scummvm/base
2006-04-02 14:31:23 +00:00
..
engine.cpp Update gameDataPath() calls in engine, to fix compile 2006-04-01 23:31:51 +00:00
engine.h Removed yet another superfluous addDefaultDirectory call, and removed the unused Engine::getGameDataPath method (just use _gameDataPath directly if you need this) 2006-04-01 21:43:49 +00:00
gameDetector.cpp Properly use registerDefault to set the default value for autosave_period 2006-04-01 21:55:45 +00:00
gameDetector.h
internal_version.h
internal_version.h.in
main.cpp Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) 2006-04-02 14:31:23 +00:00
main.h Fully and officially renamed our main function to scummvm_main, thus making 2006-04-02 00:08:22 +00:00
module.mk
plugins.cpp
plugins.h
version.h Positioned logo properly, added different version number rendering and 2006-03-14 03:08:14 +00:00