scummvm/engines/adl/hires6.cpp
2019-08-11 23:36:27 +02:00

441 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"
#include "common/memstream.h"
#include "adl/adl_v5.h"
#include "adl/display_a2.h"
#include "adl/graphics.h"
#include "adl/disk.h"
namespace Adl {
class HiRes6Engine : public AdlEngine_v5 {
public:
HiRes6Engine(OSystem *syst, const AdlGameDescription *gd) :
AdlEngine_v5(syst, gd),
_currVerb(0),
_currNoun(0) {
}
private:
// AdlEngine
void gameLoop() override;
void setupOpcodeTables() override;
void runIntro() override;
void init() override;
void initGameState() override;
void showRoom() override;
int goDirection(ScriptEnv &e, Direction dir) override;
Common::String formatVerbError(const Common::String &verb) const override;
Common::String formatNounError(const Common::String &verb, const Common::String &noun) const override;
void loadState(Common::ReadStream &stream) override;
void saveState(Common::WriteStream &stream) override;
// AdlEngine_v2
void printString(const Common::String &str) override;
// Engine
bool canSaveGameStateCurrently() override;
int o_fluteSound(ScriptEnv &e);
static const uint kRegions = 3;
static const uint kItems = 15;
byte _currVerb, _currNoun;
};
void HiRes6Engine::gameLoop() {
AdlEngine_v5::gameLoop();
// Variable 25 starts at 5 and counts down every 160 moves.
// When it reaches 0, the game ends. This variable determines
// what you see when you "LOOK SUNS".
// Variable 39 is used to advance the suns based on game events,
// so even a fast player will see the suns getting closer together
// as he progresses.
if (getVar(39) != 0) {
if (getVar(39) < getVar(25))
setVar(25, getVar(39));
setVar(39, 0);
}
if (getVar(25) != 0) {
if (getVar(25) > 5)
error("Variable 25 has unexpected value %d", getVar(25));
if ((6 - getVar(25)) * 160 == _state.moves)
setVar(25, getVar(25) - 1);
}
}
void HiRes6Engine::setupOpcodeTables() {
AdlEngine_v5::setupOpcodeTables();
_actOpcodes[0x1e] = opcode(&HiRes6Engine::o_fluteSound);
}
int HiRes6Engine::goDirection(ScriptEnv &e, Direction dir) {
OP_DEBUG_0((Common::String("\tGO_") + dirStr(dir) + "()").c_str());
byte room = getCurRoom().connections[dir];
if (room == 0) {
// Don't penalize invalid directions at escapable Garthim encounter
if (getVar(33) == 2)
setVar(34, getVar(34) + 1);
printMessage(_messageIds.cantGoThere);
return -1;
}
switchRoom(room);
// Escapes an escapable Garthim encounter by going to a different room
if (getVar(33) == 2) {
printMessage(102);
setVar(33, 0);
}
return -1;
}
int HiRes6Engine::o_fluteSound(ScriptEnv &e) {
OP_DEBUG_0("\tFLUTE_SOUND()");
Tones tones;
tones.push_back(Tone(1072.0, 587.6));
tones.push_back(Tone(1461.0, 495.8));
tones.push_back(Tone(0.0, 1298.7));
playTones(tones, false);
_linesPrinted = 0;
return 0;
}
bool HiRes6Engine::canSaveGameStateCurrently() {
if (!_canSaveNow)
return false;
// Back up variables that may be changed by this test
const byte var2 = getVar(2);
const byte var24 = getVar(24);
const bool abortScript = _abortScript;
const bool retval = AdlEngine_v5::canSaveGameStateCurrently();
setVar(2, var2);
setVar(24, var24);
_abortScript = abortScript;
return retval;
}
#define SECTORS_PER_TRACK 16
#define BYTES_PER_SECTOR 256
static Common::MemoryReadStream *loadSectors(DiskImage *disk, byte track, byte sector = SECTORS_PER_TRACK - 1, byte count = SECTORS_PER_TRACK) {
const int bufSize = count * BYTES_PER_SECTOR;
byte *const buf = (byte *)malloc(bufSize);
byte *p = buf;
while (count-- > 0) {
StreamPtr stream(disk->createReadStream(track, sector, 0, 0));
stream->read(p, BYTES_PER_SECTOR);
if (stream->err() || stream->eos())
error("Error loading from disk image");
p += BYTES_PER_SECTOR;
if (sector > 0)
--sector;
else {
++track;
// Skip VTOC track
if (track == 17)
++track;
sector = SECTORS_PER_TRACK - 1;
}
}
return new Common::MemoryReadStream(buf, bufSize, DisposeAfterUse::YES);
}
void HiRes6Engine::runIntro() {
Display_A2 *display = static_cast<Display_A2 *>(_display);
insertDisk(0);
StreamPtr stream(loadSectors(_disk, 11, 1, 96));
display->setMode(Display::kModeGraphics);
display->loadFrameBuffer(*stream);
display->renderGraphics();
delay(256 * 8609 / 1000);
display->loadFrameBuffer(*stream);
display->renderGraphics();
delay(256 * 8609 / 1000);
display->loadFrameBuffer(*stream);
// Load copyright string from boot file
Files_AppleDOS *files(new Files_AppleDOS());
if (!files->open(getDiskImageName(0)))
error("Failed to open disk volume 0");
stream.reset(files->createReadStream("\010\010\010\010\010\010"));
Common::String copyright(readStringAt(*stream, 0x103, _display->asciiToNative('\r')));
delete files;
display->renderGraphics();
display->home();
display->setMode(Display::kModeMixed);
display->moveCursorTo(Common::Point(0, 21));
display->printString(copyright);
delay(256 * 8609 / 1000);
}
void HiRes6Engine::init() {
_graphics = new GraphicsMan_v3<Display_A2>(*static_cast<Display_A2 *>(_display));
insertDisk(0);
StreamPtr stream(_disk->createReadStream(0x3, 0xf, 0x05));
loadRegionLocations(*stream, kRegions);
stream.reset(_disk->createReadStream(0x5, 0xa, 0x07));
loadRegionInitDataOffsets(*stream, kRegions);
stream.reset(loadSectors(_disk, 0x7));
_strings.verbError = readStringAt(*stream, 0x666);
_strings.nounError = readStringAt(*stream, 0x6bd);
_strings.enterCommand = readStringAt(*stream, 0x6e9);
_strings.lineFeeds = readStringAt(*stream, 0x408);
_strings_v2.saveInsert = readStringAt(*stream, 0xad8);
_strings_v2.saveReplace = readStringAt(*stream, 0xb95);
_strings_v2.restoreInsert = readStringAt(*stream, 0xc07);
_strings.playAgain = readStringAt(*stream, 0xcdf, 0xff);
_messageIds.cantGoThere = 249;
_messageIds.dontUnderstand = 247;
_messageIds.itemDoesntMove = 253;
_messageIds.itemNotHere = 254;
_messageIds.thanksForPlaying = 252;
stream.reset(loadSectors(_disk, 0x6, 0xb, 2));
stream->seek(0x16);
loadItemDescriptions(*stream, kItems);
stream.reset(_disk->createReadStream(0x8, 0x9, 0x16));
loadDroppedItemOffsets(*stream, 16);
stream.reset(_disk->createReadStream(0xb, 0xd, 0x08));
loadItemPicIndex(*stream, kItems);
}
void HiRes6Engine::initGameState() {
_state.vars.resize(40);
insertDisk(0);
StreamPtr stream(_disk->createReadStream(0x3, 0xe, 0x03));
loadItems(*stream);
// A combined total of 91 rooms
static const byte rooms[kRegions] = { 35, 29, 27 };
initRegions(rooms, kRegions);
loadRegion(1);
_currVerb = _currNoun = 0;
}
void HiRes6Engine::showRoom() {
_state.curPicture = getCurRoom().curPicture;
bool redrawPic = false;
if (getVar(26) == 0xfe)
setVar(26, 0);
else if (getVar(26) != 0xff)
setVar(26, _state.room);
if (_state.room != _roomOnScreen) {
loadRoom(_state.room);
if (getVar(26) < 0x80 && getCurRoom().isFirstTime)
setVar(26, 0);
_graphics->clearScreen();
if (!_state.isDark)
redrawPic = true;
} else {
if (getCurRoom().curPicture != _picOnScreen || _itemRemoved)
redrawPic = true;
}
if (redrawPic) {
_roomOnScreen = _state.room;
_picOnScreen = getCurRoom().curPicture;
drawPic(getCurRoom().curPicture);
_itemRemoved = false;
_itemsOnScreen = 0;
Common::List<Item>::iterator item;
for (item = _state.items.begin(); item != _state.items.end(); ++item)
item->isOnScreen = false;
}
if (!_state.isDark)
drawItems();
_display->renderGraphics();
setVar(2, 0xff);
printString(_roomData.description);
}
Common::String HiRes6Engine::formatVerbError(const Common::String &verb) const {
Common::String err = _strings.verbError;
for (uint i = 0; i < verb.size(); ++i)
err.setChar(verb[i], i + 24);
const char spaceChar = _display->asciiToNative(' ');
err.setChar(spaceChar, 32);
uint i = 24;
while (err[i] != spaceChar)
++i;
err.setChar(_display->asciiToNative('.'), i);
return err;
}
Common::String HiRes6Engine::formatNounError(const Common::String &verb, const Common::String &noun) const {
Common::String err = _strings.nounError;
for (uint i = 0; i < noun.size(); ++i)
err.setChar(noun[i], i + 24);
const char spaceChar = _display->asciiToNative(' ');
for (uint i = 35; i > 31; --i)
err.setChar(spaceChar, i);
uint i = 24;
while (err[i] != spaceChar)
++i;
err.setChar(_display->asciiToNative('I'), i + 1);
err.setChar(_display->asciiToNative('S'), i + 2);
err.setChar(_display->asciiToNative('.'), i + 3);
return err;
}
void HiRes6Engine::loadState(Common::ReadStream &stream) {
AdlEngine_v5::loadState(stream);
_state.moves = (getVar(39) << 8) | getVar(24);
setVar(39, 0);
}
void HiRes6Engine::saveState(Common::WriteStream &stream) {
// Move counter is stuffed into variables, in order to save it
setVar(24, _state.moves & 0xff);
setVar(39, _state.moves >> 8);
AdlEngine_v5::saveState(stream);
setVar(39, 0);
}
void HiRes6Engine::printString(const Common::String &str) {
Common::String s;
uint found = 0;
// Variable 27 is 1 when Kira is present, 0 otherwise. It's used for choosing
// between singular and plural variants of a string.
// This does not emulate the corner cases of the original, hence this check
if (getVar(27) > 1)
error("Invalid value %i encountered for variable 27", getVar(27));
for (uint i = 0; i < str.size(); ++i) {
if (str[i] == '%') {
++found;
if (found == 3)
found = 0;
} else {
if (found == 0 || found - 1 == getVar(27))
s += str[i];
}
}
// Variables 2 and 26 are used for controlling the printing of room descriptions
if (getVar(2) == 0xff) {
if (getVar(26) == 0) {
// This checks for special room description string " "
if (str.size() == 1 && _display->asciiToNative(str[0]) == _display->asciiToNative(' ')) {
setVar(2, 160);
} else {
AdlEngine_v5::printString(s);
setVar(2, 1);
}
} else if (getVar(26) == 0xff) {
// Storing the room number in a variable allows for range comparisons
setVar(26, _state.room);
setVar(2, 1);
} else {
setVar(2, 80);
}
doAllCommands(_globalCommands, _currVerb, _currNoun);
} else {
AdlEngine_v5::printString(s);
}
}
Engine *HiRes6Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes6Engine(syst, gd);
}
} // End of namespace Adl