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https://github.com/libretro/scummvm.git
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ee1aa81063
Implement a kind of font mapper which takes a list of font files, font face name, size, slant and weight and finds the best matching face. Fakes italic and bold if there it isn't available. This commit adds support for TTC files which contains multiple faces (used by CJK Windows fonts).
150 lines
5.7 KiB
C++
150 lines
5.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GRAPHICS_FONTS_TTF_H
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#define GRAPHICS_FONTS_TTF_H
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#include "common/scummsys.h"
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#ifdef USE_FREETYPE2
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#include "common/array.h"
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#include "common/stream.h"
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#include "common/ustr.h"
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namespace Graphics {
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class Font;
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/**
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* This specifies the mode in which TTF glyphs are rendered. This, for example,
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* allows to render glyphs fully monochrome, i.e. without any anti-aliasing.
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*/
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enum TTFRenderMode {
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/**
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* Standard render mode. Equivalent of FreeType2's FT_RENDER_MODE_NORMAL.
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*/
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kTTFRenderModeNormal,
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/**
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* Use lighter hinting. Equivalent of FreeType2's FT_RENDER_MODE_LIGHT.
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*/
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kTTFRenderModeLight,
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/**
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* Render fully monochrome. This makes glyph pixels either be fully opaque
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* or fully transparent.
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*/
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kTTFRenderModeMonochrome
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};
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/**
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* This specifies how the font size is defined.
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*/
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enum TTFSizeMode {
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/**
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* Character height only.
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*
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* This matches rendering obtained when calling
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* CreateFont in Windows with negative height values.
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*/
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kTTFSizeModeCharacter,
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/**
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* Full cell height.
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*
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* This matches rendering obtained when calling
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* CreateFont in Windows with positive height values.
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*/
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kTTFSizeModeCell
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};
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/**
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* Loads a TTF font file from a given data stream object.
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*
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* @param stream Stream object to load font data from.
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* @param size The point size to load.
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* @param sizeMode The point size definition used for the size parameter.
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* @param dpi The dpi to use for size calculations, by default 72dpi
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* are used.
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* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
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* @param mapping A mapping from code points 0-255 into UTF-32 code points.
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* This can be used to support various 8bit character sets.
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* In case the msb of the UTF-32 code point is set the font
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* loading fails in case no glyph for it is found. When this
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* is non-null only characters given in the mapping are
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* supported.
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* @return 0 in case loading fails, otherwise a pointer to the Font object.
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*/
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Font *loadTTFFont(Common::SeekableReadStream &stream, int size, TTFSizeMode sizeMode = kTTFSizeModeCharacter, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0);
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/**
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* Loads a TTF font file from the common fonts archive.
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*
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* @param filename The name of the font to load.
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* @param size The point size to load.
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* @param sizeMode The point size definition used for the size parameter.
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* @param dpi The dpi to use for size calculations, by default 72dpi
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* are used.
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* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
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* @param mapping A mapping from code points 0-255 into UTF-32 code points.
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* This can be used to support various 8bit character sets.
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* In case the msb of the UTF-32 code point is set the font
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* loading fails in case no glyph for it is found. When this
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* is non-null only characters given in the mapping are
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* supported.
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* @return 0 in case loading fails, otherwise a pointer to the Font object.
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*/
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Font *loadTTFFontFromArchive(const Common::String &filename, int size, TTFSizeMode sizeMode = kTTFSizeModeCharacter, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0);
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/**
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* Finds the specified face in a collection of TTF/TTC font files.
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* This functions kinds of mimic CreateFont from Windows API.
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*
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* @param files List of files where to find specified face.
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* @param faceName The face name to search for.
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* @param bold The weight of the desired face.
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* @param italic The slant of the desired face.
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* @param size The point size to load.
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* @param sizeMode The point size definition used for the size parameter.
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* @param dpi The dpi to use for size calculations, by default 96dpi
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* are used. Like in Windows.
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* @param renderMode FreeType2 mode used to render glyphs. @see TTFRenderMode
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* @param mapping A mapping from code points 0-255 into UTF-32 code points.
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* This can be used to support various 8bit character sets.
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* In case the msb of the UTF-32 code point is set the font
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* loading fails in case no glyph for it is found. When this
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* is non-null only characters given in the mapping are
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* supported.
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* @return 0 in case loading fails, otherwise a pointer to the Font object.
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*/
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Font *findTTFace(const Common::Array<Common::String> &files, const Common::U32String &faceName, bool bold, bool italic, int size, uint dpi = 0, TTFRenderMode renderMode = kTTFRenderModeLight, const uint32 *mapping = 0);
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void shutdownTTF();
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} // End of namespace Graphics
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#endif
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#endif
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