // End of namespace Mortevielle
|