mirror of
https://github.com/libretro/scummvm.git
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cbb2ca005c
svn-id: r20535
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CELAUNCHERDIALOG
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#define CELAUNCHERDIALOG
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#include "backends/fs/fs.h"
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#include "base/gameDetector.h"
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#include "base/plugins.h"
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#include "gui/launcher.h"
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class CELauncherDialog : public GUI::LauncherDialog {
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public:
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CELauncherDialog(GameDetector &detector);
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virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
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protected:
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void addGame();
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void addCandidate(String &path, DetectedGameList &candidates);
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void automaticScanDirectory(const FilesystemNode &node);
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};
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typedef GUI::LauncherDialog GUILauncherDialog;
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#endif
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