mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-03 01:15:58 +00:00
279 lines
7.7 KiB
C++
279 lines
7.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/stark/resources/sound.h"
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#include "audio/decoders/vorbis.h"
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#include "common/system.h"
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#include "engines/stark/formats/iss.h"
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#include "engines/stark/formats/xrc.h"
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#include "engines/stark/resources/location.h"
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#include "engines/stark/services/archiveloader.h"
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#include "engines/stark/services/global.h"
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#include "engines/stark/services/services.h"
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#include "engines/stark/services/stateprovider.h"
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namespace Stark {
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namespace Resources {
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Sound::~Sound() {
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}
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Sound::Sound(Object *parent, byte subType, uint16 index, const Common::String &name) :
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Object(parent, subType, index, name),
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_enabled(0),
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_looping(false),
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_field_64(0),
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_loopIndefinitely(false),
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_loadFromFile(true),
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_maxDuration(0),
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_stockSoundType(0),
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_field_6C(0),
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_soundType(0),
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_pan(0),
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_volume(0),
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_fadeDurationRemaining(0),
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_fadeTargetVolume(0.0),
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_fadeTargetPan(0.0),
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_shouldStopOnDestroy(true) {
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_type = TYPE;
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}
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Audio::RewindableAudioStream *Sound::makeAudioStream() {
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Common::SeekableReadStream *stream = nullptr;
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Audio::RewindableAudioStream *audioStream = nullptr;
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// First try the .iss / isn files
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if (_loadFromFile) {
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stream = StarkArchiveLoader->getExternalFile(_filename, _archiveName);
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} else {
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stream = StarkArchiveLoader->getFile(_filename, _archiveName);
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}
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if (stream) {
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audioStream = Formats::makeISSStream(stream, DisposeAfterUse::YES);
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}
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if (!audioStream) {
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// The 2 CD version uses Ogg Vorbis
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Common::String filename = _filename;
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if (_filename.hasSuffix(".iss") || _filename.hasSuffix(".isn")) {
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filename = Common::String(_filename.c_str(), _filename.size() - 4) + ".ovs";
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}
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stream = StarkArchiveLoader->getExternalFile(filename, _archiveName);
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if (stream) {
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#ifdef USE_VORBIS
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audioStream = Audio::makeVorbisStream(stream, DisposeAfterUse::YES);
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#else
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warning("Cannot decode sound '%s', Vorbis support is not compiled in", filename.c_str());
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delete stream;
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#endif
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}
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}
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if (!audioStream) {
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warning("Unable to load sound '%s'", _filename.c_str());
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}
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return audioStream;
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}
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Audio::Mixer::SoundType Sound::getMixerSoundType() {
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switch (_soundType) {
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case kSoundTypeVoice:
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return Audio::Mixer::kSpeechSoundType;
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case kSoundTypeEffect:
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return Audio::Mixer::kSFXSoundType;
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case kSoundTypeMusic:
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return Audio::Mixer::kMusicSoundType;
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default:
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error("Unknown sound type '%d'", _soundType);
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}
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}
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void Sound::play() {
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if (isPlaying()) {
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return;
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}
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Audio::RewindableAudioStream *rewindableStream = makeAudioStream();
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if (!rewindableStream) {
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return;
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}
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Audio::AudioStream *playStream;
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if (_looping) {
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playStream = Audio::makeLoopingAudioStream(rewindableStream, 0);
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} else {
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playStream = rewindableStream;
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}
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g_system->getMixer()->playStream(getMixerSoundType(), &_handle, playStream, -1,
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_volume * Audio::Mixer::kMaxChannelVolume, _pan * 127);
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}
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bool Sound::isPlaying() {
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return g_system->getMixer()->isSoundHandleActive(_handle);
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}
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void Sound::stop() {
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g_system->getMixer()->stopHandle(_handle);
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_handle = Audio::SoundHandle();
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}
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void Sound::onPreDestroy() {
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Object::onPreDestroy();
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if (_shouldStopOnDestroy) {
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stop();
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}
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}
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void Sound::readData(Formats::XRCReadStream *stream) {
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_filename = stream->readString();
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_enabled = stream->readUint32LE();
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_looping = stream->readBool();
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_field_64 = stream->readUint32LE();
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_loopIndefinitely = stream->readBool();
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_maxDuration = stream->readUint32LE();
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_loadFromFile = stream->readBool(); // Used only in the 4CD version
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_stockSoundType = stream->readUint32LE();
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_soundName = stream->readString();
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_field_6C = stream->readUint32LE();
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_soundType = stream->readUint32LE();
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_pan = stream->readFloatLE();
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_volume = stream->readFloatLE();
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_archiveName = stream->getArchiveName();
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}
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void Sound::printData() {
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debug("filename: %s", _filename.c_str());
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debug("enabled: %d", _enabled);
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debug("looping: %d", _looping);
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debug("field_64: %d", _field_64);
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debug("loopIndefinitely: %d", _loopIndefinitely);
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debug("maxDuration: %d", _maxDuration);
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debug("loadFromFile: %d", _loadFromFile);
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debug("stockSoundType: %d", _stockSoundType);
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debug("soundName: %s", _soundName.c_str());
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debug("field_6C: %d", _field_6C);
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debug("soundType: %d", _soundType);
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debug("pan: %f", _pan);
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debug("volume: %f", _volume);
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}
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void Sound::onGameLoop() {
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Object::onGameLoop();
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if (_subType == kSoundBackground && !isPlaying()) {
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Location *location = StarkGlobal->getCurrent()->getLocation();
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if (location->getName() != "Amongst Stalls" || StarkGlobal->getCurrentChapter() < 100) {
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play();
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}
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}
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if (_looping && !_loopIndefinitely) {
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// Automatically stop after the maximum run time has been reached
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uint32 elapsedTime = g_system->getMixer()->getSoundElapsedTime(_handle);
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if (elapsedTime > _maxDuration) {
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stop();
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}
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}
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if (_fadeDurationRemaining > 0 && isPlaying()) {
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_volume += (_fadeTargetVolume - _volume) * StarkGlobal->getMillisecondsPerGameloop() / (float) _fadeDurationRemaining;
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_pan += (_fadeTargetPan - _pan) * StarkGlobal->getMillisecondsPerGameloop() / (float) _fadeDurationRemaining;
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_fadeDurationRemaining -= StarkGlobal->getMillisecondsPerGameloop();
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if (_fadeDurationRemaining <= 0) {
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_fadeDurationRemaining = 0;
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_volume = _fadeTargetVolume;
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_pan = _fadeTargetPan;
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}
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g_system->getMixer()->setChannelVolume(_handle, _volume * Audio::Mixer::kMaxChannelVolume);
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g_system->getMixer()->setChannelBalance(_handle, _pan * 127);
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}
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}
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uint32 Sound::getStockSoundType() const {
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return _stockSoundType;
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}
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void Sound::changeVolumePan(int32 volume, int32 pan, int32 duration) {
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if (isPlaying()) {
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_fadeDurationRemaining = duration;
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if (_fadeDurationRemaining > 0) {
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_fadeTargetVolume = volume / 100.0f;
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_fadeTargetPan = pan / 100.0f;
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} else {
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_volume = volume / 100.0f;
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_pan = pan / 100.0f;
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g_system->getMixer()->setChannelVolume(_handle, _volume * Audio::Mixer::kMaxChannelVolume);
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g_system->getMixer()->setChannelBalance(_handle, _pan * 127);
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}
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} else {
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if (_fadeDurationRemaining == 0) {
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_volume = volume / 100.0f;
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_pan = pan / 100.0f;
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}
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}
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}
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void Sound::saveLoadCurrent(ResourceSerializer *serializer) {
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bool playing = isPlaying();
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serializer->syncAsUint32LE(playing);
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if (_subType != kSoundBackground && playing) {
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uint32 elapsed = g_system->getMixer()->getSoundElapsedTime(_handle);
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serializer->syncAsUint32LE(elapsed);
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serializer->syncAsFloat(_volume);
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serializer->syncAsFloat(_pan);
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serializer->syncAsUint32LE(_fadeDurationRemaining);
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serializer->syncAsFloat(_fadeTargetVolume);
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serializer->syncAsFloat(_fadeTargetPan);
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if (serializer->isLoading()) {
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play();
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// TODO: Seek to the "elapsed" position
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}
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}
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}
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void Sound::onEnginePause(bool pause) {
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g_system->getMixer()->pauseHandle(_handle, pause);
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}
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void Sound::setStopOnDestroy(bool stopOnDestroy) {
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_shouldStopOnDestroy = stopOnDestroy;
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}
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} // End of namespace Resources
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} // End of namespace Stark
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