scummvm/engines
Robert Špalek e9c6fd5e39 Fixed aligning items in the inventory
svn-id: r45764
2009-11-08 21:44:30 +00:00
..
agi Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
agos Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
cine Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
cruise Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
draci Fixed aligning items in the inventory 2009-11-08 21:44:30 +00:00
drascula Change "=" to ":=" in some module.mk files for consistency. 2009-10-24 21:55:53 +00:00
gob Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
groovie Capitalize the word Sequel in The 11th Hour's title. 2009-11-03 21:51:24 +00:00
igor Commented out unused variable 2009-09-24 02:56:37 +00:00
kyra Fix some delays in Kyrandia 1 when clicking very often, while a sequence plays. 2009-11-07 15:06:49 +00:00
lure Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
m4 Added support for loading the game's object list 2009-11-04 08:38:32 +00:00
made Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
parallaction Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
queen Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
saga Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sci Fixed compilation when INCLUDE_OLDGFX isn't defined 2009-11-05 21:09:46 +00:00
scumm Add fix from Tobias, for bobbing Bobbin in PCE version of Loom. 2009-11-05 11:40:33 +00:00
sky Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sword1 Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
sword2 Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
teenagent added set_ons command to console 2009-11-08 21:22:32 +00:00
tinsel TINSEL: Small correction to the previous hotfix for _vm->_config crash 2009-11-02 23:48:21 +00:00
touche TOUCHE: disable flag 777 update (not checked by any scripts) 2009-08-25 21:30:05 +00:00
tucker TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor bugs outro) 2009-10-17 20:06:46 +00:00
advancedDetector.cpp Refactor GUI options update into a function in Common: updateGameGUIOptions. 2009-07-13 18:47:32 +00:00
advancedDetector.h Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
dialogs.cpp Implement FR#862150: "GUI: Show subtitles/speech options only for speech games" 2009-06-06 17:58:08 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Move LOL sub engine enabled check inside the KYRA check. 2009-10-19 16:06:32 +00:00
game.cpp Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
game.h Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) 2009-06-06 17:57:39 +00:00
metaengine.h Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel 2009-03-05 12:04:58 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00