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- DETECT_OBJS are present and added inside an engine's modules.mk file.
34 lines
484 B
Makefile
34 lines
484 B
Makefile
MODULE := engines/sword1
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MODULE_OBJS := \
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animation.o \
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console.o \
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control.o \
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debug.o \
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eventman.o \
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logic.o \
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memman.o \
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menu.o \
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metaengine.o \
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mouse.o \
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music.o \
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objectman.o \
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resman.o \
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router.o \
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screen.o \
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sound.o \
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staticres.o \
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sword1.o \
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text.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_SWORD1), DYNAMIC_PLUGIN)
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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# Detection objects
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DETECT_OBJS += $(MODULE)/detection.o
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