scummvm/saga/sound.h
Andrew Kurushin c4f0d024ef fixed sound in many variation
some version should be tested

svn-id: r18585
2005-07-26 19:40:58 +00:00

81 lines
1.7 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Sound class
#ifndef SAGA_SOUND_H_
#define SAGA_SOUND_H_
#include "sound/mixer.h"
namespace Saga {
enum SOUND_FLAGS {
SOUND_LOOP = 1
};
struct SoundBuffer {
uint16 frequency;
int sampleBits;
bool stereo;
bool isSigned;
byte *buffer;
size_t size;
bool isBigEndian;
};
class Sound {
public:
Sound(SagaEngine *vm, Audio::Mixer *mixer, int enabled);
~Sound();
void playSound(SoundBuffer &buffer, int volume, bool loop);
void pauseSound();
void resumeSound();
void stopSound();
void playVoice(SoundBuffer &buffer);
void pauseVoice();
void resumeVoice();
void stopVoice();
private:
void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume, bool loop);
int _enabled;
SagaEngine *_vm;
Audio::Mixer *_mixer;
Common::MemoryReadStream *_voxStream;
Audio::SoundHandle _effectHandle;
Audio::SoundHandle _voiceHandle;
};
} // End of namespace Saga
#endif