mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_SCRIPT_PRERESPONSES_H
|
|
#define COMMON_SCRIPT_PRERESPONSES_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
struct PreResponse {
|
|
uint _src;
|
|
uint _dest;
|
|
};
|
|
|
|
extern void writeAllScriptPreResponses();
|
|
extern void writeEntryHeader(const char *name, uint offset, uint size);
|
|
extern uint dataOffset;
|
|
|
|
#endif
|