mirror of
https://github.com/libretro/scummvm.git
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7e3d4b34f2
svn-id: r9447
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef SKYMOUSE_H
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#define SKYMOUSE_H
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#include "stdafx.h"
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#include "sky/disk.h"
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#include "sky/logic.h"
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#include "sky/struc.h"
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class SkyLogic;
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class SkyMouse {
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public:
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SkyMouse(OSystem *system, SkyDisk *skyDisk);
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~SkyMouse(void);
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void mouseEngine(uint16 mouseX, uint16 mouseY);
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void replaceMouseCursors(uint16 fileNo);
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bool fnAddHuman(void);
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void fnSaveCoods(void);
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void fnOpenCloseHand(bool open);
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uint16 findMouseCursor(uint32 itemNum);
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void lockMouse(void);
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void unlockMouse(void);
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void restoreMouseData(uint16 frameNum);
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void drawNewMouse(void);
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void spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY);
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void useLogicInstance(SkyLogic *skyLogic) { _skyLogic = skyLogic; };
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void buttonPressed(uint8 button);
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void waitMouseNotPressed(void);
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uint16 giveMouseX(void) { return _mouseX; };
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uint16 giveMouseY(void) { return _mouseY; };
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uint16 giveCurrentMouseType(void) { return _currentCursor; };
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bool wasClicked(void);
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void logicClick(void) { _logicClick = true; };
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protected:
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void pointerEngine(uint16 xPos, uint16 yPos);
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void buttonEngine1(void);
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void fixMouseTransparency(byte *mouseData, uint32 size);
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bool _logicClick;
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uint16 _mouseB; //mouse button
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uint16 _mouseX; //actual mouse coordinates
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uint16 _mouseY;
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uint16 _currentCursor;
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byte *_miceData; //address of mouse sprites
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byte *_objectMouseData; //address of object mouse sprites
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static uint32 _mouseMainObjects[24];
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static uint32 _mouseLincObjects[21];
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OSystem *_system;
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SkyDisk *_skyDisk;
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SkyLogic *_skyLogic;
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};
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#endif //SKYMOUSE_H
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