.. |
agi
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Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them
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2010-01-03 21:09:26 +00:00 |
agos
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
cine
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
cruise
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
draci
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Silence gcc warning.
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2009-12-09 23:05:36 +00:00 |
drascula
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Consistency change: Use uniform copyright strings in getOriginalCopyright.
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2009-12-25 03:31:19 +00:00 |
gob
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Fix a buffer overflow (thanks to syke) and modify the way the instruments are loaded (bytes instead of uint16). This (sadly) doesn't fix the MDY player.
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2010-01-03 18:04:52 +00:00 |
groovie
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
kyra
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
lure
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
m4
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
made
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
mohawk
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Minor cleanup; remove GF_10TH, it's not used or needed anywhere.
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2010-01-04 17:37:25 +00:00 |
parallaction
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
queen
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Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
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2009-12-09 18:12:51 +00:00 |
saga
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Implement FR #2827944: "SAGA: Hide in-game GUI on thumbnails"
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2010-01-02 11:03:12 +00:00 |
sci
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Fix walking in SCI32. Gabriel now will walk and DrMcCoy can now hear his precious 'Gabriel is a lout' line :P
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2010-01-05 01:51:09 +00:00 |
scumm
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
sky
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
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2010-01-03 19:37:43 +00:00 |
sword1
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Change BS 1 & 2 to I & II (see discussion on -devel)
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2010-01-03 21:20:05 +00:00 |
sword2
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Change BS 1 & 2 to I & II (see discussion on -devel)
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2010-01-03 21:20:05 +00:00 |
teenagent
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original code uses exclusive random intervals
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2010-01-04 18:10:45 +00:00 |
tinsel
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LordHoto spotted the same kind of overlapping strcpy() call in one more place.
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2010-01-03 20:47:04 +00:00 |
touche
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Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
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2009-12-09 18:12:51 +00:00 |
tucker
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Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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2009-11-24 22:10:14 +00:00 |
advancedDetector.cpp
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
advancedDetector.h
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
dialogs.cpp
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
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2009-06-06 17:58:08 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp
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2009-12-09 16:45:35 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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Add Mohawk engine code. Part 2/3: common code changes.
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2009-12-29 23:20:23 +00:00 |
game.cpp
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
game.h
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Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
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2009-06-06 17:57:39 +00:00 |
metaengine.h
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Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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2009-03-05 12:04:58 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |