mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 05:03:29 +00:00
9aaff636aa
svn-id: r17485
207 lines
6.3 KiB
C++
207 lines
6.3 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2004 Ivan Dubrov
|
|
* Copyright (C) 2004-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
#ifndef GOB_GOBLIN_H
|
|
#define GOB_GOBLIN_H
|
|
|
|
#include "gob/util.h"
|
|
#include "gob/sound.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define TYPE_USUAL 0
|
|
#define TYPE_AMORPHOUS 1
|
|
#define TYPE_MOBILE 3
|
|
|
|
#pragma START_PACK_STRUCTS
|
|
typedef struct Gob_State {
|
|
int16 animation;// +0h
|
|
int16 layer; // +2h
|
|
int16 unk0; // +4h
|
|
int16 unk1; // +6h
|
|
int16 sndItem; // +8h, high/low byte - sound sample index
|
|
int16 freq; // +Ah, high/low byte * 100 - frequency
|
|
int16 repCount; // +Ch high/low byte - repeat count
|
|
int16 unk2; // +Eh
|
|
} GCC_PACK Gob_State;
|
|
|
|
typedef struct Gob_State *Gob_PState;
|
|
|
|
#define szGob_StateLine 24
|
|
typedef Gob_PState Gob_StateLine[6];
|
|
|
|
typedef struct Gob_Object {
|
|
int16 animation; // +0h
|
|
int16 state; // +2h
|
|
int16 stateColumn; // +4h
|
|
int16 curFrame; // +6h
|
|
int16 xPos; // +8h
|
|
int16 yPos; // +Ah
|
|
int16 dirtyLeft; // +Ch
|
|
int16 dirtyTop; // +Eh
|
|
int16 dirtyRight; // +10h
|
|
int16 dirtyBottom; // +12h
|
|
int16 left; // +14h
|
|
int16 top; // +16h
|
|
int16 right; // +18h
|
|
int16 bottom; // +1ah
|
|
int16 nextState; // +1ch
|
|
int16 multState; // +1eh
|
|
int16 actionStartState; // +20h
|
|
int16 curLookDir; // +22h
|
|
int16 pickable; // +24h
|
|
int16 relaxTime; // +26h
|
|
Gob_StateLine *stateMach; // +28h
|
|
Gob_StateLine *realStateMach; // +2ch
|
|
char doAnim; // +30h
|
|
char order; // +31h
|
|
char noTick; // +32h
|
|
char toRedraw; // +33h
|
|
char type; // +34h
|
|
char maxTick; // +35h
|
|
char tick; // +36h
|
|
char multObjIndex; // +37h, from which play mult animations
|
|
char unk14; // +38h
|
|
char visible; // +39h
|
|
} GCC_PACK Gob_Object;
|
|
|
|
typedef struct Gob_Pos {
|
|
char x;
|
|
char y;
|
|
} GCC_PACK Gob_Pos;
|
|
#pragma END_PACK_STRUCTS
|
|
|
|
extern Util_List *gob_objList;
|
|
extern Gob_Object *gob_goblins[4];
|
|
extern int16 gob_currentGoblin;
|
|
extern Snd_SoundDesc *gob_soundData[16];
|
|
extern int16 gob_gobStateLayer;
|
|
extern char gob_goesAtTarget;
|
|
extern char gob_readyToAct;
|
|
extern int16 gob_gobAction; // 0 - move, 3 - do action, 4 - pick
|
|
// goblins 0 - picker, 1 - fighter, 2 - mage
|
|
extern Gob_Pos gob_gobPositions[3];
|
|
extern int16 gob_gobDestX;
|
|
extern int16 gob_gobDestY;
|
|
extern int16 gob_pressedMapX;
|
|
extern int16 gob_pressedMapY;
|
|
extern char gob_pathExistence;
|
|
|
|
// Pointers to interpreter variables
|
|
extern int32 *gob_some0ValPtr;
|
|
|
|
extern int32 *gob_gobRetVarPtr;
|
|
extern int32 *gob_curGobVarPtr;
|
|
extern int32 *gob_curGobXPosVarPtr;
|
|
extern int32 *gob_curGobYPosVarPtr;
|
|
extern int32 *gob_itemInPocketVarPtr;
|
|
|
|
extern int32 *gob_curGobStateVarPtr;
|
|
extern int32 *gob_curGobFrameVarPtr;
|
|
extern int32 *gob_curGobMultStateVarPtr;
|
|
extern int32 *gob_curGobNextStateVarPtr;
|
|
extern int32 *gob_curGobScrXVarPtr;
|
|
extern int32 *gob_curGobScrYVarPtr;
|
|
extern int32 *gob_curGobLeftVarPtr;
|
|
extern int32 *gob_curGobTopVarPtr;
|
|
extern int32 *gob_curGobRightVarPtr;
|
|
extern int32 *gob_curGobBottomVarPtr;
|
|
extern int32 *gob_curGobDoAnimVarPtr;
|
|
extern int32 *gob_curGobOrderVarPtr;
|
|
extern int32 *gob_curGobNoTickVarPtr;
|
|
extern int32 *gob_curGobTypeVarPtr;
|
|
extern int32 *gob_curGobMaxTickVarPtr;
|
|
extern int32 *gob_curGobTickVarPtr;
|
|
extern int32 *gob_curGobActStartStateVarPtr;
|
|
extern int32 *gob_curGobLookDirVarPtr;
|
|
extern int32 *gob_curGobPickableVarPtr;
|
|
extern int32 *gob_curGobRelaxVarPtr;
|
|
extern int32 *gob_curGobMaxFrameVarPtr;
|
|
|
|
extern int32 *gob_destItemStateVarPtr;
|
|
extern int32 *gob_destItemFrameVarPtr;
|
|
extern int32 *gob_destItemMultStateVarPtr;
|
|
extern int32 *gob_destItemNextStateVarPtr;
|
|
extern int32 *gob_destItemScrXVarPtr;
|
|
extern int32 *gob_destItemScrYVarPtr;
|
|
extern int32 *gob_destItemLeftVarPtr;
|
|
extern int32 *gob_destItemTopVarPtr;
|
|
extern int32 *gob_destItemRightVarPtr;
|
|
extern int32 *gob_destItemBottomVarPtr;
|
|
extern int32 *gob_destItemDoAnimVarPtr;
|
|
extern int32 *gob_destItemOrderVarPtr;
|
|
extern int32 *gob_destItemNoTickVarPtr;
|
|
extern int32 *gob_destItemTypeVarPtr;
|
|
extern int32 *gob_destItemMaxTickVarPtr;
|
|
extern int32 *gob_destItemTickVarPtr;
|
|
extern int32 *gob_destItemActStartStVarPtr;
|
|
extern int32 *gob_destItemLookDirVarPtr;
|
|
extern int32 *gob_destItemPickableVarPtr;
|
|
extern int32 *gob_destItemRelaxVarPtr;
|
|
extern int32 *gob_destItemMaxFrameVarPtr;
|
|
|
|
extern int16 gob_destItemType;
|
|
extern int16 gob_destItemState;
|
|
extern int16 gob_itemToObject[20];
|
|
extern Gob_Object *gob_objects[20];
|
|
extern int16 gob_objCount;
|
|
extern int16 gob_gobsCount;
|
|
extern int16 gob_itemIndInPocket;
|
|
extern int16 gob_itemIdInPocket;
|
|
extern char gob_itemByteFlag;
|
|
extern int16 gob_destItemId;
|
|
extern int16 gob_destActionItem;
|
|
extern Gob_Object *gob_actDestItemDesc;
|
|
extern int16 gob_forceNextState[10];
|
|
extern char gob_boreCounter;
|
|
extern int16 gob_positionedGob;
|
|
extern char gob_noPick;
|
|
|
|
// Functions
|
|
char gob_rotateState(int16 from, int16 to);
|
|
void gob_playSound(Snd_SoundDesc * snd, int16 repCount, int16 freq);
|
|
void gob_drawObjects(void);
|
|
void gob_animateObjects(void);
|
|
void gob_placeObject(Gob_Object * objDesc, char animated);
|
|
int16 gob_getObjMaxFrame(Gob_Object * obj);
|
|
int16 gob_objIntersected(Gob_Object * obj1, Gob_Object * obj2);
|
|
void gob_setMultStates(Gob_Object * gobDesc);
|
|
int16 gob_nextLayer(Gob_Object * gobDesc);
|
|
void gob_showBoredom(int16 gobIndex);
|
|
void gob_switchGoblin(int16 index);
|
|
void gob_freeObjects(void);
|
|
void gob_zeroObjects(void);
|
|
void gob_freeAllObjects(void);
|
|
void gob_loadObjects(char *source);
|
|
void gob_initVarPointers(void);
|
|
void gob_saveGobDataToVars(int16 xPos, int16 yPos, int16 someVal);
|
|
void gob_loadGobDataFromVars(void);
|
|
void gob_pickItem(int16 indexToPocket, int16 idToPocket);
|
|
void gob_placeItem(int16 indexInPocket, int16 idInPocket);
|
|
void gob_swapItems(int16 indexToPick, int16 idToPick);
|
|
void gob_treatItemPick(int16 itemId);
|
|
int16 gob_treatItem(int16 action);
|
|
void gob_interFunc(void);
|
|
|
|
} // End of namespace Gob
|
|
|
|
#endif /* __GOBLIN_H */
|