scummvm/engines/cruise
2009-05-13 12:31:30 +00:00
..
actor.cpp Implemented many of the remaining library functions 2009-04-05 07:52:21 +00:00
actor.h Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly 2009-03-02 09:14:36 +00:00
background.cpp When source and destination are the same, there is no need to strcpy(). In fact 2009-05-12 20:03:10 +00:00
background.h Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
backgroundIncrust.cpp Replaced all occurrences of the constant '257' with the existing constant 'NUM_FILE_ENTRIES' 2009-04-04 01:21:25 +00:00
backgroundIncrust.h
cell.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
cell.h
cruise_main.cpp Changed the hardcoded 'Parler de..' string in the conversation dialog to use the correct language string 2009-05-12 10:20:12 +00:00
cruise_main.h Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
cruise.cpp Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
cruise.h Changed the hardcoded 'Parler de..' string in the conversation dialog to use the correct language string 2009-05-12 10:20:12 +00:00
ctp.cpp When source and destination are the same, there is no need to strcpy(). In fact 2009-05-12 20:03:10 +00:00
ctp.h
dataLoader.cpp Surely this function is supposed to return -2 when the memory allocation 2009-05-12 20:13:42 +00:00
dataLoader.h
debugger.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
debugger.h
decompiler.cpp
delphine-unpack.cpp
detection.cpp Added detection entry for the German 16-colour version, which was included on 2009-05-05 16:58:54 +00:00
font.cpp Formatting fixes 2009-03-03 09:00:49 +00:00
font.h Formatting fixes 2009-03-03 09:00:49 +00:00
function.cpp Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
function.h Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
gfxModule.cpp Fixed incorrect palette range usage so room fade-ins happen correctly 2009-04-03 23:27:38 +00:00
gfxModule.h Fixed incorrect palette range usage so room fade-ins happen correctly 2009-04-03 23:27:38 +00:00
linker.cpp
linker.h
mainDraw.cpp Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
mainDraw.h Code formatting, added further constant references, and corrected method signatures 2009-03-16 09:45:37 +00:00
menu.cpp Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
menu.h
module.mk Laid the basics for music handling 2009-04-01 10:43:24 +00:00
mouse.cpp
mouse.h
object.cpp
object.h
overlay.cpp Laid the basics for music handling 2009-04-01 10:43:24 +00:00
overlay.h
perso.cpp Implemented many of the remaining library functions 2009-04-05 07:52:21 +00:00
perso.h Implemented many of the remaining library functions 2009-04-05 07:52:21 +00:00
polys.cpp
polys.h
saveload.cpp Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
saveload.h Implemented the 'Start Again' menu option to properly restart the game 2009-04-18 12:03:21 +00:00
script.cpp
script.h
sound.cpp Fixed what looks like an obvious error in loadSong() that Valgrind caught. 2009-05-12 19:24:11 +00:00
sound.h Apart from a "const", the volume() and getVolume() function were identical. 2009-04-05 15:58:27 +00:00
stack.cpp
stack.h
staticres.cpp Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
staticres.h Reintroduced language string lists as a fallback for DELPHINE.LNG, since not all versions have this file 2009-05-13 12:31:30 +00:00
various.cpp
various.h
vars.cpp Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
vars.h Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail 2009-04-18 10:16:08 +00:00
volume.cpp Fix compilation via manually implementing strToUpper, instead of relying on strupr. 2009-04-01 14:02:55 +00:00
volume.h Fix compilation via manually implementing strToUpper, instead of relying on strupr. 2009-04-01 14:02:55 +00:00