scummvm/engines/zvision/text
Filippos Karapetis e8e21fabe4 ZVISION: Set all the internal graphics operations to use RGB555 (1/2)
This is the first part of the changes to make the engine use RGB555
internally again. This is done to simplify the rendering pipeline -
the engine will use RGB555 internally, but will output to RGB565.
The overall changes have been broken into two commits, thus this
first commit will break all the game colors
2014-12-24 22:56:55 +02:00
..
string_manager.cpp ZVISION: Error out when the game string file isn't found 2014-12-22 02:58:18 +02:00
string_manager.h ZVISION: Move all of the text related code together 2014-12-23 01:53:40 +02:00
subtitles.cpp ZVISION: Move all of the text related code together 2014-12-23 01:53:40 +02:00
subtitles.h ZVISION: Move all of the text related code together 2014-12-23 01:53:40 +02:00
text.cpp ZVISION: Set all the internal graphics operations to use RGB555 (1/2) 2014-12-24 22:56:55 +02:00
text.h ZVISION: Disable more unused code 2014-12-23 11:06:39 +02:00
truetype_font.cpp ZVISION: Set all the internal graphics operations to use RGB555 (1/2) 2014-12-24 22:56:55 +02:00
truetype_font.h ZVISION: Move all of the text related code together 2014-12-23 01:53:40 +02:00