scummvm/dists/engine-data
2020-06-02 20:43:28 +02:00
..
testbed-audiocd-files TESTBED: Added detection file to repository 2015-11-07 13:26:56 +01:00
access.dat ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
create-testbed-data.sh
cryo.dat CRYO: Add cryo.dat to engine-data 2017-02-11 20:47:15 +02:00
cryomni3d.dat CRYOMNI3D: Add Japanese version of Versailles 2020-03-14 12:20:41 +01:00
drascula.dat DRASCULA: Added support for Russian fan translation 2018-02-21 22:39:09 +01:00
fonts.dat GUI: Use a truetype font for the debug console 2019-05-05 08:52:12 +02:00
hugo.dat
kyra.dat KYRA: (KYRA1/Spanish CD fan translation) - update Kyra.dat 2020-06-02 20:43:28 +02:00
lure.dat LURE: Minor change to language text strings 2014-03-16 15:34:33 -04:00
macventure.dat DISTS: Generate proper macventure.dat 2016-09-03 13:52:05 +02:00
mort.dat DEVTOOLS: Include french menu in mort.dat 2015-09-07 23:49:58 +01:00
neverhood.dat NEVERHOOD: Update neverhood.dat 2014-06-06 10:00:27 +02:00
prince_translation.dat PRINCE: Update translation file with version info 2020-04-30 10:33:48 +02:00
queen.tbl
README CRYOMNI3D: Add internationalization through external DAT file 2019-07-05 07:51:19 +02:00
sky.cpt Verified the sky.cpt file that digitall provided in https://sourceforge.net/p/scummvm/bugs/2687/ 2016-07-21 19:24:31 +02:00
supernova.dat SUPERNOVA: Update engine data file with latest English translation 2019-09-13 01:08:30 +01:00
teenagent.dat
titanic.dat TITANIC: New titanic.dat with fixed German chevron strings 2017-10-15 21:39:48 -04:00
tony.dat
toon.dat
ultima.dat ULTIMA4: Regenerate ultima.dat 2020-05-16 19:27:41 -07:00
wintermute.zip
xeen.ccs XEEN: Proper fix for incorrect %lu format specifiers 2019-10-31 20:16:31 -07:00

engine-data README
-------------------------------------------------------------------------------

access.dat
TODO

cryo.dat
This file contains a lot of hardcoded tables used by the Cryo engine.

cryomni3d.dat
This file contains all strings and some file names depending only on platform/localization.
Some filenames depend on the edition, these are handled by game flags in engine code.
Those informations were stored in the original executables.

drascula.dat
TODO

hugo.dat:
This file contains all the hardcoded logic, strings and fonts used by Hugo
engine. Those information were stored in the original executables.

kyra.dat:
The 'kyra.dat' file is created by extracting hardcoded data, like the
roomtable, inventory names, various strings, tables for shapes and sequence
scripts, from.

lure.dat
TODO

mort.dat:
File created partially by extracting font data from the French executable. It
also contains the French and German translation, as well as a custom-made
English translation.

neverhood.dat:
TODO

queen.tbl:
'queen.tbl' contains a list of filenames, filesizes and offsets for the
individual files saved in QUEEN.1. This data was originally included in the
executable. The compress_queen tool adds the information contained in queen.tbl
to QUEEN.1; for this reason neither the freeware FOTAQ floppy version nor the
mp3/ogg/flac encoded need the datafile.

sky.cpt:
TODO

supernova.dat
File created partially by extracting the German text from the original source
code. It also contains the custom-made English translation.

teenagent.dat
TODO

titanic.dat
TODO

tony.dat:
This file contains the font table used by the different versions of the game.

toon.dat:
This file contains all the strings hardcoded in the original executables.

xeen.ccs
This file contains all the various strings and figures needed for the games.